DragoonWraith
2009-07-30, 09:37 AM
Original version:
Theurgic Specialization
Requirements: Use of two different key Ability Modifiers for spell DCs, bonus spells per day, and maximum spell castable (or analogues in psionics, invocations, soul melding, or similar systems). They may come from the same class or from two different classes. At least one of these key Ability Modifiers must be Intelligence, Wisdom, or Charisma.
Benefit: You may change one of the key Ability Modifiers to match the other. It cannot be changed to any Ability Modifier for which you do not have an existing dependence. Which Ability Modifier to switch and which to match must be chosen when this feat is taken and cannot be changed. The resulting key Ability Modifier must be Intelligence, Wisdom, or Charisma.
Normal: Different features require different Ability Modifiers.
Special: May be used when multiclassing to switch one class to match another, or may be used to allow classes that use different ability modifiers for bonus spells and DCs to use only one. If more than one class uses the same Ability Modifier, only one may be switched at a time. You can gain this feat multiple times. For each instance of this feat, you may switch one more key Ability Modifier.
If the Ability Modifier that is switched is for Manifesting, this counts as a [Psionic] feat. If the Ability Modifier switched is for Soul Melding, this counts as an [Incarnum] feat. So on and so forth, always based on the class that the key Ability Modifier for is being switched.
OK, so the idea is that a Wizard/Cleric can switch her Cleric casting to use Int instead of Wis, or a Incarnate could change the number of soulmelds he can use to be based on Wis instead of Con.
I'm not sure about the wording I've used, because it can affect different "systems" of "magic" - a Sorcerer/Psion could change his manifesting to use Charisma, for example. How does one refer to such things as a group?
There's also the issue of how most classes use a single ability modifier for DC, bonus slots, and maximum level allowed, but some use different abilities for different things. What I'm going for is that you should be able to change one of the ability dependencies of one of the classes that you have to match one of the other dependencies. I don't allow them to be changed to Strength, Dexterity, or Constitution, because I figure that would be too powerful because the physical scores tend to do more for non-spellcasting issues than the mental scores do, and a Wizard with everything in Constitution would be a bit ridiculous.
So, have I got the wording to say what I want it to say, and is it balanced? Should it have more of a pre-requisite? Should it be for multiclassing only? Is it too much for a feat/not worth a feat?
It's my first time actually posting any homebrew in public, so let me know how I did.
Broken up into more manageable individual feats:
Studied Faith [Theurgic]
Requirements: Ability to cast Divine spells whose save DC is not based on Intelligence. Ability to cast spells or manifest powers whose save DC is based on Intelligence.
Benefit: The save DCs of your Divine spells are now based on your Intelligence. If your bonus Divine spells per day and/or highest Divine spell level available were based on the same ability score as their DC, they may also be switched to Intelligence.
Normal: Your Divine spellcasting is not based on Intelligence.
Special: You may take this feat multiple times. Each time it is taken, you may switch another source of Divine spellcasting to use Intelligence.
Special: If you have the ability to manifest powers whose save DC is based on Intelligence, this feat counts as a [Psionic] feat.
Inspiring Conviction [Theurgic]
Requirements: Ability to cast Divine spells whose save DC is not based on Charisma. Ability to cast spells or manifest powers whose save DC is based on Charisma.
Benefit: The save DCs of your Divine spells are now based on your Charisma. If your bonus Divine spells per day and/or highest Divine spell level available were based on the same Ability score as their DC, they may also be switched to Charisma.
Normal: Your Divine spellcasting is not based on Charisma.
Special: You may take this feat multiple times. Each time it is taken, you may switch another source of Divine spellcasting to use Charisma.
Special: If you have the ability to manifest powers whose save DC is based on Intelligence, this feat counts as a [Psionic] feat.
Prayer Arcana [Theurgic]
Requirements: Ability to cast Arcane spells whose save DC is not based on Wisdom. Ability to cast Divine spells whose save DC is based on Wisdom.
Benefit: The save DCs of your Arcane spells are now based on your Wisdom. If your bonus Arcane spells per day and/or highest Arcane spell level available were based on the same Ability score as their DC, they may also be switched to Wisdom.
Normal: Your Arcane spellcasting is not based on Wisdom.
Special: You may take this feat multiple times. Each time it is taken, you may switch another source of Arcane spellcasting to use Wisdom.
Cerebral Faith [Theurgic] [Psionic]
Requirements: Ability to manifest powers whose save DC is not based on Wisdom. Ability to cast Divine spells whose DC is based on Wisdom.
Benefit: The save DCs of your Psionic powers are now based on your Wisdom. If your bonus Power Points per day and/or highest power level available were based on the same Ability score as their DC, they may also be switched to Wisdom.
Normal: Your Psionic manifesting is not based on Wisdom.
Special: You may take this feat multiple times. Each time it is taken, you may switch another source of Psionic manifesting to use Wisdom.
Metapresence [Theurgic] [Psionic]
Requirements: Ability to manifest powers whose save DC is not based on Charisma. Ability to cast spells whose DC is based on Charisma.
Benefit: The save DCs of your Psionic powers are now based on your Charisma. If your bonus Power Points per day and/or highest power level available were based on the same Ability score as their DC, they may also be switched to Charisma.
Normal: Your Psionic manifesting is not based on Charisma.
Special: You may take this feat multiple times. Each time it is taken, you may switch another source of Psionic manifesting to use Charisma.
