ProjectSiolence
2009-10-04, 11:09 PM
Starting a new campaign soon, and was trying some kind of unarmed build but totally not sure how best to go about it, so here we go.
14 lvls allowed
Doppelganger Monk 4 / Warshaper 4 / Fighter 2 (only for feats)
Feats (+2 Flaws): Improved Unarmed Strike, Superior Unarmed Strike, Improved Natural Attack, Sacred Vow, Vow of Poverty, Improved Martial Arts
So now I'm a melee unarmed combatant who can stretch to attack adjacent squares, with warshaping enlarge the size of my natural attack (unarmed fist) that also counts as a magical weapon from Ki. Feats to bump it up more along with Vows because I want emphasis on him being solely relied on himself and nothing else. Coming up short on other feats and haven't figured out the number of them I'll start with (minimum I'm aware of are the ones i choose).
What stats take priority here? And any comments on how to improve this build is much appreciated.
14 lvls allowed
Doppelganger Monk 4 / Warshaper 4 / Fighter 2 (only for feats)
Feats (+2 Flaws): Improved Unarmed Strike, Superior Unarmed Strike, Improved Natural Attack, Sacred Vow, Vow of Poverty, Improved Martial Arts
So now I'm a melee unarmed combatant who can stretch to attack adjacent squares, with warshaping enlarge the size of my natural attack (unarmed fist) that also counts as a magical weapon from Ki. Feats to bump it up more along with Vows because I want emphasis on him being solely relied on himself and nothing else. Coming up short on other feats and haven't figured out the number of them I'll start with (minimum I'm aware of are the ones i choose).
What stats take priority here? And any comments on how to improve this build is much appreciated.