Leliel
2009-02-22, 03:20 PM
Anyway, I've just played a nice little downloadable game called Iji, and frankly, the thing as is has "PnP Adaptation" written all over it (Bleak atmosphere? Check. Moral ambiguity? Check. The fear, both realized and fabricated, that you're becoming exactly like the creatures you face? Check. The "creatures" in this case being very human, sympathetic characters who you wish you could have befriended in another life (at least in some cases)? Oh most certainly check).
For those of you who haven't played the game, it takes place after the world has just been invaded by a mysterious race of reptilians, the Tasen-whose evolutionary predcessors, as it turns out, were the very Earthling dinosaurs. By the time the titular character has undergone cybernetic enhancement to fight them, the've effectively turned the planet into their new homeworld (OK, back into their homeworld)-and frankly, humanity isn't included in their house plans. Sounds like a typical "save the world from the evil aliens" plot, right?
Except...as it turns out, the Tasen needed a new planet to call their own. As it turns out, the army that invaded Earth is composed of the last Tasen in the universe, having nearly been annihilated by their genocidal, warlike relatives, the Komato. Thanks to Iji, the Komato find Earth and the final Tasen colony, and as we quickly discover, it would have probably been better to serve the simply indifferent (ie, own welfare above that of alien race they know nothing about) Tasen, as opposed to calling the Komato, who are quite willing-and able-to nuke the entire planet-who they know their ancestors came from-just to kill three Tasen. On top of that, Iji was a civillian before becoming a super-soldier out of nesscity, and the game makes a big deal over the slow breakdown of her psyche-especially since her enhancements give her the ability to communicate with Tasen and Komato, which quickly serves to dispel the happy delusion that they are utterly inhuman.
So, would you adapt this story into a D&D campaign (albiet a somwhat odd one)?
For those of you who haven't played the game, it takes place after the world has just been invaded by a mysterious race of reptilians, the Tasen-whose evolutionary predcessors, as it turns out, were the very Earthling dinosaurs. By the time the titular character has undergone cybernetic enhancement to fight them, the've effectively turned the planet into their new homeworld (OK, back into their homeworld)-and frankly, humanity isn't included in their house plans. Sounds like a typical "save the world from the evil aliens" plot, right?
Except...as it turns out, the Tasen needed a new planet to call their own. As it turns out, the army that invaded Earth is composed of the last Tasen in the universe, having nearly been annihilated by their genocidal, warlike relatives, the Komato. Thanks to Iji, the Komato find Earth and the final Tasen colony, and as we quickly discover, it would have probably been better to serve the simply indifferent (ie, own welfare above that of alien race they know nothing about) Tasen, as opposed to calling the Komato, who are quite willing-and able-to nuke the entire planet-who they know their ancestors came from-just to kill three Tasen. On top of that, Iji was a civillian before becoming a super-soldier out of nesscity, and the game makes a big deal over the slow breakdown of her psyche-especially since her enhancements give her the ability to communicate with Tasen and Komato, which quickly serves to dispel the happy delusion that they are utterly inhuman.
So, would you adapt this story into a D&D campaign (albiet a somwhat odd one)?