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BoneMonkey80
2009-01-11, 03:59 PM
D&D 4E Bar Fight! Test Encounter!

People Playing

http://i39.tinypic.com/2e2k03r.jpg
Norsesmithy - Thimsy Snore - Human Ranger
http://www.myth-weavers.com/sheets/view.php?id=101649

http://i41.tinypic.com/fbwzy9.jpg
Vox Clamantis - Tazmander - Minotaur Cleric
http://www.myth-weavers.com/sheets/view.php?id=101652

http://i39.tinypic.com/2cohtdt.jpg
Tequila Sunrise - Modred - Draconian Paladin
http://www.myth-weavers.com/sheets/view.php?id=101716

http://i44.tinypic.com/5ov4o5.jpg
LiteYear - Iados - Tiefling Warlock
http://www.myth-weavers.com/sheets/view.php?id=101873

http://i44.tinypic.com/2gt86s6.jpg
Panda-s1 - Rolan - Elf Invoker
http://www.myth-weavers.com/sheets/view.php?id=101880

Please use http://invisiblecastle.com/roller/ for dice rolls if you cannot use any method you want we are using the honor system please don't cheat!

http://img339.imageshack.us/img339/3183/encounter1vg6.th.jpg (http://img339.imageshack.us/my.php?image=encounter1vg6.jpg)

The gentle hubbub of an evening at the Antler and Thistle tavern is shattered by the crack of the front door flying off its hinges to land amid the nearest tables. Four hobgoblins rush into the bar, swords outstretched to skewer the nearest bar patrons. “For Sinruth! For the Hand!” they cry.

Roll initiative!

Tequila Sunrise
2009-01-11, 04:15 PM
Modred [roll0]
*sigh*

Norsesmithy
2009-01-11, 04:22 PM
Thim gets a 13, after his initiative bonus (9+4) (http://invisiblecastle.com/roller/view/1888400/)

I hope I used the roller page correctly.

LiteYear
2009-01-11, 04:24 PM
Idaos Initiative: 1d20=4 (http://invisiblecastle.com/roller/view/1888404/)

Vox Clamantis
2009-01-11, 08:11 PM
Tazmander

[roll0]

Panda-s1
2009-01-11, 09:45 PM
Sorry guys, busy last night and all day today :/

18 initiative ain't bad, though. (http://invisiblecastle.com/roller/view/1888804/)

Edit: I didn't realize how befitting my forum avatar was for my character. Still, if I can, I'd like to use the guy on the left (http://www.play.net/images/gs3/races/new/elves.gif) for my character's icon.

BoneMonkey80
2009-01-11, 10:00 PM
Hobgoblin Grunt 3 moves to H-18 and attacks Human Rabble 5 with his longsword and hits! Killing Human Rabble 5

Hobgoblin Grunt 4 moves to K-17

http://img339.imageshack.us/img339/9042/encounter3fi1.th.jpg (http://img339.imageshack.us/my.php?image=encounter3fi1.jpg)

Panda-s1 - Rolan - Elf Invoker is up next! (Post where you want to move to using the grid if you want to move then post your action, I will then tell you if your attack hits or not then will update the map I will also be tracking all HP)

Panda-s1
2009-01-11, 10:15 PM
Ooh, a victim already :( Well Rolan will get up, pull out his staff, and cast Grasping Shards on G-18 in an attempt to slow the rest of the hobgoblins down.

BoneMonkey80
2009-01-11, 10:19 PM
Ooh, a victim already :( Well Rolan will get up, pull out his staff, and cast Grasping Shards on G-18 in an attempt to slow the rest of the hobgoblins down.

you have to roll or do you want me to roll for you?

Panda-s1
2009-01-11, 10:50 PM
you have to roll or do you want me to roll for you?

Oh, when you said you'd tell me if I attacked, I thought you meant you'd roll as well. Nevermind, I'll roll.

So, this is vs. Fort.
And I got 18, 18, 9 in that order. (http://invisiblecastle.com/roller/view/1888877/) If it hits, it just does 3 damage to each.

Edit: and they're slowed until the end of my next turn if it hits. Forgot that.

