PolkaBear
2006-08-16, 09:04 PM
The information for this PrC is still unfinished; it's a work in progress. It would be just PEACHy if I could get some feedback as I designed it, though.
Child of Stone (PrC)
Requirements
Class: Barbarian lvl 10 BAB +10, ability to Rage 3/day
Skills: Craft 4 ranks in some specialty that can be made with stone (often weaponsmithing)
Special: The character must come from a clan or race that honors, reveres, or worships stone (qua stone)
Class Skills
Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Listen (Wis), Ride (Dex), Survival (Wis), Swim (Str)
Skill Points at Each Level: 4 + Int modifier
Progressions
Full BAB
Good save: Fortitude
Weak saves: Reflex, Will
Class Features
Weapon and Armor Proficiency: The Child of Stone gains no proficiency with any weapon or armor
+2 competence bonus on appraise checks that are related to stone items
+2 competence bonus on craft checks that are related to stone
For purposes of determining multiclass penalties, treat Child of Stone levels as Barbarian levels
Lvl 1: Intuitive Napping, Stonespeak
Lvl 2: Heart of Stone
Lvl 3: Refuge of Stone
Lvl 4: Infusion of Stone, Improved Stonespeak
Lvl 5: Call to the Stone, Divining Stone, Barbarian Rage
Intuitive Napping: When crafting a weapon or armor made significantly of stone, the item automatically gains a +1 enhancement bonus
Stonespeak: When using some sort of stone as a ranged weapon (e.g., improvised or in a sling), the weapon receives a +2 bonus to hit
Heart of Stone: The Child of Stone gains +4 bonus on Will saves. Does not stack with barbarian Indominable Will class feature.
Refuge of Stone: Once per day the Child of Stone can cast Meld into Stone (as spell) with a CL equal to the number of levels in Child of Stone
Infusion of Stone: Twice per day the Child of Stone can cast Stoneskin upon herself (as spell) with a CL 15 equal to twice the character's Child of Stone level
Improved Stonespeak: When using some sort of stone as a ranged weapon (e.g., improvised or in a sling), the weapon receives a +2 enhancement bonus in addition to a +2 bonus to hit
Call to the Stone: Once per day the Child of Stone can cast Stone to Flesh (as spell) with a CL equal to the character's combined levels in Barbarian and Child of Stone
Divining Stone: The Child of Stone may "speak" with a stone of uncommon type (e.g., obsidian, jade, etc.) twice per day, gaining the same benefit as if one of the following spells had been cast with CL 10: Locate Object, Locate Creature, Scrying
Unyielding as Stone: The Child of Stone gains damage reduction 3/-. This damage reduction stacks with any other DR benefit
Child of Stone (PrC)
Requirements
Class: Barbarian lvl 10 BAB +10, ability to Rage 3/day
Skills: Craft 4 ranks in some specialty that can be made with stone (often weaponsmithing)
Special: The character must come from a clan or race that honors, reveres, or worships stone (qua stone)
Class Skills
Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Listen (Wis), Ride (Dex), Survival (Wis), Swim (Str)
Skill Points at Each Level: 4 + Int modifier
Progressions
Full BAB
Good save: Fortitude
Weak saves: Reflex, Will
Class Features
Weapon and Armor Proficiency: The Child of Stone gains no proficiency with any weapon or armor
+2 competence bonus on appraise checks that are related to stone items
+2 competence bonus on craft checks that are related to stone
For purposes of determining multiclass penalties, treat Child of Stone levels as Barbarian levels
Lvl 1: Intuitive Napping, Stonespeak
Lvl 2: Heart of Stone
Lvl 3: Refuge of Stone
Lvl 4: Infusion of Stone, Improved Stonespeak
Lvl 5: Call to the Stone, Divining Stone, Barbarian Rage
Intuitive Napping: When crafting a weapon or armor made significantly of stone, the item automatically gains a +1 enhancement bonus
Stonespeak: When using some sort of stone as a ranged weapon (e.g., improvised or in a sling), the weapon receives a +2 bonus to hit
Heart of Stone: The Child of Stone gains +4 bonus on Will saves. Does not stack with barbarian Indominable Will class feature.
Refuge of Stone: Once per day the Child of Stone can cast Meld into Stone (as spell) with a CL equal to the number of levels in Child of Stone
Infusion of Stone: Twice per day the Child of Stone can cast Stoneskin upon herself (as spell) with a CL 15 equal to twice the character's Child of Stone level
Improved Stonespeak: When using some sort of stone as a ranged weapon (e.g., improvised or in a sling), the weapon receives a +2 enhancement bonus in addition to a +2 bonus to hit
Call to the Stone: Once per day the Child of Stone can cast Stone to Flesh (as spell) with a CL equal to the character's combined levels in Barbarian and Child of Stone
Divining Stone: The Child of Stone may "speak" with a stone of uncommon type (e.g., obsidian, jade, etc.) twice per day, gaining the same benefit as if one of the following spells had been cast with CL 10: Locate Object, Locate Creature, Scrying
Unyielding as Stone: The Child of Stone gains damage reduction 3/-. This damage reduction stacks with any other DR benefit