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Here you will find articles that discuss the roleplaying aspects of the game, from how to be a better gamemaster to bits of ready-to-go characters and places for you to drop into your game.

Texture: A series of articles on how to improve the level of verisimilitude in your game through vivid descriptions.

Lesson 1: What is Texture?
Lesson 2: Emotional Responses
Lesson 3: Villain Workshop
Lesson 4: Making the Tough Decisions

 

New World: A series of articles in which I attempt to create a compelling fantasy setting from scratch.

1: Purpose and Style
2: Class Decisions
3: Race Decisions
4: The Right Tool for the Right Job
5: Politics, Part 1
6: Politics, Part 2
7: Geography
8: Names and Cultures: Three Kingdoms
9: Names and Cultures: Gnomes
10: Names and Cultures: Barbarians

 

Off the Rack: A collection of people, places, and things that can be used in your game as-is.

"Deadeye" Deegan and the Longshot Clan (CR N/A)
Rankle, Dretch Merchant (CR 3)
The Weretrex (CR 13)
Lenrin the Painless (CR 10)
Katrine, Mercenary Warrior (CR 6)
Riph Redstone and Amerelda (CR 6)
Kalar the Burning (CR 19)
Sharuku the Black Dragon Assassin (CR 15)
The Blackbottle Brothers (CR 9)