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Were-Sandwich
2006-07-23, 03:52 PM
Order of The Bo Initiate

Order of the Bo Initiate’s are masters of the Bo (Quarterstaff). They practice with this unorthodox weapon with an almost religious devotion.

Requirements
BaB: +5
Skills: Concentration 5 ranks, Knowledge(religion) 2 ranks, Tumble 4 ranks
Feats: Combat expertise, Dodge, Two Weapon Fighting, Weapon Focus (Quarterstaff)

Skills
Climb, concentration, Craft, Knowledge(religion), Ride, Spot, Tumble
Skill points per level: 2+int modifier

Hit Die: D8

http://i74.photobucket.com/albums/i263/WereSandwich_2006/table.gif

Proficiencies
Order of the Bo Initiates gain no Proficiency in Weapons or Armour

Defense Kata (Ex)
Whilst wielding a Quarterstaff and wearing no armour or shield, an Order of the Bo initiate adds his Int modifier to his AC as a dodge bonus, to a maximum of his class level

Mow Down Kata (Ex)
Starting at 2nd level, an Order of the Bo initiate can use a quarterstaff to make trip attempts. If he fails his trip attempt he may drop the Quarterstaff to avoid being tripped.

Destructive Kata (Ex)
Beginnig at 3rd level, when an Order of the Bo Initiate makes an attack with a quarterstaff, he may accept a -4 penalty to AC, in return for a +2 bonus on attack and damage rolls. These modifiers last until his next turn.

Greater Weapon Focus (Quaterstaff)
At 4th level an Order of the Bo Initiate gains Greater Weapon Focus (Quarterstaff as a bonus feat. He need not meet the prerequisites.

Distracting Kata (Ex)
Beginning at 5th level, when an Order of the Bo Initiate makes a full attack with a quarterstaff, he ay give up all his off-hand attacks with his quarterstaff. If he does, his opponent takes a -4 penalty to AC against his primary attacks until his next turn.

Improved Two Weapon Fighting
At 6th level an Order of the Bo Initiate gains Improved Two Weapon Fighting as a bonus feat. He need not meet the prerequisites.

Deflection Kata (Ex)
Beginning at 7th level, if you use Combat Expertise to take at least a -3 penalty to attacks while wielding a Bo, until the beginning of your next turn if you would normally be hit by a melee attack, you may deflect it with your Bo so you take no damage from it. You may only use this ability once per round, and must be aware of the attack and not flatfooted. Attempting to deflect an attack does not count as an action. Unusually massive melee attacks cannot be deflected.

Improved Destructive Kata (Ex)
Beginning at 8th level, when an Order of the Bo Initiate uses his Destructive Kata ability, he only takes a -2 penalty to his AC, rather than -4.

Overwhelming Kata (Ex)
Beginning at 9th level, when an Order of the Bo Initiate successfully hits with a quarterstaff attack, all subsequent attacks gain a cumulative +1 bonus to hit and damage against that foe. These bonuses last until his next turn.

Whirlwind Kata (Ex)
At 10th level, an Order of the Bo Initiate gains the benefits of the Whirlwind Attack feat whilst wielding a Quarterstaff. He may use this ability as a standard action rather than a full round action.


I was reading an artice on Bojutsu (sp?) today, and since I've always liked Quarterstaffs I decided to make this class. I could use some better names for the katas. Discuss.

Umbral_Arcanist
2006-07-23, 04:12 PM
Seems okay, it's pretty good but quaterstaffs aren't the best weapons....

VoP combined with this would nasty though......

endoperez
2006-07-23, 04:16 PM
Unstoppable Kata, besides having a strange name, is a bit too powerful when used with Monk's Flurry of Blows AND Two-weapon Fighting. Just bash something easy-to-hit with the staff, and use the two or three hits against the big bad guy. The idea isn't bad, but in a class that's all about two-weapon fighting and monks, I think it's too powerful.

