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  1. Running a survival game (27 replies)
  2. Rogue/Wizard (30 replies)
  3. What are your opinions on both 1 player 1 gm and true solo games? (23 replies)
  4. What systems work best with Mythic Game Master Emulator Second Edition? (0 replies)
  5. What settings/genres are ripe for a new successful RPG? (83 replies)
  6. Switching Systems (3 replies)
  7. Balancing Blaster Wizards (Design Philosophy) (281 replies)
  8. DMs are the future of D&D (35 replies)
  9. What do you think about players who lean towards silliness (26 replies)
  10. Help? I've designed my own TTRPG and hope to partner with a game publisher (7 replies)
  11. DM - Need help with player's backstory and future plans (5 replies)
  12. My Own Private Hell OR a Megadungeon (3 replies)
  13. Desired features in a VTT? (19 replies)
  14. DM Help Roll20 (12 replies)
  15. How would you rate your role-playing or your confidence at it (58 replies)
  16. Player Help Hexblade curse thats not debilitating for a character. (7 replies)
  17. Chaotic, High Wisdom (40 replies)
  18. Magic school curriculum (7 replies)
  19. Writer block/need a town in crisis (7 replies)
  20. What's the "sweet spot" for chance of success? (27 replies)
  21. Common issues with DC based skill systems (109 replies)
  22. What should a setting book focus on? (11 replies)
  23. DM Help Determining Costs at Character Creation for a New System (29 replies)
  24. When Do Limited Options Become Stifling? (124 replies)
  25. The "Difficulty" Question (130 replies)
  26. Journal RPGs? (3 replies)
  27. Weapon profiles... help! Need a cooler one, maybe (1 replies)
  28. Review: Hard City- Osprey Games (3 replies)
  29. The State of the RPG Market in 1 Year (7 replies)
  30. Exalted 2e: Fair Folk Optimization Request (101 replies)
  31. Can the GM declare a rewind or ret-con? (200 replies)
  32. What are the Top 3 Things that Draw YOU to an RPG? (52 replies)
  33. Food generator for a starved town (32 replies)
  34. DM Help Underground Campaign Ideas (8 replies)
  35. Bright moments after town being ravaged by hags (1 replies)
  36. German Castle Terminology (14 replies)
  37. DnD class question general (23 replies)
  38. Looking for Web Enhancements for D20 Modern (10 replies)
  39. Magical MacGyver side-by-side comparison game (209 replies)
  40. Ideas for participation in a festival? (16 replies)
  41. Quotes for undead in dragon dungeon (6 replies)
  42. Easiest module/campaign to prepare? (3 replies)
  43. Static vs active defensive rolls. (45 replies)
  44. Are rules-light systems more accessible? (47 replies)
  45. Audacious Cheating (183 replies)
  46. The Undead - What do they stand for? (83 replies)
  47. I got hold of an Eberron Pre-Production Style Guide (circa 2002-03) (0 replies)
  48. A direct call into minds of demigods of Corruption (2 replies)
  49. DM Help Recommend A System! Part II-The Big Damn Heroes Failed (16 replies)
  50. Is my chivalrous character problematic? (80 replies)
  51. Roleplaying [5E/Homebrew] Help Me Write Wedding Vows! <3 (2 replies)
  52. The Ultimate Sin of GMing (9 replies)
  53. Gamer Tales The dwarven paladin of death starts off dead, and has a crisis of faith. (0 replies)
  54. Schemes Too Crazy To Be Carried Out (17 replies)
  55. Potions in RPGs (24 replies)
  56. Does Anyone Know Of A Book... (6 replies)
  57. DM Help How do monsters assess threats? (13 replies)
  58. Frustrating things players do in game (89 replies)
  59. Dark Sun Questions and Discussion (maybe get this out of the OGL thread, too) (18 replies)
  60. Gateway to the Dreamscapes: Megadungeon Campaign Log (15 replies)
  61. Ability Score Sudoku (6 replies)
  62. tea shop/axe throwing range (17 replies)
  63. Player Help Jay R's suggested Rules for Players (49 replies)
  64. Colville's Making A New Game (21 replies)
