Dragon Elite
2009-08-20, 12:07 PM
The Mad Wizard
"I make creatures, enhance them, and then send them to kill my enemies. What do I have for it? Enough gold for a dragon."
- Selinthe, Mad wizard
The Mad wizard
{table=head]Level | BAB | Fort | Ref | Will | Special
1st | +0 | +0 | +0 | +2 | Template 1
2nd | +1 | +1 | +1 | +2 | Shield
3rd | +1 | +1 | +1 | +3 | , Summon Monster I
4th | +2 | +1 | +1 | +4 | Enhancement
5th | +2 | +1 | +1 | +4 | Summon Monster II
6th | +3 | +2 | +2 | +5 | Summon Monster III
7th | +3 | +2 | +2 | +5 | Charm monster
8th | +4 | +2 | +2 | +6 | Haste, fly
9th | +4 | +3 | +3 | +6 | Stoneskin
10th | +5 | +3 | +3 | +7 | Permanancy
[/table]
Shield: A 2nd level Mad Wizard may cast shield 3/day on others only.
Summon Creature I: A 3rd level Mad Wizard may cast Summon Creature I 3/day
Enhancement: A 4th level Mad Wizard may add 4 to any other person's single ability 1/day
Summon Monster II: A 5th level Mad Wizard may cast Summon Monster II 4/day
Haste & fly:The mad wizard may cast haste and fly a total of 7/day
Stoneskin: The Mad Wizard can cast stoneskin 3/day
Permanancy: The mad wizard may make any of his casting permanent by paying 1000 XP. If the recipient dies, the Mad wizard loses another 1000 XP.
What do you think?
"I make creatures, enhance them, and then send them to kill my enemies. What do I have for it? Enough gold for a dragon."
- Selinthe, Mad wizard
The Mad wizard
{table=head]Level | BAB | Fort | Ref | Will | Special
1st | +0 | +0 | +0 | +2 | Template 1
2nd | +1 | +1 | +1 | +2 | Shield
3rd | +1 | +1 | +1 | +3 | , Summon Monster I
4th | +2 | +1 | +1 | +4 | Enhancement
5th | +2 | +1 | +1 | +4 | Summon Monster II
6th | +3 | +2 | +2 | +5 | Summon Monster III
7th | +3 | +2 | +2 | +5 | Charm monster
8th | +4 | +2 | +2 | +6 | Haste, fly
9th | +4 | +3 | +3 | +6 | Stoneskin
10th | +5 | +3 | +3 | +7 | Permanancy
[/table]
Shield: A 2nd level Mad Wizard may cast shield 3/day on others only.
Summon Creature I: A 3rd level Mad Wizard may cast Summon Creature I 3/day
Enhancement: A 4th level Mad Wizard may add 4 to any other person's single ability 1/day
Summon Monster II: A 5th level Mad Wizard may cast Summon Monster II 4/day
Haste & fly:The mad wizard may cast haste and fly a total of 7/day
Stoneskin: The Mad Wizard can cast stoneskin 3/day
Permanancy: The mad wizard may make any of his casting permanent by paying 1000 XP. If the recipient dies, the Mad wizard loses another 1000 XP.
What do you think?