10/26/2009 - Book 4--Don't Split the Party--Coming Soon!
10/19/2009 - Ookoodook.com is here!
8/8/2009 - OOTS is on Hiatus Until Aug. 31
5/23/2009 - The End of Erfworld As We Know It
Frequently Asked Questions (FAQ)

Order of the Stick 688 The Comics Must Flow
Erfworld 163 The End of Book One
RSS Feeds: OOTS Erf Both

The Duke's Wolf, Part Four by Amber E. Scott
The Duke's Wolf, Part Three by Amber E. Scott
The Duke's Wolf, Part Two by Amber E. Scott

The Gleaner by Keith Baker
'Deadeye' Deegan and the Longshot Clan by Amber E. Scott
The New World, Part 9: Barbarians by Rich Burlew

 

The Weretrex

Dino-Sized Fun with Lycanthropy

There are some creatures so bizarre, so unlikely, and so inexplicable that at first it seems like a blessing that there is only one of them. Such a creature is the weretrex, a savage ogre who was somehow born with the ability to transform himself into a deadly tyrannosaurus rex. Lurking in jungles far from civilization, the weretrex lives to eat and sleep, and it doesn’t tire easily.

Appearance:

Ogre Shape: This primitive hairy humanoid would stand over ten feet tall if he weren’t hunched over, dragging his knuckles as he walks. He wears no clothing and carries no gear, and has a crazy look in its dark eye.

Hybrid Shape: This creature is an enormous vaguely-humanoid beast with greenish-tan leathery skin, sharp claws, and dagger-like teeth. A thick stubby tail keeps the 25-foot-long monster on balance.

Tyrannosaur Shape: Over 30 feet long from nose to tail, this deadly bipedal predator has a massive mouth filled with long sharp teeth. It has tough greenish-tan leathery skin and two tiny forelimbs.

History:

The origins of the dreaded weretrex remain shrouded in mystery. Is he an ogre who was cursed somehow? Is it possible he gained the curse of lycanthropy from yet another improbable weretrex? No one can say, but those who consider that there might be an entire species of these creatures do not sleep well at night.

Personality:

The weretrex is violent, aggressive, and some say insane. Even other ogres shun him as dangerous and unpredictable, leaving the weretrex to hunt on its own.

 

The Weretrex
Chaotic Evil male ogre were-tyrannosaur
Barbarian 5th

Ogre Shape
Large Giant (Shapechanger)
Hit Dice: 5d12 + 22d8+225 (360 hp)
Initiative: +5
Speed: 40 ft. (8 squares)
Armor Class: 17 (–1 size, +1 Dex, +7 natural), touch 10, flat-footed 16
Base Attack/Grapple: +21/+34
Attack: Unarmed +29 melee (1d4+9)
Full Attack: Unarmed +29/+24/+19/+14 melee (1d4+9)
Space/Reach: 10 ft./10 ft.
Special Attacks: Rage (2/day)
Special Qualities: Alternate form, damage reduction 10/silver, darkvision 60 ft., improved uncanny dodge, low-light vision, scent, trap sense +1, tyrannosaur empathy, uncanny dodge
Saves: Fort +29, Ref +15, Will +13
Abilities: Str 28, Dex 12, Con 20, Int 6, Wis 16, Cha 8
Skills: Intimidate +4, Jump +13, Listen +17, Spot +17, Survival +13
Feats: Alertness, Cleave, Great Cleave, Improved Grapple, Improved Initiative, Improved Unarmed Strike, Iron Will, Power Attack, Track