BoneMonkey80
2009-01-11, 11:01 PM
Oh, when you said you'd tell me if I attacked, I thought you meant you'd roll as well. Nevermind, I'll roll.

So, this is vs. Fort.
And I got 18, 18, 9 in that order. (http://invisiblecastle.com/roller/view/1888877/) If it hits, it just does 3 damage to each.

Edit: and they're slowed until the end of my next turn if it hits. Forgot that.

Your rolls say you got 21 21 and 9 either way you hit two goblins which means two goblins gets slowed and two goblins take 3 dmg and two goblins die you didn't tell me what rolls are for what goblins which two should die?

Panda-s1
2009-01-11, 11:14 PM
Your rolls say you got 21 21 and 9 either way you hit two goblins which means two goblins gets slowed and two goblins take 3 dmg and two goblins die you didn't tell me what rolls are for what goblins which two should die?

Well, I thought I'd go in number order, that seems to be the simplest way to do it, unless a specific creature needs to be chosen for some reason.

BoneMonkey80
2009-01-11, 11:31 PM
Rolan kills Hobgoblin Grunt 1 and Hobgoblin Grunt 2 and Human Rabble 2 moves to L-12

http://img237.imageshack.us/img237/6809/encounter4oq9.th.jpg (http://img237.imageshack.us/my.php?image=encounter4oq9.jpg)

It is now Norsesmithy - Thimsy Snore - Human Ranger turn

Norsesmithy
2009-01-11, 11:53 PM
I shift to square P15, then move to M13, I use my minor action to mark Goblin 4 as my quarry, then use Twin Strike (an at will) to arrow gob 3 and gob 4 (in that order)

Rolls to hit:
gob3=1d20+6=11, gob4=1d20+6=21 (http://invisiblecastle.com/roller/view/1889152/)
Rolls for damage (if hits):gob3=1d10=5 (http://invisiblecastle.com/roller/view/1889153/); gob4=1d10 1d6=12 (http://invisiblecastle.com/roller/view/1889157/).

BoneMonkey80
2009-01-12, 12:16 AM
Thimsy misses Hobgoblin Grunt 3 but hits Hobgoblin 4 killing it with one shot!

Human Rabble 1 moves to I-9

http://img160.imageshack.us/img160/4489/encounter4fy6.th.jpg (http://img160.imageshack.us/my.php?image=encounter4fy6.jpg)

It's now Vox Clamantis - Tazmander - Minotaur Cleric turn.

Vox Clamantis
2009-01-12, 11:10 AM
Tazmander

The burly cleric shoulders past his comrade to get a clear running path and then lowers his head and barrels straight into one of the goblins, axe at the ready.

Ok, my movement is a little complicated.

Move...

SE
S
SW
W
SW

Which puts me on a straight line to Goblin 3, whom I use Goring Charge on.

Attack: [roll0] vs AC
Hit: [roll1] damage and the target is knocked prone

BoneMonkey80
2009-01-12, 11:31 AM
Tazmander's attack misses!

http://img339.imageshack.us/img339/1435/encounter4gy9.th.jpg (http://img339.imageshack.us/my.php?image=encounter4gy9.jpg)

Also the dead bodies are piling up you can walk over them they count as difficult terrain

Its now LiteYear - Iados - Tiefling Warlock turn.

LiteYear
2009-01-12, 08:37 PM
I use my minor action to curse Goblin #3, then move to square P12, and I will cast Eyebite on Goblin #3.

Results Box:
1d20+5=15, 1d6+5=10, 1d6=2 (http://invisiblecastle.com/roller/view/1891592/)
The attack is versus Will defense, and if it hits, he takes 10 psychic damage, 2 extra damage, and he cannot see me until the end of his next turn. If the attack reduces him to 0 HP or less, I will teleport to square O15 (because of Misty Step). Also, because I moved at least three squares this turn, I gain concealment until the end of my next turn (any melee or ranged attacks against me take a -2 penalty to hit).

