kopout
2009-03-28, 09:57 PM
many alcohol based PrC's have shown up over the years this is an atemepte at making them , and relivent feats, into a splat book feall free to add any you want. Make em up your self or find em in the archives, doesn't mater how you get them hear just get them hear .
classes
Mephibosheth's "Whisky Bottle Champion" - http://www.giantitp.com/cgi-bin/yabb/YaBB.pl?board=gaming;action=display;num=1135898378
Ilovefire's "Dipsomancer" - http://www.giantitp.com/cgi-bin/yabb/YaBB.pl?board=gaming;action=display;num=1135306117
Karellen's "Threepenny Fencer" - http://www.giantitp.com/cgi-bin/yabb/YaBB.pl?board=gaming;action=display;num=1134961959
Renloth's Drunken Berserker - http://www.giantitp.com/cgi-bin/yabb/YaBB.pl?board=gaming;action=display;num=1135997191
feats
Improvised Defence: You can use tables, chairs, ladders, rakes, or whatever non-weapons that come to hand to parry, confuse, and hinder your opponents, all in a stylish 'I'm just that cool' way. This takes a full-round action, and all opponents within melee range of you take a -2 to hit penalty, and have their movement rate halved. These maneuvers are not attacks, and they do no damage.
Requirements: Dex 15+, Dodge
Improvised Weapon Proficiency [General]
Requirements: Base Attack Bonus +1, Exotic Weapon Proficency in at least three weapons
You gain proficiency with using random items as a weapon effectively. You do not get the normal -4 non-proficiency bonus when using improvised weapons that relate to weapons that you normally have proficiency in. For example, a table leg is like a club, so with this feat, as long as you had proficiency with a club, you would have proficiency with an improvised club.
Normal: Improvised weapons take a -4 non-proficency penalty
Special: A fighter may take this as a bonus feat
classes
Mephibosheth's "Whisky Bottle Champion" - http://www.giantitp.com/cgi-bin/yabb/YaBB.pl?board=gaming;action=display;num=1135898378
Ilovefire's "Dipsomancer" - http://www.giantitp.com/cgi-bin/yabb/YaBB.pl?board=gaming;action=display;num=1135306117
Karellen's "Threepenny Fencer" - http://www.giantitp.com/cgi-bin/yabb/YaBB.pl?board=gaming;action=display;num=1134961959
Renloth's Drunken Berserker - http://www.giantitp.com/cgi-bin/yabb/YaBB.pl?board=gaming;action=display;num=1135997191
feats
Improvised Defence: You can use tables, chairs, ladders, rakes, or whatever non-weapons that come to hand to parry, confuse, and hinder your opponents, all in a stylish 'I'm just that cool' way. This takes a full-round action, and all opponents within melee range of you take a -2 to hit penalty, and have their movement rate halved. These maneuvers are not attacks, and they do no damage.
Requirements: Dex 15+, Dodge
Improvised Weapon Proficiency [General]
Requirements: Base Attack Bonus +1, Exotic Weapon Proficency in at least three weapons
You gain proficiency with using random items as a weapon effectively. You do not get the normal -4 non-proficiency bonus when using improvised weapons that relate to weapons that you normally have proficiency in. For example, a table leg is like a club, so with this feat, as long as you had proficiency with a club, you would have proficiency with an improvised club.
Normal: Improvised weapons take a -4 non-proficency penalty
Special: A fighter may take this as a bonus feat