Quarterstaff can be used in many ways. In Western martial arts, it was mainly used two-handed. If you don't mind adding that in, I'd suggest chaning Destructive Kata into Power Attack feat. I'd also make the trip only work when the Quarterstaff is used two-handed, but that's only my opinion.

Some of the abilities are a bit strange. Improved Defensive Kata, for one, 'totally negates one attack'. The ability itself might work, but the wording is far from perfect. The requirements are also VERY extensive - and limits those who can enter into very few builds. Why Craft (Weaponsmithing)? Why Knowledge(Religion)? Concentration seems like a better choice, or even that weird Perform (Weapon Drill).


And finally, just as I said in the Whip Mage thread, Exotic Weapon Master should be reworked so that all those wanting to specialise in a weapon can enter that class and choose from various different tricks the ones that suit their character.

AtomicKitKat
2006-07-23, 04:35 PM
Let's see. Earliest a single-classed Human Monk can get in is level 7(BAB+feats). A non-Human Monk gets in at level 9(based on feats required). A Fighter gets in at 5. If not for the rather low entry requirements(well, low-ish. Bumping up the skill reqs and maybe dropping Dodge might help balance entry across the board? I see Dodge is used for the Improved Defensive Kata. The overall effect sounds rather suspiciously like Epic Dodge though.)

Otherwise, I would have suggested maybe giving them PTWF at level 10(switching Whirlwind/Unstoppable), but only with the Quarterstaff. On the other hand, perhaps it's not unreasonable to give them GTWF(again, tied to the QS).

adriankas
2006-07-24, 01:12 AM
I made a PrC just like this one a while ago!

http://www.giantitp.com/cgi-bin/yabb/YaBB.pl?board=gaming;action=display;num=1153280832

Perhaps we can see if we can take the best aspects from the two PrCs to see if we can merge it into one single PrC?

adriankas
2006-07-24, 01:18 AM
Mow Down Kata (Ex)
Starting at 2nd level, an Order of the Bo initiate can use a quarterstaff to make trip attempts. If he fails his trip attempt he may drop the Quarterstaff to avoid being tripped.

You can already make trip attempts with quarterstaffs, I believe. I don't think you need an ability for that.



Improved Defensive Kata (Ex)
Beginning at 7th level, when an Order of the Bo Initiate uses his combat expertise feat to take at least a -3 penalty on his attack roll, if his dodge target attacks him he may completely negate the attack. This only applies to the first attack the dodge target makes against him before his next turn. He may only use this ability whilst wielding a quarterstaff.

I think that there ought to be a d20 roll, or at least a bonus reroll, when looking at the success rate of this? This could negate spell touch attacks, for example... which seems a bit much to be able to totally dodge an attack every round.


Whirlwind Kata (Ex)
At 10th level, an Order of the Bo Initiate gains the benefits of the Whirlwind Attack feat whilst wielding a Quarterstaff. He may use this ability as a standard action rather than a full round action.

The Whirlwind Attack feat is pretty powerful, and I think that being able to get it without investing in mobility and spring attack would be a bit too powerful. After all, a highly magical quarterstaff would make it just as powerful as doing a WW attack with a highly magical greatsword.


I was reading an artice on Bojutsu (sp?) today, and since I've always liked Quarterstaffs I decided to make this class. I could use some better names for the katas. Discuss.[/quote]

Were-Sandwich
2006-07-24, 03:42 AM
Okay, changing skill requirements for entry.
Changed Unstoppable Kata so it only applies against the same opponent. Its just the crushing strike feat from PHBII at the level you would get it earliest, without spending a feat slot.


The feat requirements are there because they are the feat requirements for the Quickstaff weapon style feat, which any person specialising in the quarterstaff would probably take.

Improved Defenseive Kata is supposed to be like epic dodge. I didn't think it was that powerful. I mean by the time you get that ability even casters have multiple attacks, so the ability to evade one isn't that powerful. Unless you have spring attack.

Hadrian_Emrys
2006-07-24, 06:05 AM
I'm never sure on balance, but I would like to say that you stabbed my brain with your punny class name. Ouch.

