Scorpina
2005-10-06, 03:59 PM
BLOODY MAIDEN
Size/Type: Medium Undead
Hit Dice: 3d12 (24 hp)
Initiative: +7
Speed: 30 ft (6 Squares)
Armor Class: 16 (+3 Dex, +3 Natural) Touch 13, Flat-Footed 13
Base Attack/Grapple: +1/+1
Attack: Claw +4 Melee (1d4+1)
Full Attack: 2 Claws +4 Melee (1d4+1)
Space/Reach: 5 ft/5 ft
Special Attacks: Blood-Spit
Special Qualities: Fast Healing 5, Mirror Dependency, Repulsive Vision, Undead Traits
Saves: Fort +1, Ref +4, Will +5
Abilities: Str 12, Dex 16, Con -, Int 14, Wis 14, Cha 16
Skills: Intimidate +6, Listen +5, Spot +5, Sense Motive +5
Feats: Weapon Finesse, Improved Initiative
Environment: Special
Organization: Solitary
Challenge Rating: ???
Treasure: None
Alignment: Always Chaotic Evil
Advancement: --
Level Adjustment: --
The Bloody Maiden is the final remnant of a vain, beautiful woman killed in a gruesome accident. She appears as a human with pale skin, in a long white dress with a bloody and disfigured face, her fingers bony and ending in sharp claws. She is summoned each time someone stands before a mirror and calls out her name three times…
Combat: When summoned, the Bloody Maiden immediately attacks any living thing in her vicinity, targeting those not affected by her Repulsive Vision first and not stopping until she is slain or all of her opponents are dead. If an opponent steps outside the area of her Mirror Dependency, she will chase after them and attack them if it is possible to do so before she withers and dies, or will remain with the boundary and use her Blood-Spit ability.
Blood-Spit: Once every 1d4 rounds, the Bloody Maiden may spit a corrosive globule of blood at an opponent with a ranged touch attack, dealing 1d6+3 points of acid damage.
Fast Healing: The Bloody Maiden regains hit points at a rate of five per round.
Mirror Dependency: When she is summoned, the Bloody Maiden is bound to the mirror used during the summoning. She and must never stray more than 100 yards from it. If she does, she will wither and rot within 1d10 rounds.
Repulsive Vision: This ability affects all humanoids within 30 feet of the Bloody Maiden. Those who look directly at her must succeed on a DC 16 Fortitude save or be blinded permanently as though by the blindness spell.
Undead Traits: The Bloody Maiden is immune to mind-affecting effects, poison, sleep, paralysis, stunning, disease, death effects, and any effect that requires a Fortitude save unless it also works on objects or is harmless. She is not subject to critical hits, nonlethal damage, ability damage to its physical ability scores, ability drain, energy drain, fatigue, exhaustion, or death from massive damage. It cannot be raised, and resurrection works only if it is willing. It has darkvision out to 60 feet.
...okay, I have a problem here. What CR is she?
Size/Type: Medium Undead
Hit Dice: 3d12 (24 hp)
Initiative: +7
Speed: 30 ft (6 Squares)
Armor Class: 16 (+3 Dex, +3 Natural) Touch 13, Flat-Footed 13
Base Attack/Grapple: +1/+1
Attack: Claw +4 Melee (1d4+1)
Full Attack: 2 Claws +4 Melee (1d4+1)
Space/Reach: 5 ft/5 ft
Special Attacks: Blood-Spit
Special Qualities: Fast Healing 5, Mirror Dependency, Repulsive Vision, Undead Traits
Saves: Fort +1, Ref +4, Will +5
Abilities: Str 12, Dex 16, Con -, Int 14, Wis 14, Cha 16
Skills: Intimidate +6, Listen +5, Spot +5, Sense Motive +5
Feats: Weapon Finesse, Improved Initiative
Environment: Special
Organization: Solitary
Challenge Rating: ???
Treasure: None
Alignment: Always Chaotic Evil
Advancement: --
Level Adjustment: --
The Bloody Maiden is the final remnant of a vain, beautiful woman killed in a gruesome accident. She appears as a human with pale skin, in a long white dress with a bloody and disfigured face, her fingers bony and ending in sharp claws. She is summoned each time someone stands before a mirror and calls out her name three times…
Combat: When summoned, the Bloody Maiden immediately attacks any living thing in her vicinity, targeting those not affected by her Repulsive Vision first and not stopping until she is slain or all of her opponents are dead. If an opponent steps outside the area of her Mirror Dependency, she will chase after them and attack them if it is possible to do so before she withers and dies, or will remain with the boundary and use her Blood-Spit ability.
Blood-Spit: Once every 1d4 rounds, the Bloody Maiden may spit a corrosive globule of blood at an opponent with a ranged touch attack, dealing 1d6+3 points of acid damage.
Fast Healing: The Bloody Maiden regains hit points at a rate of five per round.
Mirror Dependency: When she is summoned, the Bloody Maiden is bound to the mirror used during the summoning. She and must never stray more than 100 yards from it. If she does, she will wither and rot within 1d10 rounds.
Repulsive Vision: This ability affects all humanoids within 30 feet of the Bloody Maiden. Those who look directly at her must succeed on a DC 16 Fortitude save or be blinded permanently as though by the blindness spell.
Undead Traits: The Bloody Maiden is immune to mind-affecting effects, poison, sleep, paralysis, stunning, disease, death effects, and any effect that requires a Fortitude save unless it also works on objects or is harmless. She is not subject to critical hits, nonlethal damage, ability damage to its physical ability scores, ability drain, energy drain, fatigue, exhaustion, or death from massive damage. It cannot be raised, and resurrection works only if it is willing. It has darkvision out to 60 feet.
...okay, I have a problem here. What CR is she?