DracoDei
2009-07-01, 11:33 AM
Another spin-off from my twin wing-dragons, Castor and Pollux.
Arc Vest
This vest has threads of copper and mithril woven into it, and tiny adamintine beads are scattered about it.
Once per round if two of these are activated (a standard action) within 30 feet of each other at the same moment (usually requiring a readied action on the part of one of the activators, but the Gemini Strike feat may also be used) it produces an arc of electricity between the two that deals 15d6 damage. A reflex save may be made against a DC of 14+ the average of the wearers dexterity modifiers for half damage. This expends one charge from each vest. Alternatively, a wearer may drain all current charges to produce a standard lightning bolt that deals 3d6 damage per charge so expended. In such a case the DC is a static 14. They have 3 charges, and recover one charge per 2 hours. They must be worn to be activated in either mode.
Strong Evocation; CL 15th; Craft Wondrous Item, Lightning Bolt; Price 20,250 gp each.
Arcing Armor/shield
This armor or shield enchantment creates effects that are equivalent and cross compatible with those created by an Arc Vest and with other arcing armor and shields in every way. This enchantment may only be placed on armor that contains at least as much metal as studded leather (so no leave-weave, leather, padded, hide, dragon hide, etc etc etc), or on metal shields or tower shields that include metal in their construction.
Strong Evocation; CL 15th; Craft Wondrous Item, Lightning Bolt; Price 25,250 gp each.
Arc Vest
This vest has threads of copper and mithril woven into it, and tiny adamintine beads are scattered about it.
Once per round if two of these are activated (a standard action) within 30 feet of each other at the same moment (usually requiring a readied action on the part of one of the activators, but the Gemini Strike feat may also be used) it produces an arc of electricity between the two that deals 15d6 damage. A reflex save may be made against a DC of 14+ the average of the wearers dexterity modifiers for half damage. This expends one charge from each vest. Alternatively, a wearer may drain all current charges to produce a standard lightning bolt that deals 3d6 damage per charge so expended. In such a case the DC is a static 14. They have 3 charges, and recover one charge per 2 hours. They must be worn to be activated in either mode.
Strong Evocation; CL 15th; Craft Wondrous Item, Lightning Bolt; Price 20,250 gp each.
Arcing Armor/shield
This armor or shield enchantment creates effects that are equivalent and cross compatible with those created by an Arc Vest and with other arcing armor and shields in every way. This enchantment may only be placed on armor that contains at least as much metal as studded leather (so no leave-weave, leather, padded, hide, dragon hide, etc etc etc), or on metal shields or tower shields that include metal in their construction.
Strong Evocation; CL 15th; Craft Wondrous Item, Lightning Bolt; Price 25,250 gp each.