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Serenity
2009-09-22, 07:57 AM
For the past couple years, I've been working on-and-off on a world dominated by Psionics and the Tome of Battle classes, where arcane and divine magic, if it exists at all, is so rare as to be practically unheard of. Obviously, this will require a number of alterations to the basic rules; in particular, many magic items and constructs that I would like to use require certain arcane and divine spells to create. I would love some aid from the Playgrounders in altering these requirements to play off of Psionics.

In particular, I'd like a way for Psionic characters to create the various types of Golems, and the Airships and Lightning Rail from Eberron, but new crafting requirements for any magical items would be great.