2009-06-10, 05:28 PM
Yup, I thought this up and thought I'd post it for use in some of the slightly sillier campaigns...
Army of Lackeys
You attract a group of servants equal to 10+1/2 level, increasing your carrying capacity to 20 times your charisma score.
In combat, the lackeys have a -1 modifier to basic attack rolls (dealing 1d4-1 damage) with their unarmed strikes, and achieve a critical miss on any roll of 5 or less. In addition, they cannot flank an opponent.
2009-06-10, 05:36 PM
A Daft Punk feat! :smalltongue:
Your lackeys gain new abilities and a catchy theme music.
Prerequisites: Army of Lackeys
Benefits: Your lackeys may make any of the following actions:
Buy it, use it, break it, fix it,
Trash it, change it, mail, upgrade it,
Charge it, point it, zoom it, press it,
Snap it, work it, quick erase it,
Write it, cut it, paste it, save it,
Load it, check it, quick rewrite it,
Plug it, play it, burn it, rip it,
Drag it, drop it, zip, unzip it,
Lock it, fill it, call it, find it,
View it, code it, jam, unlock it,
Surf it, scroll it, pause it, click it,
Cross it, crack it, switch, update it,
Name it, read it, tune it, print it,
Scan it, send it, fax, rename it,
Touch it, bring it, pay it, watch it,
Turn it, leave it, start, format it...
2009-06-10, 08:37 PM
Daft Punk feat the second coming!
Harder Better Faster Stronger
Your lackeys become paragons of lackeydom
Prerequisites: Technologic, Paragon
Benifits: Your lackeys foot speed increases by 1 square. They no longer take a penalty to attack rolls. They can now flank. They only critically miss on a roll of 3 or below.
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