Character Box:
Idaos - Tiefling Warlock
HP 30/30
Defenses: AC 14, Fort 11, Reflex 12, Will 15
Conditions: Concealment (until end of my next turn)

BoneMonkey80
2009-01-12, 09:48 PM
Idaos's attack hits and kills the goblin instantly!

Idaos then teleports and is concealed!

3 Hobgoblins and 1 Goblin Blackblade burst into the bar to join the fight!

The Goblin Blackblade throws a Bitumen Torch at Human Rabble 4 (C-13) killing him and setting the bar ablaze!

http://img83.imageshack.us/img83/8928/encounter4nr3.th.jpg (http://img83.imageshack.us/my.php?image=encounter4nr3.jpg)

Tequila Sunrise - Modred - Draconian Paladin is next!

Tequila Sunrise
2009-01-13, 12:56 AM
"Finally, something worth drinking to!" Modred shouts as he grins at all the blood and mayhem. He points his falchion at the sneaky looking twerp in challenge, and then moves in for the kill.

Move to I-19
Divine Challenge the Blackblade
Valiant Strike the Blackblade:
Attack: [roll0]
Damage: [roll1]

BoneMonkey80
2009-01-13, 07:30 AM
Modred hits the Goblin Blackblade!

Goblin Blackblade is bloodied!

Human Rabble 3 moves to I-12

Hobgoblin Grunt 5 moves to E-15

Hobgoblin Grunt 6 moves to E-16

Hobgoblin Grunt 7 attacks Modred with his longsword!

1d20+6=16 (http://invisiblecastle.com/roller/view/1893003/)

Hobgoblin Grunt 7 misses!

Goblin Blackblade 8 attacks Modred with his short sword!

1d20+5=13 (http://invisiblecastle.com/roller/view/1893006/)

Goblin Blackblade 8 misses!

The fire in the bar continues to spread!

http://img183.imageshack.us/img183/9832/encounter4ck5.th.jpg (http://img183.imageshack.us/my.php?image=encounter4ck5.jpg)

It's Panda-s1 - Rolan - Elf Invoker turn now.

Panda-s1
2009-01-13, 11:12 PM
Rolan sighs to himself and mutters "Avandra just can't make my life easy...", then moves in to summon lightning on the entering hobgoblins.

So moving to K-17, and casting Vanguard's Lightning: http://invisiblecastle.com/roller/view/1894879/ (12)
And damage is: http://invisiblecastle.com/roller/view/1894880/ (9)

BoneMonkey80
2009-01-14, 07:11 AM
Rolan sighs to himself and mutters "Avandra just can't make my life easy...", then moves in to summon lightning on the entering hobgoblins.

So moving to K-17, and casting Vanguard's Lightning: http://invisiblecastle.com/roller/view/1894879/ (12)
And damage is: http://invisiblecastle.com/roller/view/1894880/ (9)

You have to roll a hit roll and a damage roll for each creature in the burst to save time I will roll the second hit roll and damage roll for you

1d20+3=19 (http://invisiblecastle.com/roller/view/1895230/)
1d6+3=6 (http://invisiblecastle.com/roller/view/1895249/)

Vanguard's Lightning misses the Hobgoblin Grunt 7 but hits the Goblin Blackblade 8!

Human Rabble 2 moves to G-12

http://img70.imageshack.us/img70/8884/encounter4cg5.th.jpg (http://img70.imageshack.us/my.php?image=encounter4cg5.jpg)

It's now Norsesmithy - Thimsy Snore - Human Ranger

Norsesmithy
2009-01-14, 12:46 PM
Thim hurries into position at H15, studying Gob 5, as he does (hunters Quarry), and rapidly looses two arrows, one at Gob 5, and one at Gob 6.

Rolls:
Gob 5 1d20+6=20, Gob 6 1d20+6=16 (http://invisiblecastle.com/roller/view/1895824/) If I qualify for my Prime Shot class feature, I should get an additional +1 on each to-hit roll, but I don't know if I count as "closest" to these enemies (because I don't know if the human rabble count).

