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ArenaManager
2009-10-14, 02:54 PM
Arena Tournament, Round 74: Fyrin Mull vs. Dumb Fighter

Map:
http://img.photobucket.com/albums/v299/pawnoffate/ruins2.jpg


XP Award: 300 XP
GP Award: 300 GP

Fyrin Mull (http://www.myth-weavers.com/sheetview.php?sheetid=121670) - gigz
Dumb Fighter (http://www.myth-weavers.com/sheetview.php?sheetid=157110) - Lubirio

All Combatants, please roll initiative and declare final purchases, if any

gigz
2009-10-14, 03:21 PM
Good luck, no purchases, reserve reactionary, etc...


Initiative: [roll0]

Lubirio
2009-10-14, 04:17 PM
No purchases, [roll0]

Dumb fighter #1 - Round 1

I'm guessing I'm the blue one, since fyrin mull is the red one?

Anyway, I start in N25, manifest biofeedback ([roll1]), then open the door in N24, making a 5ft step to N24 following it.

Done, stats:
Dumb Fighter #1 (http://www.myth-weavers.com/sheetview.php?sheetid=157110)
Male TN Elan Psychic Warrior, Level 1, Init +2, HP 15/15, DR 2/-, Speed 30ft
AC 16, Touch 12, Flat-footed 14, Fort +1, Ref +2, Will +4, Base Attack Bonus 0, Power Points 5/6
Greatsword +3 (2d6+4, 19-20/x2)
Chain Shirt (+4 Armor, +2 Dex)
Abilities Str 16, Dex 14, Con 8, Int 8, Wis 18, Cha 4
Condition None
Senses Spot: +4 Listen: +4
Location N24
Power Points 5/6

gigz
2009-10-15, 08:01 PM
Fyrin, round 1



Starting in M2 with shield readied and spear in shield hand, Fyrin will open the door with a move action, take a 5 foot step to M3 then readies an action to cast a sudden empowered maximized Magic Missile if LoS is established.



Done. LoS?

Stats

HP 9, AC 17 (t12, ff15)
F+2/R+2/W+2
Spells remaining 5/4

Ganurath
2009-10-15, 11:50 PM
LoS is established with when Fyrin opens the door, thanks to both combatants being tall enough to see over the altar. Dumb Fighter is in N24, and Fyrin is in M2. Be kind and rewind, gigz.

gigz
2009-10-16, 12:31 AM
Ah, in that case Fyrin will unleash a Sudden Empowered and Maximized Magic Missile for [roll0] damage from where he stands in M2.

Sallera
2009-10-16, 01:10 AM
Erm, actually, due to the fact that a combatant's listed height is fairly irrelevant, the altar does block LoS. Both combatants are Medium, and thus LoS is determined as if each takes up the standard 5x5x5 cube. Precedent on this issue should be fairly easy to find from previous Bloody Altar rounds.

Unfortunately, I believe we'll now have to rewind to the beginning of the match.

Lubirio
2009-10-16, 07:05 AM
Allright then:

Dumb Fihgter #1 - Round 1 rewind!

Start in M25, open the door, 5ft step to N25, then manifest biofeedback, ([roll0]). :smallwink:

Done, stats:
Dumb Fighter #1 (http://www.myth-weavers.com/sheetview.php?sheetid=157110)
Male TN Elan Psychic Warrior, Level 1, Init +2, HP 15/15, DR 2/-, Speed 30ft
AC 16, Touch 12, Flat-footed 14, Fort +1, Ref +2, Will +4, Base Attack Bonus 0, Power Points 5/6
Greatsword +3 (2d6+4, 19-20/x2)
Chain Shirt (+4 Armor, +2 Dex)
Abilities Str 16, Dex 14, Con 8, Int 8, Wis 18, Cha 4
Condition None
Senses Spot: +4 Listen: +4
Location N25
Power Points 5/6
Active Powers Biofeedback Round 1/10

Tanaric
2009-10-16, 10:26 AM
Just chiming in on this. While humans might average 6 feet tall in D&D, and other "medium" races average even taller, they still take up a 5x5 cube. This means that you don't have to crouch to stay behind 5-ft tall cover, but also means you can't see over it, as was assumed here (quite logically, mind you, but logic never really applies in the arena).

For the purposes of LoS checks, a Neraph is as tall as a Kobold.

gigz
2009-10-16, 10:34 AM
Fyrin, round 1 redux



Starting in M2 with shield readied and spear in shield hand, Fyrin will open the door with a move action, take a 5 foot step to M3 then readies an action to cast a sudden empowered maximized Magic Missile if LoS is established.



Done. LoS?

Stats

HP 9, AC 17 (t12, ff15)
F+2/R+2/W+2
Spells remaining 5/4

Sallera
2009-10-16, 10:37 AM
Fyrin:No LoS.

Dumb:No LoS.