Variant Rules: Some DMs may want to make these kinds of abilities costlier. If this is desired, adding pre-requisite feats to each of these feats may work well: Studied Faith: Skill Focus: Knowledge (Religion)
Inspiring Conviction: Persuasive
Prayer Arcana: Skill Focus: Concentration
Cerebral Faith: Psionic Affinity
Metapresence: Open Minded
Theurgic Specialization
Requirements: Use of two different key Ability Modifiers for spell DCs, bonus spells per day, and maximum spell castable (or analogues in psionics, invocations, soul melding, or similar systems). They may come from the same class or from two different classes. At least one of these key Ability Modifiers must be Intelligence, Wisdom, or Charisma.
Benefit: You may change one of the key Ability Modifiers to match the other. It cannot be changed to any Ability Modifier for which you do not have an existing dependence. Which Ability Modifier to switch and which to match must be chosen when this feat is taken and cannot be changed. The resulting key Ability Modifier must be Intelligence, Wisdom, or Charisma.
Normal: Different features require different Ability Modifiers.
Special: May be used when multiclassing to switch one class to match another, or may be used to allow classes that use different ability modifiers for bonus spells and DCs to use only one. If more than one class uses the same Ability Modifier, only one may be switched at a time. You can gain this feat multiple times. For each instance of this feat, you may switch one more key Ability Modifier.
If the Ability Modifier that is switched is for Manifesting, this counts as a [Psionic] feat. If the Ability Modifier switched is for Soul Melding, this counts as an [Incarnum] feat. So on and so forth, always based on the class that the key Ability Modifier for is being switched.
OK, so the idea is that a Wizard/Cleric can switch her Cleric casting to use Int instead of Wis, or a Incarnate could change the number of soulmelds he can use to be based on Wis instead of Con.
I'm not sure about the wording I've used, because it can affect different "systems" of "magic" - a Sorcerer/Psion could change his manifesting to use Charisma, for example. How does one refer to such things as a group?
There's also the issue of how most classes use a single ability modifier for DC, bonus slots, and maximum level allowed, but some use different abilities for different things. What I'm going for is that you should be able to change one of the ability dependencies of one of the classes that you have to match one of the other dependencies. I don't allow them to be changed to Strength, Dexterity, or Constitution, because I figure that would be too powerful because the physical scores tend to do more for non-spellcasting issues than the mental scores do, and a Wizard with everything in Constitution would be a bit ridiculous.
So, have I got the wording to say what I want it to say, and is it balanced? Should it have more of a pre-requisite? Should it be for multiclassing only? Is it too much for a feat/not worth a feat?
It's my first time actually posting any homebrew in public, so let me know how I did.
Broken up into more manageable individual feats:
Studied Faith [Theurgic]
Requirements: Ability to cast Divine spells whose save DC is not based on Intelligence. Ability to cast spells or manifest powers whose save DC is based on Intelligence.
Benefit: The save DCs of your Divine spells are now based on your Intelligence. If your bonus Divine spells per day and/or highest Divine spell level available were based on the same ability score as their DC, they may also be switched to Intelligence.
Normal: Your Divine spellcasting is not based on Intelligence.
Special: You may take this feat multiple times. Each time it is taken, you may switch another source of Divine spellcasting to use Intelligence.
Special: If you have the ability to manifest powers whose save DC is based on Intelligence, this feat counts as a [Psionic] feat.
Inspiring Conviction [Theurgic]
Requirements: Ability to cast Divine spells whose save DC is not based on Charisma. Ability to cast spells or manifest powers whose save DC is based on Charisma.
Benefit: The save DCs of your Divine spells are now based on your Charisma. If your bonus Divine spells per day and/or highest Divine spell level available were based on the same Ability score as their DC, they may also be switched to Charisma.
Normal: Your Divine spellcasting is not based on Charisma.
Special: You may take this feat multiple times. Each time it is taken, you may switch another source of Divine spellcasting to use Charisma.
Special: If you have the ability to manifest powers whose save DC is based on Intelligence, this feat counts as a [Psionic] feat.
Prayer Arcana [Theurgic]
Requirements: Ability to cast Arcane spells whose save DC is not based on Wisdom. Ability to cast Divine spells whose save DC is based on Wisdom.
Benefit: The save DCs of your Arcane spells are now based on your Wisdom. If your bonus Arcane spells per day and/or highest Arcane spell level available were based on the same Ability score as their DC, they may also be switched to Wisdom.
Normal: Your Arcane spellcasting is not based on Wisdom.
Special: You may take this feat multiple times. Each time it is taken, you may switch another source of Arcane spellcasting to use Wisdom.
Cerebral Faith [Theurgic] [Psionic]
Requirements: Ability to manifest powers whose save DC is not based on Wisdom. Ability to cast Divine spells whose DC is based on Wisdom.
Benefit: The save DCs of your Psionic powers are now based on your Wisdom. If your bonus Power Points per day and/or highest power level available were based on the same Ability score as their DC, they may also be switched to Wisdom.
Normal: Your Psionic manifesting is not based on Wisdom.
Special: You may take this feat multiple times. Each time it is taken, you may switch another source of Psionic manifesting to use Wisdom.
Metapresence [Theurgic] [Psionic]
Requirements: Ability to manifest powers whose save DC is not based on Charisma. Ability to cast spells whose DC is based on Charisma.
Benefit: The save DCs of your Psionic powers are now based on your Charisma. If your bonus Power Points per day and/or highest power level available were based on the same Ability score as their DC, they may also be switched to Charisma.
Normal: Your Psionic manifesting is not based on Charisma.
Special: You may take this feat multiple times. Each time it is taken, you may switch another source of Psionic manifesting to use Charisma.
Variant Rules: Some DMs may want to make these kinds of abilities costlier. If this is desired, adding pre-requisite feats to each of these feats may work well: Studied Faith: Skill Focus: Knowledge (Religion)
Inspiring Conviction: Persuasive
Prayer Arcana: Skill Focus: Concentration
Cerebral Faith: Psionic Affinity
Metapresence: Open Minded