Damage, if hits:
Gob 51d10+1d8=10 (http://invisiblecastle.com/roller/view/1895961/)(I forgot about my lethal hunter feat last round, not that it mattered.)
Gob 61d10=7 (http://invisiblecastle.com/roller/view/1896004/)

BoneMonkey80
2009-01-14, 06:20 PM
Thimsy's arrows find there mark killing both goblins!

(Human Rabble are not enemies)

Human Rabble 1 moves to E-10

http://img393.imageshack.us/img393/6474/encounter4ce5.th.jpg (http://img393.imageshack.us/my.php?image=encounter4ce5.jpg)

It is now Vox Clamantis - Tazmander - Minotaur Cleric turn!

Vox Clamantis
2009-01-14, 07:38 PM
Tazmander

Drawing his axe over one burly shoulder, the horned priest steps forward and takes an mighty swing at the remaining goblin.

Move: Step SW
Attack: [roll0]
Hit: [roll1] damage (any roll of 1 or 2 counts as a 3)
Also, Modred gets a +5 to melee attack rolls until the end of my next turn.

BoneMonkey80
2009-01-14, 08:02 PM
Tazmander attack hits and kills Hobgoblin Grunt 7.

Modred gets a +5 to melee attack rolls until the end of Tazmander's next turn.

More goblins have entered the battle!

The fire continues to spread in the bar!

http://img292.imageshack.us/img292/9016/encounter4wr6.th.jpg (http://img292.imageshack.us/my.php?image=encounter4wr6.jpg)

Its now LiteYear - Iados - Tiefling Warlock turn.

Norsesmithy
2009-01-15, 12:30 AM
Thimsy yells (free action), to the Human Rabble, "See what you can do about that damned fire, would you?"

Panda-s1
2009-01-15, 02:18 AM
You have to roll a hit roll and a damage roll for each creature in the burst to save time I will roll the second hit roll and damage roll for you

Okay yeah, I should have rolled to hit both, but last I checked burst and blast attacks get only one damage roll.

BoneMonkey80
2009-01-15, 03:39 AM
Okay yeah, I should have rolled to hit both, but last I checked burst and blast attacks get only one damage roll.

your right I changed the health of the goblin blackblade its still alive

and its still LiteYear - Iados - Tiefling Warlock turn.

LiteYear
2009-01-15, 06:33 PM
I will move four squares West to K15. I will then use my minor action to curse the Goblin Blackblade (Monster #8). I will then use Eldritch Blast on him.

Attack/Action Results:
1d20+6=23 vs Reflex defense, 1d10+5=12 damage, 1d6=6 (http://invisiblecastle.com/roller/view/1899035/)
So, that's probably a hit for 18 damage (the extra +1 to hit is because he's bloodied). If that's a kill (or if he's killed later this turn, unless circumstances drastically change), I will Teleport back to N15.

Character Stats:
Idaos - Tiefling Warlock
HP 30/30
Defenses: AC 14, Fort 11, Reflex 12, Will 15
Conditions: Concealment (until end of my next turn)

BoneMonkey80
2009-01-15, 06:55 PM
Idaos's attack hits killing the Goblin Blackblade 8

http://img83.imageshack.us/img83/9211/encounter4ag2.th.jpg (http://img83.imageshack.us/my.php?image=encounter4ag2.jpg)

It's now Tequila Sunrise - Modred - Draconian Paladin turn

Tequila Sunrise
2009-01-15, 07:39 PM
"I knew I liked you for a reason, Tazmander!" Modred grins as he swings again.

Shift to I-20
Divine Challenge Hobgoblin 1
Holy Strike Hobgoblin 1:
Attack: [roll0]
Damage: [roll1]

BoneMonkey80
2009-01-15, 09:05 PM
Modred kills hobgoblin grunt 1!

Human Rabble 3 moves to F-13

Hobgoblin Grunt 10 attacks Modred with his longsword!

1d20+6=8 (http://invisiblecastle.com/roller/view/1899241/)

and misses!

http://img407.imageshack.us/img407/7984/encounter4vn1.th.jpg (http://img407.imageshack.us/my.php?image=encounter4vn1.jpg)

its now Panda-s1 - Rolan - Elf Invoker turn!

