Atelm
2009-08-29, 12:28 PM
My players may now go look at something else...
For an upcoming campaign I've come up the following two concepts for BBEG, both of which I'm going to use. However I'm absolutely hopeless when it comes to actually making something menacing mechanically speaking, and that is where I turn to the wonderful folks here in the playground.
Concept #1: The Crimson Witch (Drow, Female, Wizard Specialist X/Fatespinner 5/Red Wizard 10)
Where X is the amount of base class levels she'll have, Red Wizard has been refluffed to be a Drow organization instead of a Human one in my campaign world.
Now for the questions.
1) How many base class levels would she need to be a difficult boss challenge for 4 17-20th level character party? She is to be epic level, that much is certain to me.
2) Is the Fatespinner PrC worth it? Or could there be something else that would benefit her more in a direct confrontation with the PCs? I'm pretty much already set on the Red Wizard.
3) What would be the best wizard school to specialise in? And what schools to ban? I'm thinking enchantment would most fit her style as my image of her is that of a manipulative b@#%& who gets others to do her dirty work willingly or unwillingly. (Also, whenever she chooses to show herself she does so riding a dominated Thunderbird)
4) What items should she absolutely possess?
5) Feat selection?
6) How should her personal meatshield/bodyguard be built? Again my thought was on a Drow Thayan Knight, but I've no idea if that is worth anything or of a suitable base class. Basically a speedbump who protects her, whether she needs it or not is irrelevent.
Keeping in mind that she will have several lesser Red Wizards from which she gains the benefits of leading their circle.
Concept #2: The Evil Chancellor (Human, male, Aristocrat X/Spymaster 5/?)
Unlike #1 who is supposed to be the more prominent BBEG of the campaign and be the one who is fought at the end, this one is to be someone the PCs won't possibly even recognize as an enemy; a subversive force who slowly turns the PCs native kingdom against it's neighbouring monstrous humanoid tribes. He will have no spellcasting of his own.
1) Is aristocrat the best choice for a person specialised in manipulation without being a spellcaster? Are there any other PrCs that would benefit him apart from Spymaster? Keeping in mind that his ECL is supposed to be maybe around 15ish.
2) Skill & Feat selection? Hoping to maximise all social skills.
3) Possessions? (Despite not having spellcasting doesn't prevent him from being loaded with magic items)
Books available to me for both of these include (but are not limited to) all of the Completes, Unearthed Arcana, ToB, Spell Compedium and all Core books. The only sources I won't consider straight away are things found in Dragon/Dungeon magazines.
Thanks.
For an upcoming campaign I've come up the following two concepts for BBEG, both of which I'm going to use. However I'm absolutely hopeless when it comes to actually making something menacing mechanically speaking, and that is where I turn to the wonderful folks here in the playground.
Concept #1: The Crimson Witch (Drow, Female, Wizard Specialist X/Fatespinner 5/Red Wizard 10)
Where X is the amount of base class levels she'll have, Red Wizard has been refluffed to be a Drow organization instead of a Human one in my campaign world.
Now for the questions.
1) How many base class levels would she need to be a difficult boss challenge for 4 17-20th level character party? She is to be epic level, that much is certain to me.
2) Is the Fatespinner PrC worth it? Or could there be something else that would benefit her more in a direct confrontation with the PCs? I'm pretty much already set on the Red Wizard.
3) What would be the best wizard school to specialise in? And what schools to ban? I'm thinking enchantment would most fit her style as my image of her is that of a manipulative b@#%& who gets others to do her dirty work willingly or unwillingly. (Also, whenever she chooses to show herself she does so riding a dominated Thunderbird)
4) What items should she absolutely possess?
5) Feat selection?
6) How should her personal meatshield/bodyguard be built? Again my thought was on a Drow Thayan Knight, but I've no idea if that is worth anything or of a suitable base class. Basically a speedbump who protects her, whether she needs it or not is irrelevent.
Keeping in mind that she will have several lesser Red Wizards from which she gains the benefits of leading their circle.
Concept #2: The Evil Chancellor (Human, male, Aristocrat X/Spymaster 5/?)
Unlike #1 who is supposed to be the more prominent BBEG of the campaign and be the one who is fought at the end, this one is to be someone the PCs won't possibly even recognize as an enemy; a subversive force who slowly turns the PCs native kingdom against it's neighbouring monstrous humanoid tribes. He will have no spellcasting of his own.
1) Is aristocrat the best choice for a person specialised in manipulation without being a spellcaster? Are there any other PrCs that would benefit him apart from Spymaster? Keeping in mind that his ECL is supposed to be maybe around 15ish.
2) Skill & Feat selection? Hoping to maximise all social skills.
3) Possessions? (Despite not having spellcasting doesn't prevent him from being loaded with magic items)
Books available to me for both of these include (but are not limited to) all of the Completes, Unearthed Arcana, ToB, Spell Compedium and all Core books. The only sources I won't consider straight away are things found in Dragon/Dungeon magazines.
Thanks.