Peregrine
2006-08-25, 05:52 AM
Card Trick
Divination
Level: Brd 0, Sor/Wiz 0
Components: V, S
Casting Time: 1 standard action
Range: Close
Target: One object
Duration: 1 round
Saving Throw: None
Spell Resistance: No
The magician waved his hand over the deck, then fanned the cards out and plucked one out without a moment's hesitation. 'Is this your card?' The crowd was duly impressed. Nobody knew how he did it, any more than they knew how he picked out the right goblet to poison that evening...
This spell allows you to single out a particular item. You must have touched the item, or observed another creature while it touched the item, within a number of rounds equal to your caster level before you cast the spell.
You must be unable to unambiguously identify the item you wish to single out. For example, recognising a specific card that a character handled is possible, if the character handled only one card, or if you were able to observe that specific card out of several. It would not be possible to pick one card out of a whole deck if the character merely grasped the deck, never specifically handling that card. The spell fails in this case.
A Deck of Many Things cannot be 'marked' by this spell; an attempt to pick out a specific card from such a deck is likely to either fail or end in a false impression.
Coin Trick
Conjuration (Teleportation)
Level: Brd 0, Sor/Wiz 0
Components: V, S
Casting Time: 1 standard action
Range: Personal
Target: See text
Duration: 1 round/level
Saving Throw: None
Spell Resistance: No
The halfling inspected the diamonds carefully, then slipped them back into the bag. The sharp-eyed merchant thought he saw two less go back than came out, though, and he seized the halfling's wrist -- but found nothing. Smiling pleasantly, the halfling and his associate left the store. Outside, to the amazement of his partner-in-crime, he spat out the lost two diamonds and slipped them into his pocket. 'How did you do that?' she asked. 'I was watching you -- he was watching you -- and I swear your hands never went near your mouth!' He grinned, reached behind her ear, and plucked the diamonds from there. 'Magic!'
While the spell lasts, you can teleport small objects (up to three size categories smaller than yourself) about at will. The teleported objects must start and end on your person (in your hand, a pocket, a backpack, your mouth, etc., but not in any extradimensional space).
Summon Monster 0
Conjuration (Summoning)
Level: Brd 0, Sor/Wiz 0
Components: V, S, F
Casting Time: 1 round
Range: 5 ft.
Effect: One summoned creature
Duration: 1 round
Saving Throw: None
Spell Resistance: No
The hopeful bard shook the bag out, then reached into it and plucked out a small white bird. 'Tada!' he exclaimed, releasing it to fly off. 'Charming,' said his prospective employer, 'but can you do anything useful with that trick? Anything useful in a dungeon full of monsters?' 'Well... no... not particularly...' the bard confessed. 'NEXT!'
This spell conjures a single unthreatening magical creature, typically a rabbit or dove. It appears where you designate and acts immediately, on your turn. It does not attack and generally ignores other creatures. It does not take directions from you, and though it may flee if attacked, it has only 1 hit point and rarely gets a chance to do so.
Arcane Focus
A bag, pouch, or hat. This may be a tiny replica, but an actual item of the sort is often used, with the caster pulling the summoned creature from it.
(Edited to clarify Card Trick's limitations.)
Divination
Level: Brd 0, Sor/Wiz 0
Components: V, S
Casting Time: 1 standard action
Range: Close
Target: One object
Duration: 1 round
Saving Throw: None
Spell Resistance: No
The magician waved his hand over the deck, then fanned the cards out and plucked one out without a moment's hesitation. 'Is this your card?' The crowd was duly impressed. Nobody knew how he did it, any more than they knew how he picked out the right goblet to poison that evening...
This spell allows you to single out a particular item. You must have touched the item, or observed another creature while it touched the item, within a number of rounds equal to your caster level before you cast the spell.
You must be unable to unambiguously identify the item you wish to single out. For example, recognising a specific card that a character handled is possible, if the character handled only one card, or if you were able to observe that specific card out of several. It would not be possible to pick one card out of a whole deck if the character merely grasped the deck, never specifically handling that card. The spell fails in this case.
A Deck of Many Things cannot be 'marked' by this spell; an attempt to pick out a specific card from such a deck is likely to either fail or end in a false impression.
Coin Trick
Conjuration (Teleportation)
Level: Brd 0, Sor/Wiz 0
Components: V, S
Casting Time: 1 standard action
Range: Personal
Target: See text
Duration: 1 round/level
Saving Throw: None
Spell Resistance: No
The halfling inspected the diamonds carefully, then slipped them back into the bag. The sharp-eyed merchant thought he saw two less go back than came out, though, and he seized the halfling's wrist -- but found nothing. Smiling pleasantly, the halfling and his associate left the store. Outside, to the amazement of his partner-in-crime, he spat out the lost two diamonds and slipped them into his pocket. 'How did you do that?' she asked. 'I was watching you -- he was watching you -- and I swear your hands never went near your mouth!' He grinned, reached behind her ear, and plucked the diamonds from there. 'Magic!'
While the spell lasts, you can teleport small objects (up to three size categories smaller than yourself) about at will. The teleported objects must start and end on your person (in your hand, a pocket, a backpack, your mouth, etc., but not in any extradimensional space).
Summon Monster 0
Conjuration (Summoning)
Level: Brd 0, Sor/Wiz 0
Components: V, S, F
Casting Time: 1 round
Range: 5 ft.
Effect: One summoned creature
Duration: 1 round
Saving Throw: None
Spell Resistance: No
The hopeful bard shook the bag out, then reached into it and plucked out a small white bird. 'Tada!' he exclaimed, releasing it to fly off. 'Charming,' said his prospective employer, 'but can you do anything useful with that trick? Anything useful in a dungeon full of monsters?' 'Well... no... not particularly...' the bard confessed. 'NEXT!'
This spell conjures a single unthreatening magical creature, typically a rabbit or dove. It appears where you designate and acts immediately, on your turn. It does not attack and generally ignores other creatures. It does not take directions from you, and though it may flee if attacked, it has only 1 hit point and rarely gets a chance to do so.
Arcane Focus
A bag, pouch, or hat. This may be a tiny replica, but an actual item of the sort is often used, with the caster pulling the summoned creature from it.
(Edited to clarify Card Trick's limitations.)