Panda-s1
2009-01-16, 03:24 AM
"Hey! Let's try keeping them out, guys!" Rolan shouts, as he moves to I-18 to get a better view outside. Then he says a little prayer and just outside the door (on G-21) lighting crashes from the sky (REAL LIGHTENING!).

Vanguard's Lightning: Rolan gets a 19 and 14 to hit (http://invisiblecastle.com/roller/view/1899626/) and does 6 lightning damage. (http://invisiblecastle.com/roller/view/1899627/) If hit, they also take 3 lightning damage if they make opportunity attacks until the end of my next turn.

BoneMonkey80
2009-01-16, 09:08 AM
Rolan's attack hits killing both goblins!

Human Rabble 2 moves to F-18

The fire in the bar continues to spread!

More goblins join the battle by using the tavern window!

Goblin Blackblade 12 throws a Bitumen Torch at M-17 setting a fire!

http://img107.imageshack.us/img107/9108/encounter4ub3.th.jpg (http://img107.imageshack.us/my.php?image=encounter4ub3.jpg)

It's now Norsesmithy - Thimsy Snore - Human Ranger turn

Norsesmithy
2009-01-16, 01:23 PM
Thimsy makes a perception check, 1d20 6=25 (http://invisiblecastle.com/roller/view/1899978/), to try and see just how many goblins are left, outside the bar.

He then aims carefully at Gob black blade 12 (hunters quarry), using Nimble Strike to gain his dex mod to damage, 1d20+6=16 (http://invisiblecastle.com/roller/view/1899994/) to hit, and 1d10+1d8+4=21 (http://invisiblecastle.com/roller/view/1899996/) for damage.

He then shifts (per the nimble strike power) to G14, and moves to J12, taking cover behind the massive stone fireplace.

BoneMonkey80
2009-01-16, 02:27 PM
You see no more goblins outside.

Thimsy hits the goblin blackblade and bloodies it!

http://img149.imageshack.us/img149/5940/encounter4nz4.th.jpg (http://img149.imageshack.us/my.php?image=encounter4nz4.jpg)

its now Vox Clamantis - Tazmander - Minotaur Cleric turn

Vox Clamantis
2009-01-16, 04:27 PM
Tazmander

Seeing victory in sight, Taz bulls his way past the dragonborn and takes a swing at one of the last goblins.

Move: to L20
Standard: Righteous Brand
Attack: [roll0] vs AC
Hit: [roll1] damage and Modred gets another +5 power bonus to attack until the end of my next turn

BoneMonkey80
2009-01-16, 10:39 PM
Tazmander's attack misses!

Human Rabble 2 moves to F-4

Human Rabble 1 moves to F-6

http://img297.imageshack.us/img297/5665/encounter4vk5.th.jpg (http://img297.imageshack.us/my.php?image=encounter4vk5.jpg)

It's now LiteYear - Iados - Tiefling Warlock turn!

LiteYear
2009-01-17, 05:09 PM
I will use my minor action to curse Goblin 12, then move to M11, and attack Goblin 12 with my Eldritch Blast.

Attack Results:
1d20+6=22 vs Reflex defense, 1d10+5=11 + 1d6=2 damage (http://invisiblecastle.com/roller/view/1901430/)
If that drops him, I'm not going to use Misty Step.

Character Stats:
Idaos - Tiefling Warlock
HP 30/30
Defenses: AC 14, Fort 11, Reflex 12, Will 15
Conditions: Concealment (until end of my next turn)

BoneMonkey80
2009-01-17, 08:20 PM
Iados attack hits and kills the goblin!

http://img232.imageshack.us/img232/3270/encounter4vu5.th.jpg (http://img232.imageshack.us/my.php?image=encounter4vu5.jpg)

it's now Tequila Sunrise - Modred - Draconian Paladin turn!

Tequila Sunrise
2009-01-17, 10:48 PM
Move to M-19
Divine Challenge Hobgoblin
Holy Strike Hobgoblin
Attack: [roll0]
Damage: [roll1]

BoneMonkey80
2009-01-17, 11:08 PM
Modred attack misses!

