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View Full Version : Variant: War-Druid



Dudukain
2006-09-21, 04:51 PM
Exceedingly rare, War-Druids are nature's warriors-they hurl deadly and destructive spells to stop aggression against nature.

RULES:
Loss: The War-Druid loses his animal companion, along with wild empathy, ability to prepare spells [They now cast spells spontaneously].

Gain: The War-Druid has spells known and per day as a sorceror of equal level. In addition, the War-Druid's spells known may be drawn from either the Druid spell list or the Evoction school of the Wizard/Sorceror spell list.

Krimm_Blackleaf
2006-09-21, 11:47 PM
Maybe add that you can't EVER cast spells in wildshape, even with the appropriot feat.

LordOfNarf
2006-09-22, 12:11 AM
Maybe add that you can't EVER cast spells in wildshape, even with the appropriot feat.

But thats waht lets people like me pwn wit druids,

Fax Celestis
2006-09-22, 02:57 AM
Make it so they automatically enter a rage (like a barbarian of the same evel) while shifted. It takes away the subtle aspect of wild shape ("I'm a bird/mouse/tiny fish!") and increases the terrifying nature's vengeance aspect ("I'm a RAGING DIRE TIGER. And I'ma gonna EAT YOU. Yum.").