Pronounceable
2009-04-24, 05:53 AM
People in Erf are first and foremost units with stats, at least those we've seen. (I remember Parson may have alluded to noncombatants in a klog but we haven't seen anything like that). But they're also living beings. They eat, sleep and crap. They also have sex but with no babies I have no idea why (OK, I have one idea).
I'm wondering about other itty bitty details of life and whether they apply to Erfians. Questions galore.
Starting with hair (and haircuts by extension). We've seen Wanda and Jillian change their hairstyles, but do their hair grow? If they were to cut it short (or even shave for some reason) would it grow back? And at what rate? Or is hair subject to some Erfian laws that allow units to change it at will, especially for dancefighting and such?
Another such matter is beard. Do male units have to shave? We haven't seen someone with different beards, are they able to grow/change/shave their beard? Is there some default outlook for each unit that they revert back to?
It might just like be children issue, what we assume to be happening offscreen turns out not to be happening at all. Do Erf units brush teeth, cut nails, catch cold, have allergies, put on weight, and other million things that come along with life?
Also, units pop as adults with fully formed personalities. Can time and events affect a personality that never evolved? If answer is no, something like this might explain Ansom's insufferability. But this is a somewhat philosophical point...
What's the answer, oh Titans of Erf? Just how "alive" are the Erfians? The suspense is killing us! (or maybe not, but it's still interesting)
Also, do whatever rules govern these things in Erf apply to Parson? Eg: Has Parson shaved since he came?
And one more itty bitty thing that happens to us humans that I think should be asked seperately: Do Erfworld units grow old and die? I have a feeling they don't, which brings up even more interesting points. How can we (or they themselves) tell how old an Erfian is, and is it of any importance in the first place?
Another cheery point: Wouldn't a unit lucky/powerful enough that it doesn't get killed be living in a nightmare of constant battles that'll never end? A redshirt Erfian unit's life is 40Kishly bleak already, add immortality on it and remember existence of loyalty stat, then a unit not rebelling after some time is miraculous. And if we assume duty prevents outright rebelling, only way out would be death.
I'm wondering about other itty bitty details of life and whether they apply to Erfians. Questions galore.
Starting with hair (and haircuts by extension). We've seen Wanda and Jillian change their hairstyles, but do their hair grow? If they were to cut it short (or even shave for some reason) would it grow back? And at what rate? Or is hair subject to some Erfian laws that allow units to change it at will, especially for dancefighting and such?
Another such matter is beard. Do male units have to shave? We haven't seen someone with different beards, are they able to grow/change/shave their beard? Is there some default outlook for each unit that they revert back to?
It might just like be children issue, what we assume to be happening offscreen turns out not to be happening at all. Do Erf units brush teeth, cut nails, catch cold, have allergies, put on weight, and other million things that come along with life?
Also, units pop as adults with fully formed personalities. Can time and events affect a personality that never evolved? If answer is no, something like this might explain Ansom's insufferability. But this is a somewhat philosophical point...
What's the answer, oh Titans of Erf? Just how "alive" are the Erfians? The suspense is killing us! (or maybe not, but it's still interesting)
Also, do whatever rules govern these things in Erf apply to Parson? Eg: Has Parson shaved since he came?
And one more itty bitty thing that happens to us humans that I think should be asked seperately: Do Erfworld units grow old and die? I have a feeling they don't, which brings up even more interesting points. How can we (or they themselves) tell how old an Erfian is, and is it of any importance in the first place?
Another cheery point: Wouldn't a unit lucky/powerful enough that it doesn't get killed be living in a nightmare of constant battles that'll never end? A redshirt Erfian unit's life is 40Kishly bleak already, add immortality on it and remember existence of loyalty stat, then a unit not rebelling after some time is miraculous. And if we assume duty prevents outright rebelling, only way out would be death.