Azrael
2006-07-24, 08:09 AM
I'm never sure on balance, but I would like to say that you stabbed my brain with your punny class name. Ouch.
Seriously, change the name. The pun is cute and all, but wow. Cheese.

Were-Sandwich
2006-07-24, 08:14 AM
Thats the thing, I can't think of a better one that isn't just 'Staffmaster' which we can all agree is very unimaginative and boring.

About the two-handed thing, I was going to give them an ability to switch from two-handed to double-weapon mid-full attack, but I can't figure out a way to do it.

joe
2006-07-24, 10:48 AM
I suppose Order of the Stick Initiate would be a bit too punny as well. :P

Yuki Akuma
2006-07-24, 10:49 AM
Am I the only one who's annoyed by the name of this class because "bo" doesn't rhyme at all with "bow"?

Were-Sandwich
2006-07-24, 11:08 AM
PLease, leave the name alone. Just because I couldn't think of a better one :'(

Laser_Ghost
2006-07-24, 11:15 AM
Am I the only one who's annoyed by the name of this class because "bo" doesn't rhyme at all with "bow"?

Okay, that's it. I'm making an Order of the Go initiate, who will throw stones to surround their enemies. Said enemies may or may not disappear.

NullAshton
2006-07-24, 11:23 AM
What about attacks with knockback? Or using a pole you tore out of the ground?

kailin
2006-07-24, 02:23 PM
Sounds cool, and I love the name. Much to say:

Distracting Kata seems a bit too good. -4 to AC is quite a lot, considering that a character at this level will be attacking with at BAB +8/+3 after TWF penalties and dropping the offhand attacks. Factor in Str and weapon enhancements and the AC penalty, and that's around +20/+15, two almost sure hits every round. I'd make the penalty equal to the number of off-hand attacks, so that the ability starts out good and progresses. That's only knocking 2 points off, and by 16th level it'll be up to 4 again.

Also, characters with uncanny dodge should be immune to this ability unless they are 4 levels lower than you.

Oh, I just reread Destructive Kata. I didn't realize it gave a bonus to attacks as well as damage rolls. That's too good, too. Trading AC for extra points of damage is a power attacking holy grail, and this class has a fair amount of defensive tricks up its sleeve to offset the AC penalty (Dex+Int+Bracers of Armor...). This should only give a bonus to damage. That way it's an extra special boost to Power Attacks that doesn't hurt your attack roll, which is sweet. That's more than good enough.

Oh, and Unstoppable Kata seems through the roof, but as long as it replicates a PHBII feat and you errata it so the bonus applies to one opponent only, I guess it's worth playtesting.

Now, someone mentioned Improved Defensive Kata seemed too good, and I vaguely agree.How 'bout making it a melee version of Deflect Arrows (keeping in mind that it will be strictly better than DA because melee attacks are more damaging).

Deflection Kata: If you use Combat Expertise to take at least a -3 penalty to attacks while wielding a Bo, until the beginning of your next turn if you would normally be hit by a melee attack, you may deflect it with your Bo so you take no damage from it. You may only use this ability once per round, and must be aware of the attack and not flatfooted. Attempting to deflect an attack does not count as an action. Unusually massive melee attacks cannot be deflected.


As far as Yuki's poetic concerns, I'm not particularly irked by the fact that Bo and Bow don't make a perfect rhyme. Everyone but snobs and people who actually speak the language pronounces the two words identically anyway. In fact, come to think of it, I'd have to insist on pronouncing Bo distinctly differently from Bow, otherwise I'd never know which of the two classes someone was talking about.

In any case, pun = goodness.

Were-Sandwich
2006-07-24, 02:40 PM
Good stuff. I like you idea about Improved Defensive Kata.

Destructive Kata wasn't supposed to boost attack and damage, just damage. Its a typo, I'll fix it.

I'lll reword Unstoppable Kata to be like the PHBII feat when I can be bothered to get up and fetch the book (3 flights of stairs!!!). Also, I'll rename it Overwhelming Kata.

I'm scrapping Whirlwind Kata. I'll come up with something else to go in its place.