  65. How does a successful West-Marches server handle lore? (2 replies)
  66. Pacing a megadungeon (369 replies)
  67. Armada campaign setting? (8 replies)
  68. What is on your adventure Bucket List? (21 replies)
  69. DM Help Escalation and how not to botch it. (110 replies)
  70. Tiering Universes (49 replies)
  71. ChatGPT is an amazing tool for DMs (110 replies)
  72. tips for gaming with a hearing-impaired player? (5 replies)
  73. DemiPlane Now To Have 5E + Third Party Publishers (2 replies)
  74. Non-D20 RPG game with a Ancient Greek Veneer (5 replies)
  75. Project Black Flag playtest has begun! (220 replies)
  76. Aptitude Test for Ranger's Apprentices (23 replies)
  77. Magic Items for Women (1 replies)
  78. Are fixed prices an anachronism? (198 replies)
  79. The Ideal Iconic Role-Playing Game (213 replies)
  80. Llolth as Creation Deity; evolution of an old idea (0 replies)
  81. Best GM Sections You Have Read and Used (130 replies)
  82. DM Help Rankle, Demonic Merchant (1 replies)
  83. Gamer Tales I wanna DM again so badly [lighthearted rant] (4 replies)
  84. In No RPG Better than Bad or Mediocre RPG? (71 replies)
  85. Culture Feature: RPGs & Authors Beyond the Western Standard (4 replies)
  86. DM Help A set of miniatures, you would reccomend, that represent a generic party? (5 replies)
  87. Death cleric examples (10 replies)
  88. Villain Metacurrency From PC Bravado (24 replies)
  89. Is there a system ... (22 replies)
  90. Branching out from 5e (46 replies)
  91. Gamer Drama Have you seen Gamers talk themselves out of fun? (97 replies)
  92. A Farewell to D&D (17 replies)
  93. What monsters cause earthquakes? (9 replies)
  94. DM Help Paladins&Gods: Helm, Kelemvor, Lliira(small quests) (0 replies)
  95. What monsters are most dangerous? (20 replies)
  96. What if alignments were a continuum and not mutually exclusive? (34 replies)
  97. Anyone know what happened to the mixmaxforum? (6 replies)
  98. Favorite Fantasy Heartbreakers (23 replies)
  99. How good is the d20 engine for computer games? (60 replies)
  100. Polymorph RPGs (0 replies)
  101. Is There Any Horror Genre RPG Out There? (42 replies)
  102. Help tracking down something (6 replies)
  103. Recommend me Some Word-based Only RPGs (4 replies)
  104. Setting Up Players for Cross-Purposes (14 replies)
  105. A Character for Every Season (3 replies)
  106. DM Help Suffering and misery due to warlock - hag conflict (9 replies)
  107. Was this from a module/adventure, or an original plot device by the DM? (3 replies)
  108. Bell curve versus flat die roll preferences (67 replies)
  109. DM Help If you were a powerful Warlock... (7 replies)
  110. A good outline for teaching Fate TTRPG? (10 replies)
  111. Law of the Hammer (37 replies)
  112. Official OGL Discussion Thread (1472 replies)
  113. Unanimous Good (350 replies)
  114. Talakeal's Campaign Diary: Pirates of Foreth (20 replies)
  115. What would a respectable witch-hunting guild consist of? (7 replies)
  116. “Create yourself” rules - Multiverser, others (13 replies)
  117. Recommend me some system-agnostic 3PP adventure modules. (0 replies)
  118. DM Help Idea for a next evolution of level of powers of a group of Hags (0 replies)
  119. Paizo Announces System-Neutral Open RPG License (5 replies)
  120. Gamer Drama Wizards of the Coast is hating on players with their proposed OGL 1.1 revision. (6 replies)
  121. Looking for a Low-Fantasy Low-Tech TTRPG with good social mechanics (18 replies)
  122. What would a group of multiple floors be called? (37 replies)
  123. Kobold Press Black Flag: New non-OGL system in works (14 replies)
  124. Help me find a non-OGL system (88 replies)
  125. Legend of the 5 Rings- 1 Year of Rokugan- Campaign Journal (71 replies)
  126. Isekai RPG? (32 replies)
  127. Dungeon23 (2 replies)
  128. Things I May No Longer Do While Playing 14: The DM is not my therapist. (559 replies)