Hybrid Shape
Huge Giant (Shapechanger)
Hit Dice: 5d12 + 22d8+225 (360 hp)
Initiative: +6
Speed: 40 ft. (8 squares)
Armor Class: 17 (–2 size, +2 Dex, +7 natural), touch 14, flat-footed 26
Base Attack/Grapple: +21/+47
Attack: Claw +37 melee (2d4+18)
Full Attack: 2 claws +37 melee (2d4+18) and bite +32 melee (2d6+9)
Space/Reach: 15 ft./10 ft.
Special Attacks: Curse of lycanthropy, rage (2/day)
Special Qualities: Alternate form, damage reduction 10/silver, darkvision 60 ft., improved uncanny dodge, low-light vision, scent, trap sense +1, tyrannosaur empathy, uncanny dodge
Saves: Fort +29, Ref +15, Will +13
Abilities: Str 46, Dex 14, Con 30, Int 6, Wis 16, Cha 5
Skills: Intimidate +4, Jump +22, Listen +17, Spot +15, Survival +13
Feats: Alertness, Cleave, Great Cleave, Improved Grapple, Improved Initiative, Improved Unarmed Strike, Iron Will, Power Attack, Track

Tyrannosaur Shape
Huge Giant (Shapechanger)
Hit Dice: 5d12 + 22d8+225 (360 hp)
Initiative: +6
Speed: 40 ft. (8 squares)
Armor Class: 17 (–2 size, +2 Dex, +7 natural), touch 14, flat-footed 26
Base Attack/Grapple: +21/+47
Attack: Bite +37 melee (3d6+27)
Full Attack: Bite +37 melee (3d6+27)
Space/Reach: 15 ft./10 ft.
Special Attacks: Curse of lycanthropy, improved grab, rage (2/day), swallow whole
Special Qualities: Alternate form, damage reduction 10/silver, darkvision 60 ft., improved uncanny dodge, low-light vision, scent, trap sense +1, tyrannosaur empathy, uncanny dodge
Saves: Fort +29, Ref +15, Will +13
Abilities: Str 46, Dex 14, Con 30, Int 6, Wis 16, Cha 5
Skills: Intimidate +4, Jump +22, Listen +17, Spot +15, Survival +13
Feats: Alertness, Cleave, Great Cleave, Improved Grapple, Improved Initiative, Improved Unarmed Strike, Iron Will, Power Attack, Track

 

Alternate Form (Su): A lycanthrope can shift into animal form as though using the polymorph spell on itself, though its gear is not affected, it does not regain hit points for changing form, and only the specific animal form indicated for the lycanthrope can be assumed. It does not assume the ability scores of the animal, but instead adds the animal’s physical ability score modifiers to its own ability scores. A lycanthrope also can assume a bipedal hybrid form with prehensile hands and animalistic features. Changing to or from animal or hybrid form is a standard action. A slain lycanthrope reverts to its humanoid form, although it remains dead. Separated body parts retain their animal form, however.

Curse of Lycanthropy (Su): Any Large, Huge, or Gargantuan humanoid or giant hit by the weretrex’s bite attack in tyrannosaur or hybrid form must succeed on a DC 15 Fortitude save or contract lycanthropy. Afflicted lycanthropes cannot pass on the curse of lycanthropy.

Improved Grab (Ex): To use this ability, the weretrex must hit an opponent of up to one size smaller with its bite attack in tyrannosaur form. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can try to swallow the foe the following round.

Swallow Whole: The weretrex can try to swallow a grabbed opponent of up to two sizes smaller by making a successful grapple check when in tyrannosaur shape. The swallowed creature takes 2d8+18 points of bludgeoning damage and 18 points of acid damage per round from the tyrannosaurus’s gizzard. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 25 points of damage to the gizzard (AC 13). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. The weretrex’s gizzard can hold 2 Medium, 8 Small, 32 Tiny, or 128 Diminutive or smaller opponents when in tyrannosaur or hybrid form. He may not return to ogre form if his gizzard is more than half full.

Tactics Round-by-Round

The weretrex’s tactics are not overly complex, but a bit more refined than those of a natural tyrannosaur. He prefers to attack as a dinosaur, though he is still fairly powerful even in ogre shape. Whatever his form, he will seek to grapple any opponent, using his Improved Grab ability in animal form to inflict terrible damage. He gladly swallows any foe he considers edible, which includes most humanoids.

Challenge Rating: The weretrex has a Challenge Rating of 13.

 

 

Open Game Content

Material on these web pages uses the Open Gaming License.

All Open Game Content is contained within shaded boxes. Open Game Content on this page is copyright 2004-2006 by Rich Burlew.