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BobGhengisKhan
2006-04-20, 01:45 PM
Crusader

While most churches tend to avoid conflict with other religions, there are some cases where the followers of a religion become so harmful (Erythnull) or religious hatred runs so deep (Heironius + Hextor), that there are times when a lawful church may actually declare war on a religion. At the forefront of these wars are the Crusaders, a cadre of loyal warriors to the church consecrated to specifically do battle with the followers of an opposing faith. The most common crusaders are fighters, but rangers may act as their scouts, and in lawful good religions, Paladins are choice candidates due to their deep immersion in the faith.

Crusaders act as the shock troops of theological warfare, existing primarly for the purpose of destroying any clerics of an opposing faith that have made themselves too much a nuisance, while inspiring shock and fear in the opposition. battles between Crusaders of opposing faiths tend to be bloody and brief.

Requirements:
Alignment: Any lawful
BaB: +7
Skills:
Ride: 7 ranks
Knowledge (religion) 3 ranks
Intimidate: 7 ranks

Class abilities: Proficiency with all simple and martial weapons.

Special: One must be ordained a Crusader at a special ceremony lasting for two days at a temple of the appropriate religion.

Class features:
Hit die: d10
BaB: as fighter
Good saves: Fortitude.
Weapon proficiencies: The Crusader is proficient with all simple and martial weapons, light, medium, and heavy armor, as well as shields.

Class skills: The Crusader's class skills are: Ride(Dex) Intimidate(Cha) Climb(Str) Knowledge: Religion(int) jump(Str), Swim(Str) Craft(Int) Handle Animal(Cha).

Crusaders recieve 2+Int modifier skill points per level.

Class Features: The Crusader is a five-level class.

Multiclassing: Paladins may resume taking Paladin levels after taking Crusader levels.

Enemy of the faith(Su): Upon being ordained, at 1st level, the Crusader gains a +2 divine bonus on bluff, listen, sense motive, spot, and survival checks against followers of a specific religion. This bonus increases to +4 at 5th level. A Crusader may switch the religion he gets this bonus against in a ceremony of a similar length to the one that ordained him. The Crusader cannot switch the opposing faith for three months after consecration.

Iron Will: the Crusader gets this as a bonus feat at 2nd level.

One-track mind(Ex): At third level, the Crusader gets a +4 bonus on Will saves against mind-affecting abilities that would cause him to stop attempting harmful actions against the faith he was consecrated to oppose.

Theological recgonition: At fourth level, The Crusader may substitute a Knowledge (Religion) check for a Spot check when impersonation of religious figures is attempted through Disguise. The opponent is also robbed of any synergy bonus with Bluff.

This is probably the second prestige class I've made so far, so comments are appreciated. A character example will be provided, if requested.

InaVegt
2006-04-20, 01:47 PM
weapon/armor proficiency normally don't belong in a prc, especially since most who would take this prc would already have it

chaiyo
2006-04-20, 04:03 PM
Yeah, Prestige Classes normally add proficiencies to those acquired by base classes. If you want, you could add Martial Proficiencies with your PrC.

Falrin
2006-04-20, 04:27 PM
Nice job. Very flavorfull.

Just one nitpick: Not that I'm good at evaluating game balance, but it seems a bit underpowered. It doesn't seem melee enough.
Maybe You can add some of the following:

Smite infidel : You add you Cha and/or Crusader LvL to your attack and damage for 1 round, 1round/Crusader LvL, 1 round/cha mod (at least 1), 3 rounds + cha.

Or you could add the enemy of the faith bonus to melee attacks.

Mount: You gain a mount as a paladin does. This Stacks with the paladins Mount ability. The mount is adapted to you goal. (Camels for deserts, large wolves for arctic enviroments, ...) DM's call.

If this becomes overpowerd, take away iron will and make it a preq.

Keep up the good work.

TheElfLord
2006-04-20, 04:38 PM
While I like the idea of making new prestige classes, isn't this basically what a paladin already is? A holy warrior of the faith?

Hoggmaster
2006-04-20, 05:03 PM
In the 2ed FR Deities book (Faiths and Avatars) there was a Crusader class/ which was a Cleric Varient. A Little fighter (iirc fighter hd, attack with cleric spells, saves, no ability to turn undead or rebuke them)

Scorpina
2006-04-20, 08:25 PM
I'm not sure about the alignment restriction.

Wouldn't Chaotic or Neutral churches have Holy Warriors too?

Amotis
2006-04-20, 08:33 PM
It's not a church thing, it's an ideal thing.
It's not like the Spanish Inquisition could always claim to be good.

I personally think this prc class is kinda dry. There is so much potential to be made, wringing out all the juice from past or present real-world crusades and seeing that.
It's fine balance wise, but flavor and story potential, especially that it can be so much more full, is lacking.

Matthew
2006-04-20, 09:49 PM
Interesting Prestige Class. Like amotis, I think you could make more of the Class Features, as only the flavour would be likley to attract me to this class, but it sounds like fun to roleplay.

Note:

On the subject of flavour, be wary about invoking 'Crusader' as a general term for Holy Warrior. Whilst the popular understanding of the word is vague enough that it seems appropriate, it is in fact a very specific word related to Crusignatus or 'those signed with the cross'. The term Crusader is relatively recent itself, being coined in the eighteenth century, and has enjoyed a much greater currency in popular language than its original meaning. However, emotions run high on the subject. Sorry to be a bore, but it's something to watch out for...