ChaotikLawfull
2006-01-14, 12:54 PM
In a fit of boredom, I decided to craft a custom prestige class. The result is the nightblade. It is a mix of Arcane Trickster and Assasin, and was made for those evil (or just nongood) rogue-mages who don't really want to go with either of the two. Please examine and critique honestly.
THE NIGHTBLADE
Hit Die: d4
Feats: Spell Focus: Illusion
Skills: Hide 6 Ranks, Move Silently 6 Ranks
Spells: Ability to cast Invisibility and at least three other Illusion spells of 2nd level or greater.
Class Skills: Bluff, Hide, Move Silently, Gather Information, Concentration, Spellcraft,
Knowledge (Local) , Knowledge (Arcana) , Disguise, Disable Device, Spot, Listen, Search,
Sleight of Hand, Use Rope, Escape Artist, Tumble, Jump, and Climb.
Skill Points at each level: 4+Int modifier
BAB: As Rogue
Saves: As Rogue
Spells: As existing spellcaster class
Class Features:
Weapon and Armor Proficiency: Nightblades are proficient with daggers, shortbows, saps, shortswords,
light and hand crossbows, and rapiers. They are proficient with light armor but not with shields of
any type.
Sneak Attack: Exactly like the rogue ability. The extra damage dealt increases by +1d6 every two levels
starting at second level. (2,5,7,9)
Uncanny Dodge: Starting at 4th level, a Nightblade retains his Dexterity bonus to AC regardless of
being caught flat-footed or struck by an invisible attacker. (He still loses any Dexterity bonus to
AC if immobilized.) If a character gains uncanny dodge from a second class the character automatically
gains Improved Uncanny Dodge.
Invisibility: At 2nd level, a Nightblade can cast Invisibility once per day as a spell-like ability.
Its caster level is equal to the character's amount of Nightblade levels.
Darkness: At 4th level, a Nightblade can cast Darkness once per day as a spell-like ability.
Its caster level is equal to the character's amount of nightblade levels.
Spell Failure reduction: At 3th level, a Nightblade's Arcane Spell Failure decreases by 5%, but only
when wearing light armor. His spell failure further decreases by another 5% at the 7th level.
Hide in Plain Sight: At 10th level, a Nightblade can use the Hide skill even while being observed.
As long as he is within some sort of shadow, an assasin can hide himself from view in the open without
having anything to actually hide behind. He cannot, however, hide in his own shadow.
THE NIGHTBLADE
Hit Die: d4
Feats: Spell Focus: Illusion
Skills: Hide 6 Ranks, Move Silently 6 Ranks
Spells: Ability to cast Invisibility and at least three other Illusion spells of 2nd level or greater.
Class Skills: Bluff, Hide, Move Silently, Gather Information, Concentration, Spellcraft,
Knowledge (Local) , Knowledge (Arcana) , Disguise, Disable Device, Spot, Listen, Search,
Sleight of Hand, Use Rope, Escape Artist, Tumble, Jump, and Climb.
Skill Points at each level: 4+Int modifier
BAB: As Rogue
Saves: As Rogue
Spells: As existing spellcaster class
Class Features:
Weapon and Armor Proficiency: Nightblades are proficient with daggers, shortbows, saps, shortswords,
light and hand crossbows, and rapiers. They are proficient with light armor but not with shields of
any type.
Sneak Attack: Exactly like the rogue ability. The extra damage dealt increases by +1d6 every two levels
starting at second level. (2,5,7,9)
Uncanny Dodge: Starting at 4th level, a Nightblade retains his Dexterity bonus to AC regardless of
being caught flat-footed or struck by an invisible attacker. (He still loses any Dexterity bonus to
AC if immobilized.) If a character gains uncanny dodge from a second class the character automatically
gains Improved Uncanny Dodge.
Invisibility: At 2nd level, a Nightblade can cast Invisibility once per day as a spell-like ability.
Its caster level is equal to the character's amount of Nightblade levels.
Darkness: At 4th level, a Nightblade can cast Darkness once per day as a spell-like ability.
Its caster level is equal to the character's amount of nightblade levels.
Spell Failure reduction: At 3th level, a Nightblade's Arcane Spell Failure decreases by 5%, but only
when wearing light armor. His spell failure further decreases by another 5% at the 7th level.
Hide in Plain Sight: At 10th level, a Nightblade can use the Hide skill even while being observed.
As long as he is within some sort of shadow, an assasin can hide himself from view in the open without
having anything to actually hide behind. He cannot, however, hide in his own shadow.