Dhavaer
2006-05-07, 03:41 AM
Avatar of the Self
Full BAB
Good Fort and Will, Poor Reflex
Defence and Reputation as Holy Knight.
d10 Hit Die
7 + 1/2 level action points
[Can anyone tell me how to use the Insert Table?]
Abilities:
1: Absolute Grace, Divine Spells
2: Rebuke Humans, Divine Spells
3: No Thought of Failure, Divine Spells
4: Improved Rebuking, Divine Spells
5: Bastion of Will, Divine Spells
Requirements
BAB: +7
Skills: Intimidate 9 ranks, Diplomacy 9 ranks
Feats: Frightful Presence, Confident
Other: The Avatar may have no more than two allegiances
Absolute Grace: The Avatar adds her Charisma modifier to her saves, whether positive or negative.
Rebuke Humans: As the Mystic ability. The Avatar may not turn or bolster humans.
No Thought of Failure: The Avatar adds her Charisma modifier to the results of all action point rolls.
Improved Rebuke Humans: The Avatar rebukes at twice her class level.
Bastion of Will: The Avatar adds her Charisma modifier as a deflection bonus (or penalty) to her defence. The Avatar loses this bonus when flatfooted.
Divine Spells: The Avatar casts divine spells as an Acolyte. The DC for the saves of her spells is 10 + spell level + Charisma modifier. She receives no bonus spells for higher ability scores.
[Spells per day are as the Holy Knight. Damn tables.]
Full BAB
Good Fort and Will, Poor Reflex
Defence and Reputation as Holy Knight.
d10 Hit Die
7 + 1/2 level action points
[Can anyone tell me how to use the Insert Table?]
Abilities:
1: Absolute Grace, Divine Spells
2: Rebuke Humans, Divine Spells
3: No Thought of Failure, Divine Spells
4: Improved Rebuking, Divine Spells
5: Bastion of Will, Divine Spells
Requirements
BAB: +7
Skills: Intimidate 9 ranks, Diplomacy 9 ranks
Feats: Frightful Presence, Confident
Other: The Avatar may have no more than two allegiances
Absolute Grace: The Avatar adds her Charisma modifier to her saves, whether positive or negative.
Rebuke Humans: As the Mystic ability. The Avatar may not turn or bolster humans.
No Thought of Failure: The Avatar adds her Charisma modifier to the results of all action point rolls.
Improved Rebuke Humans: The Avatar rebukes at twice her class level.
Bastion of Will: The Avatar adds her Charisma modifier as a deflection bonus (or penalty) to her defence. The Avatar loses this bonus when flatfooted.
Divine Spells: The Avatar casts divine spells as an Acolyte. The DC for the saves of her spells is 10 + spell level + Charisma modifier. She receives no bonus spells for higher ability scores.
[Spells per day are as the Holy Knight. Damn tables.]