Delandel

2009-10-09, 07:47 PM

Any relatively cheap (1,000-6,000 range) items that can raise the undead wearer's resistance to being turned? I can't find any good ones.

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Delandel

2009-10-09, 07:47 PM

Any relatively cheap (1,000-6,000 range) items that can raise the undead wearer's resistance to being turned? I can't find any good ones.

Yzzyx

2009-10-09, 08:01 PM

Any relatively cheap (1,000-6,000 range) items that can raise the undead wearer's resistance to being turned? I can't find any good ones.

A Cloak of Turn Resistance coasts 11,000 and gives you +4 turn resistance. Nothing else comes to mind.

A Cloak of Turn Resistance coasts 11,000 and gives you +4 turn resistance. Nothing else comes to mind.

taltamir

2009-10-09, 09:53 PM

A Cloak of Turn Resistance coasts 11,000 and gives you +4 turn resistance. Nothing else comes to mind.

how much do you think a custom cloak that gives 1, 2 or 3 turn resistance should cost?

how much do you think a custom cloak that gives 1, 2 or 3 turn resistance should cost?

root9125

2009-10-09, 10:00 PM

If I were DMing for you... using the 11,000 for a +4 as a guide, I would call a +3 item ~7,000, a +2 item ~4,000, and a +1 item ~2,000.

Grumman

2009-10-10, 01:33 AM

Any relatively cheap (1,000-6,000 range) items that can raise the undead wearer's resistance to being turned? I can't find any good ones.

Here's a simple one: a Hat of Disguise. Who turns undead if they don't know they're facing the undead?

Here's a simple one: a Hat of Disguise. Who turns undead if they don't know they're facing the undead?

lord_khaine

2009-10-10, 03:37 AM

heh, brilliant suggestion, i have 1 thats allmost as good, make yourself some lesser undeads, to soak up the turning damage for you.

KillianHawkeye

2009-10-10, 04:02 AM

heh, brilliant suggestion, i have 1 thats allmost as good, make yourself some lesser undeads, to soak up the turning damage for you.

Oh, disposable minions, is there no problem you can't solve? :smallwink::smallbiggrin:

Oh, disposable minions, is there no problem you can't solve? :smallwink::smallbiggrin:

PinkysBrain

2009-10-10, 05:41 AM

Tower shield makes them immune if they give up their attacks.

Gelondil

2009-10-10, 06:25 AM

Tower shield makes them immune if they give up their attacks.

Ack! How did I not think of that?

In addition to the option listed earlier, I'd also add that a limited use item or use/day item built with DMG rules would be cheaper than 11000 as well.

Desecrate is a really good spell for this effect, and is only level 2!

So... you could get a +3 or +6 bonus for 6 hours a day for only 2650gp, if my math is right.

Ack! How did I not think of that?

In addition to the option listed earlier, I'd also add that a limited use item or use/day item built with DMG rules would be cheaper than 11000 as well.

Desecrate is a really good spell for this effect, and is only level 2!

So... you could get a +3 or +6 bonus for 6 hours a day for only 2650gp, if my math is right.

Yzzyx

2009-10-10, 10:29 AM

If I were DMing for you... using the 11,000 for a +4 as a guide, I would call a +3 item ~7,000, a +2 item ~4,000, and a +1 item ~2,000.

These sorts of things are entirely up to the DM (what isn't?), but generally these types of items have more quadratic price growth: a Cloak of Resistance +1 costs 1000, and a Cloak of Resistance +4 costs 16,000.

These sorts of things are entirely up to the DM (what isn't?), but generally these types of items have more quadratic price growth: a Cloak of Resistance +1 costs 1000, and a Cloak of Resistance +4 costs 16,000.

Rainbownaga

2009-10-10, 06:51 PM

Not exactly an item, but anyone who can rebuke can also bloster.

Optimystik

2009-10-10, 06:54 PM

Here's a simple one: a Hat of Disguise. Who turns undead if they don't know they're facing the undead?

