View Full Version : 80d6 Dmg
Minka
2008-12-29, 07:55 PM
Spells Needed:
Shadow Conjuration (http://www.d20srd.org/srd/spells/shadowConjuration.htm), Telekinesis (http://www.d20srd.org/srd/spells/telekinesis.htm), Blockade(Complete Scoundrel pg. 95)
Shadow conjuration the spell Blockade to create a 2000lbs wooden block, to you this block is only 20% real (400lbs).
Telekinesis your Wooden block, 16d6 dmg on a passed save 80d6 on a failed save.
Shades of Gray
2008-12-29, 07:56 PM
*Casually waits for someone to link the antimatter bomb*
:smalltongue:
Mushroom Ninja
2008-12-29, 08:01 PM
Spells Needed:
Shadow Conjuration (http://www.d20srd.org/srd/spells/shadowConjuration.htm), Telekinesis (http://www.d20srd.org/srd/spells/telekinesis.htm), Blockade(Complete Scoundrel pg. 95)
Shadow conjuration the spell Blockade to create a 2000lbs wooden block, to you this block is only 20% real (400lbs).
Telekinesis your Wooden block, 16d6 dmg on a passed save 80d6 on a failed save.
Not bad, but there are more efficient ways to do sillier amounts of damage.
Arcane_Snowman
2008-12-29, 08:01 PM
Anti-Osmium Bomb (http://www.giantitp.com/forums/showpost.php?p=2010735&postcount=38)
Mushroom Ninja
2008-12-29, 08:02 PM
Anti-Osmium Bomb (http://www.giantitp.com/forums/showpost.php?p=2010735&postcount=38)
Well done, good sir.
Arcane_Snowman
2008-12-29, 08:06 PM
Alternatively there is also my own creation (http://forums.gleemax.com/showthread.php?t=1006608) not as much damage, but I did it more because of the exercise.
Talya
2008-12-29, 08:30 PM
Spells Needed:
Shadow Conjuration (http://www.d20srd.org/srd/spells/shadowConjuration.htm), Telekinesis (http://www.d20srd.org/srd/spells/telekinesis.htm), Blockade(Complete Scoundrel pg. 95)
Shadow conjuration the spell Blockade to create a 2000lbs wooden block, to you this block is only 20% real (400lbs).
Telekinesis your Wooden block, 16d6 dmg on a passed save 80d6 on a failed save.
You are 25 pounds over the weight limit for telekinesis.
LibraryOgre
2008-12-29, 10:56 PM
I did 100d6 with a cask of water.
monty
2008-12-29, 11:03 PM
Get back to me when you can throw the universe and then some for (10^83)d6, give or take. Hulking Hurler still beats you.
Inyssius Tor
2008-12-29, 11:15 PM
Get back to me when you can throw the universe and then some for (10^83)d6, give or take. Hulking Hurler still beats you.
How about [2.5 times 10^36530 and raised to the power of itself seven hundred and thirty-six thousand times (http://forums.gleemax.com/showthread.php?t=573196)] damage? Sure, it takes a little more work, but I think the dividends are proportionally greater.
monty
2008-12-29, 11:25 PM
How about [2.5 times 10^36530 and raised to the power of itself seven hundred and thirty-six thousand times (http://forums.gleemax.com/showthread.php?t=573196)] damage? Sure, it takes a little more work, but I think the dividends are proportionally greater.
That hardly counts. It takes three people to pull off, and it's a loop that's only finite because of an artificial limiting factor.
I'll be impressed when I see a build using Graham's number.
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