  129. Adventure Setup ideas welcome. (3 replies)
  130. Ugliest 1PP playable species, based on official artwork, any system (15 replies)
  131. Published settings and canon (14 replies)
  132. D&D-isms (87 replies)
  133. Words that break immersion. (244 replies)
  134. DM Help Help coming up with ideas and concepts for powerful magic users and their towers (28 replies)
  135. Social Encounter Structures in D&D And Derivatives (54 replies)
  136. Cheap graphing paper for RPGs (12 replies)
  137. How many pbp games actually succeed? (46 replies)
  138. Witcher class (10 replies)
  139. Can I Get Some Advice? (D&D, Cyberpunk 2020 users welcome) (9 replies)
  140. Help Creating Archfey for a campaign. (8 replies)
  141. System like this? Generic, rules-lite, skill-based, with some class-like restrictions (28 replies)
  142. How do you measure time on a tidelocked planet? (87 replies)
  143. anyone using/used smaller miniatures? (21 replies)
  144. The Head Hunter class (1 replies)
  145. My player characters want to make a Trojan Horse maneuver with a fake bounty hunter (0 replies)
  146. Help me make my PCs regret promising favors (15 replies)
  147. Character Classes and World-building (14 replies)
  148. How often do characters have families? (44 replies)
  149. Failure of Assassin Boss(not assassin) NPC (30 replies)
  150. Talakeal's Pre-Horror Story Jitters (Rambly) (90 replies)
  151. Quality of life enchantments, monster parts and produce, and others (seeking ideas) (4 replies)
  152. Character Portrait Showcase (4 replies)
  153. Disinterested Play (45 replies)
  154. Sell me on the "restricted" multiverse idea (272 replies)
  155. Journal Dammerung 2.0 - a 5e campaign journal (25 replies)
  156. Narrative implications of clearing miniatures from the battle mat (38 replies)
  157. Can Someone Help Me Remember Something? (3.5E Thing Where You Change Leveling) (2 replies)
  158. DM Help Campaign Structure Advice - Sliders (8 replies)
  159. Looking for soundtrack recommendations (4 replies)
  160. Podcast that Interviews DMs (0 replies)
  161. Spite in gaming (37 replies)
  162. Looking for a solo system that meets these criteria (5 replies)
  163. Playground Determinator in… Star Trek? (23 replies)
  164. I Love Alignments (327 replies)
  165. Things to ruin your students’ day (15 replies)
  166. Trying to make a dungeon of paranoid kobolds - is it any good? (4 replies)
  167. Magical Protection in a High Magic Setting? (66 replies)
  168. Rulesets as artforms - writing a game never intended to be played? (12 replies)
  169. Spire: The City Must Fall (thoughts and ideas - noob GM) (5 replies)
  170. Powered by the Apocalypse? (54 replies)
  171. Quertus fails at defining roleplaying games again (168 replies)
  172. rpg for two people total? (10 replies)
  173. DM doesn’t care about us rolling stats in front of them (54 replies)
  174. In praise of simple DMing. (38 replies)
  175. This Is The Flakiest Players Have Been From Roll20 (35 replies)
  176. Monty Python TTRPG?! (14 replies)
  177. How would you introduce a rival adventuring party? (18 replies)
  178. Minimal resource TTRPG (20 replies)
  179. Wierdest inspiration for campaigns. (26 replies)
  180. Musings on different amounts of effort in GMing RPGs (28 replies)
  181. Journal Thunderscape: World of Aden Pathfinder (18 replies)
  182. Worlds Without Number (compared to 5e) (15 replies)
  183. What exactly should a Roll Represent? (76 replies)
  184. DM Help I'm trying to describe some proper horror (8 replies)
  185. Social Skills: Roll, then Role Play (103 replies)
  186. In praise of Heroic power-scale play (130 replies)
  187. Best D&D Patron Deities? (36 replies)
  188. Any thoughts on sprucing up an Underdark extended chase scene? (3 replies)
  189. W.O.I.N. Better Than D20 Modern? (21 replies)