I don't think that blocks your smell. :smalltongue:

I don't think that blocks your smell. :smalltongue:

Glimbur

2009-10-11, 01:37 PM

I don't think that blocks your smell. :smalltongue:

Prestidigitation to the rescue!

Prestidigitation to the rescue!

taltamir

2009-10-11, 02:31 PM

These sorts of things are entirely up to the DM (what isn't?), but generally these types of items have more quadratic price growth: a Cloak of Resistance +1 costs 1000, and a Cloak of Resistance +4 costs 16,000.

point... so C*X^2 = 11000

X = bonus

@ 4 it is 16C = 11000

C = 687.5

So the formula is:

687.5 * (Turn Resistance Bonus)^2 = Cost in GP

Prices:

+1: 687.5gp

+2: 2750gp

+3: 6187.5gp

+4: 11000gp

+5: 17187.5gp

+6: 24750gp

point... so C*X^2 = 11000

X = bonus

@ 4 it is 16C = 11000

C = 687.5

So the formula is:

687.5 * (Turn Resistance Bonus)^2 = Cost in GP

Prices:

+1: 687.5gp

+2: 2750gp

+3: 6187.5gp

+4: 11000gp

+5: 17187.5gp

+6: 24750gp

Keld Denar

2009-10-11, 03:31 PM

Ah Algebra, is there any problem you can't solve.

*Bah dum crash*

*Bah dum crash*

Avilan the Grey

2009-10-11, 03:42 PM

Ah Algebra, is there any problem you can't solve.

*Bah dum crash*

Did you fall face down into your drumset? :smallwink::smallbiggrin:

Anyway, there must be more creative solutions too. I have not played as a mage anything ever in D&D but I know many other RPGs have rules for how to research your own stuff (approx. cost, time and success rate). Besides, do a cloak really have to be a cloak? Can't it be a Wrist watch or cool sunglasses (D&D modern), or a silk shirt, or a hat?

*Bah dum crash*

Did you fall face down into your drumset? :smallwink::smallbiggrin:

Anyway, there must be more creative solutions too. I have not played as a mage anything ever in D&D but I know many other RPGs have rules for how to research your own stuff (approx. cost, time and success rate). Besides, do a cloak really have to be a cloak? Can't it be a Wrist watch or cool sunglasses (D&D modern), or a silk shirt, or a hat?

Foryn Gilnith

2009-10-11, 05:53 PM

Aren't there infinite functions where f(4)=11000?

While we're discussing D&D algebra, does anyone happen to have an equation for wealth by XP/level? I know there were some nice graphs and equations for that.

While we're discussing D&D algebra, does anyone happen to have an equation for wealth by XP/level? I know there were some nice graphs and equations for that.

taltamir

2009-10-11, 06:01 PM

Aren't there infinite functions where f(4)=11000?

While we're discussing D&D algebra, does anyone happen to have an equation for wealth by XP/level? I know there were some nice graphs and equations for that.

while there are infinite functions where f(4) = 11000

everything that gives a bonus in the DMG you can craft is C * (Bonus) ^ 2 = GP cost. Except for scrolls which are caster level x spell level x 25

In fact, they actually explicitly write the formula as base GP value x enhancement bonus^2 for a variety of items and enhancements.

While we're discussing D&D algebra, does anyone happen to have an equation for wealth by XP/level? I know there were some nice graphs and equations for that.

while there are infinite functions where f(4) = 11000

everything that gives a bonus in the DMG you can craft is C * (Bonus) ^ 2 = GP cost. Except for scrolls which are caster level x spell level x 25

In fact, they actually explicitly write the formula as base GP value x enhancement bonus^2 for a variety of items and enhancements.

Kylarra

2009-10-11, 06:02 PM

While we're discussing D&D algebra, does anyone happen to have an equation for wealth by XP/level? I know there were some nice graphs and equations for that.

WBL isn't OGL, so just peek into your handy DMG and reverse engineer a formula. :smallwink:

WBL isn't OGL, so just peek into your handy DMG and reverse engineer a formula. :smallwink:

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