Human rabble 3 moves to F-8

Hobgoblin grunt 11 attacks modred

1d20+6=24 (http://invisiblecastle.com/roller/view/1901866/)

It hits and causes 5 damage to modred

http://img164.imageshack.us/img164/5522/encounter4od9.th.jpg (http://img164.imageshack.us/my.php?image=encounter4od9.jpg)

Its now Panda-s1 - Rolan - Elf Invoker turn!

Panda-s1
2009-01-19, 06:27 AM
Clever DM is clever.

I mean...

Rolan exclaims "Wow, through the window?! They must be getting desperate!" He then notices the fire that's started nearby, and uh...

Is it possible for us to try and put the flames out?

BoneMonkey80
2009-01-19, 08:46 AM
Clever DM is clever.

I mean...

Rolan exclaims "Wow, through the window?! They must be getting desperate!" He then notices the fire that's started nearby, and uh...

Is it possible for us to try and put the flames out?

Only if you have something that can put out a fire but there is only one goblin left

Norsesmithy
2009-01-19, 03:18 PM
Next turn, Thimsy intends to soak his bedroll (probably with beer and blood)and use that to beat out flames, but if that doesn't produce results, he won't try for very long.

Unless the flames have spread to the roof, then you can't do all that much except run.

I didn't read your guy's sheet, so I don't know what if anything you all have that can be used similar.

BoneMonkey80
2009-01-19, 03:28 PM
You can only put out 1 square of fire per turn but its not worth it the fire spreads to fast

Concentrate on the last goblin

Its still Panda-s1 - Rolan - Elf Invoker turn!

Panda-s1
2009-01-20, 12:51 AM
Well alright, Rolan moves to J-18 and casts Vanguard's Lightning on N-21 and gets 11 (http://invisiblecastle.com/roller/view/1904836/). Er, he uses Elvish Accuracy to cast again and gets 5 (http://invisiblecastle.com/roller/view/1904841/). Well so much for hitting him with REAL LIGHTENING....

BoneMonkey80
2009-01-20, 06:49 AM
Rolan's attack misses

http://img515.imageshack.us/img515/1084/encounter4we3.th.jpg (http://img515.imageshack.us/my.php?image=encounter4we3.jpg)

it's now Norsesmithy - Thimsy Snore - Human Ranger turn

Norsesmithy
2009-01-20, 01:22 PM
Thimsy uses his move and shift to get to K17, takes aim at the last Goblin (Hunter's Quarry) then uses Careful attack (an At Will) for an extra +2 to attack (1d20+8=13 (http://invisiblecastle.com/roller/view/1905427/) to hit, 1d10+1d8=13 (http://invisiblecastle.com/roller/view/1905428/) for damage).

BoneMonkey80
2009-01-20, 02:26 PM
Thimsey's attack hits and kills the last goblin!

The hobgoblins have been defeated, the surviving
bar patrons organize a bucket brigade from a
nearby well to quell the fire. A clearly wounded city
watch patrol arrives as the bucket brigade douses the
last flames, and they quickly try to learn what’s happening
from anyone who speaks to them.

The encounter is over there is more, maybe we can do another encounter?

What do you guys think of our first test encounter any feedback?

Norsesmithy
2009-01-20, 07:50 PM
I would be willing to continue, whether that means doing a module, or just a regular game.

If we do, we should probably try to schedule a block where we all try to get online, so that we can do more than 1 round every day or two.

BoneMonkey80
2009-01-20, 09:03 PM
I'm thinking this we do delves there short encounters and they are very entertaining

A module will take months here lol most people where quick in this encounter

Panda-s1
2009-01-21, 02:34 AM
Yeah, a full blown campaign doesn't sound like a good idea, IMO. Something short would be nice.

Vox Clamantis
2009-01-21, 02:48 AM
This one was a bit easy, but not too much so for a first encounter.

I'm up for whatever.

~Gabriel

LiteYear
2009-01-21, 05:50 AM
I'll participate in another encounter if you want to run another one.

Tequila Sunrise
2009-01-21, 10:07 AM
I like the idea of a dungeon delve.

TS