  190. Setting up a Wilderness Stronghold Campaign (2 replies)
  191. So Apprently Someone Already Converted D20 Modern to 5E? (2 replies)
  192. Horror one shot ideas (20 replies)
  193. Search: Story Prompt Cards? (3 replies)
  194. Transhumanity / Resurrection Existential Crisis - definition of the “self” (48 replies)
  195. Half-life roll? (6 replies)
  196. Does Every aspect of a TTRPG need to have a Strategic Mini-game? (114 replies)
  197. DM Help Handling GM Burnout (18 replies)
  198. Muscles shouldn't improve intimidate (373 replies)
  199. Horror classes (9 replies)
  200. How do the dwarfs talk and behave (avoiding Scottish stereotypes)? (32 replies)
  201. DM Help Suggesting Languages without Spoiling (10 replies)
  202. Gamer Tales Silly jokes becoming plot points (13 replies)
  203. Alignment: Fall 2022 (213 replies)
  204. Keeping Time in a Dungeon (18 replies)
  205. The five metallic dragons, 2 are alloys and 2 have the same element (48 replies)
  206. What's a good system for playing with little to none supernatural/magic/sci-fi ? (10 replies)
  207. Wonky magical innovations (4 replies)
  208. DM Help In need of 2 good names (5 replies)
  209. Is Anyone Excited for "Everyday Heroes" (D20 Modern for 5e?) (38 replies)
  210. Teamwork and roleplaying. (78 replies)
  211. Question about Metagaming (212 replies)
  212. DM Help Loosing motivation as a DM. (13 replies)
  213. The Reaver's Book of Poetry (0 replies)
  214. How do you make your backstories? (23 replies)
  215. How much, if any, of Appendix N passes the Bechdel Test? (185 replies)
  216. Wanted to share some story... also questions (2 replies)
  217. Gamer Humor Problems with dice (38 replies)
  218. Magical Girls in D&D? (51 replies)
  219. A fragmented being that needs to find his other parts (Cliche? Bad?) (6 replies)
  220. Dungeons and Dreamboats X: Charisma-Modified Armor Class (11 replies)
  221. DM Help Curse of the Skull Throne (9 replies)
  222. The characters want to take a short break, what happens? (17 replies)
  223. Magic Items and the Exploration Pillar (66 replies)
  224. Tactical Rock-Paper-Scissors in D&D/TTRPGs (66 replies)
  225. Do you recite mantras/formulas/say anything when casting spells? (18 replies)
  226. DM Help What support do you use to create your world ? (27 replies)
  227. Thoughts on "Datamine-style" spells, magical loot, and the value of information (26 replies)
  228. Game Mastering for Large Group (Remote) (6 replies)
  229. Best “Oh snap!” Moment you’ve pulled. (4 replies)
  230. D&D with teenagers : Into the abyss (7 replies)
  231. 18th level caster, only 7th level spells - what’s your tale of bad ideas that worked? (16 replies)
  232. The Colors Mason, What Do They Mean?! (3 replies)
  233. DM Help Adventure ideas for Flooded Post-Apocalypse (28 replies)
  234. Satisfying end to a one-shot (15 replies)
  235. Best ship combat rules/system? (20 replies)
  236. Best system for introducing my 6 year old daughter to TTRPGs? (23 replies)
  237. Square-Cube Law and fantasy physics (73 replies)
  238. Tactical and Narrative Role-Playing Games (83 replies)
  239. How hard is it to fake an Elven Trance? (21 replies)
  240. Stealth and Mounted Combat (50 replies)
  241. How do you handle players wanting to start a business / their own city ? (63 replies)
  242. Are you the system that I'm looking for ? (47 replies)
  243. What is the optimum number of abilities (21 replies)
  244. Narrative ways for characters to interact with the supernatural other than spells (72 replies)
  245. Avatar Legends/PbtA First Impressions (9 replies)
  246. Journal The Wild Beyond the Witchlight Remastered: 2 Wild, 2 Witchlight (6 replies)
  247. Action Points: Deep or Dumb? (21 replies)
  248. Pokémon System Ideas (19 replies)
  249. How to roleplay a yuan-ti? (20 replies)
  250. Roll for 12s: Varying approaches to dice checks (28 replies)