Fualkner Asiniti
2006-09-06, 09:37 PM
Exotic Weapons DMG (S) DMG (M) Weight Range Crit.
Burst Crossbow (25 gp) 1d3 1d4 4 lbs 10 ft. 19-20/x2
Clawbow 1d4 1d6 6 lbs 30 ft. (max) x3
Spiked Ring 1d8 1d10 10 lbs -
19-20/x2
Burst Crossbow: This cross bow is loaded by inserting a pack of six bolts into the weapon. This pack holds six bolts. These packs can be refilled with bolts by sliding more into the pack. When the weapon is fired, all six bolts fly out. If a hit is confirmed, then roll 1d6 to see how many bolts hit. For every 10 ft. back you are from the target, apply a -1 to the 1d6 roll to determine how many bolts hit.
Reloading a Burst Crossbow with a fresh pack of bolts is a move action. Refilling an old pack with bolts is a full round action.
Clawbow: A clawbow fires a large claw at opponents. This claw is attached to the weapon by a chain. If an enemy is hit with the claw, either side may attempt to pull the other side towards them. This is a move action that provokes AoO. If the one being pulled fails an opposed strength check, they are dragged, provoking attacks of oppritunity along the way. If someone is pulled in in this manner, the puller gets one free attack of oppritunity. A clawbow may be fired with one hand with no penelty.
Spiked Ring: a spiked ring is a huge hoop covered with spikes. This weapon requires learning to weild it gracefully. Weapon Finnesse must be taken in order to take EWP(Spiked Ring). (This weapon is otherwise identical to a spiked chain.)
Ok, questions and comments please!
Burst Crossbow (25 gp) 1d3 1d4 4 lbs 10 ft. 19-20/x2
Clawbow 1d4 1d6 6 lbs 30 ft. (max) x3
Spiked Ring 1d8 1d10 10 lbs -
19-20/x2
Burst Crossbow: This cross bow is loaded by inserting a pack of six bolts into the weapon. This pack holds six bolts. These packs can be refilled with bolts by sliding more into the pack. When the weapon is fired, all six bolts fly out. If a hit is confirmed, then roll 1d6 to see how many bolts hit. For every 10 ft. back you are from the target, apply a -1 to the 1d6 roll to determine how many bolts hit.
Reloading a Burst Crossbow with a fresh pack of bolts is a move action. Refilling an old pack with bolts is a full round action.
Clawbow: A clawbow fires a large claw at opponents. This claw is attached to the weapon by a chain. If an enemy is hit with the claw, either side may attempt to pull the other side towards them. This is a move action that provokes AoO. If the one being pulled fails an opposed strength check, they are dragged, provoking attacks of oppritunity along the way. If someone is pulled in in this manner, the puller gets one free attack of oppritunity. A clawbow may be fired with one hand with no penelty.
Spiked Ring: a spiked ring is a huge hoop covered with spikes. This weapon requires learning to weild it gracefully. Weapon Finnesse must be taken in order to take EWP(Spiked Ring). (This weapon is otherwise identical to a spiked chain.)
Ok, questions and comments please!