Lubirio
2009-10-16, 02:04 PM
Dumb Fighter #1 - Round 2

Double move to P15.

[roll0] (add a -5 penalty for full speed :smallredface:)
[roll1] (add a -5 penalty for full speed :smallredface:)
[roll2]
[roll3]

Done, stats:
Dumb Fighter #1 (http://www.myth-weavers.com/sheetview.php?sheetid=157110)
Male TN Elan Psychic Warrior, Level 1, Init +2, HP 15/15, DR 2/-, Speed 30ft
AC 16, Touch 12, Flat-footed 14, Fort +1, Ref +2, Will +4, Base Attack Bonus 0, Power Points 5/6
Greatsword +3 (2d6+4, 19-20/x2)
Chain Shirt (+4 Armor, +2 Dex)
Abilities Str 16, Dex 14, Con 8, Int 8, Wis 18, Cha 4
Condition None
Senses Spot: +4 Listen: +4
Location P15
Power Points 5/6
Active Powers Biofeedback Round 2/10

gigz
2009-10-16, 02:15 PM
Fyrin, Round 2

Fyrin, round 1



Move to P4 then ready an action to cast a sudden empowered maximized Magic Missile if LoS is established.



Done. LoS?

Stats

HP 9, AC 17 (t12, ff15)
F+2/R+2/W+2
Spells remaining 5/4

Sallera
2009-10-16, 02:29 PM
Refs:Listen for Fyrin: [roll0]

Fyrin:No LoS.

Dumb:No LoS.

Lubirio
2009-10-16, 03:33 PM
Dumb Fighter #1 - Round 3

Move 1 to S11, will revise if LoS gained somewhere in there. (very likely)

Waiting on LoS, not done.

Sallera
2009-10-16, 03:37 PM
LoS established as Dumb Fighter steps into Q15, triggering Fyrin Mull's readied action from P4.

gigz
2009-10-16, 05:13 PM
Fyrin's Magic Missile flies!

[roll0]

Lubirio
2009-10-16, 05:21 PM
Immediate action: negate 10 damage using 2PP, then move behind the wall out of LoS.
Finish movement in the planned S11, then ready an action to move of LoS is established.

Done, stats:
Dumb Fighter #1 (http://www.myth-weavers.com/sheetview.php?sheetid=157110)
Male TN Elan Psychic Warrior, Level 1, Init +2, HP 12/15, DR 2/-, Speed 30ft
AC 16, Touch 12, Flat-footed 14, Fort +1, Ref +2, Will +4, Base Attack Bonus 0, Power Points 2/6
Greatsword +3 (2d6+4, 19-20/x2)
Chain Shirt (+4 Armor, +2 Dex)
Abilities Str 16, Dex 14, Con 8, Int 8, Wis 18, Cha 4
Condition None
Senses Spot: +4 Listen: +4
Location S11
Power Points 3/6
Active Powers Biofeedback Round 3/10

Sallera
2009-10-16, 05:24 PM
Damage negation is 4/pp, yes? That should only negate 8.

Lubirio
2009-10-16, 05:26 PM
isn't it 5/pp? and if it's 4 I use 3 power points to negate 12...

gigz
2009-10-16, 05:35 PM
Quick question, wouldn't 2 magic missiles be considered multiple sources? Meaning you could only spend the action to reduce one?

Lubirio
2009-10-16, 05:40 PM
Now that you mention it, it would be 2 sources, so My DR works on both separately, and it doesn't matter if it's from different sources for resilience, it just says:
When an elan takes damage, she can spend power points to reduce its severity. So I 'd only spend 2 points, reducing damage taken to a mere 3 damage (15 - 8(PP) - 4(DR) = 3). :smallbiggrin:

gigz
2009-10-16, 05:50 PM
Except it takes a swift action to reduce, meaning you could only reduce one unless you gave up another action to do it.

From the SRD

"Resilience (Su): When an elan takes damage, she can spend power points to reduce its severity. As an immediate action, she can reduce the damage she is about to take by 2 hit points for every 1 power point she spends."

Sallera
2009-10-16, 05:52 PM
Your DR doesn't work at all on a magic missile. And it does actually matter, since it takes an immediate action to negate the damage, so you can't do it twice. Unless another High Ref says otherwise, I believe Fyrin's right, and you can only affect 1 of them.

Lubirio
2009-10-16, 06:17 PM
Is it then split up evenly or randomly?

(if evenly 7 and 8, I'll spend 2 PP to reduce the 8 to 0, and take 7 damage)
(if randomly, please find out a way to figure it out)

Sallera
2009-10-16, 06:18 PM
It would be split evenly. Right, Warmage...

gigz
2009-10-16, 06:22 PM
Not quite evenly, actually. The +3 from my Warmage Edge only applies to one bolt. So one bolt would be 6 damage and one would be 9.

Lubirio
2009-10-16, 06:37 PM
so I spend 2 PP to reduce the 9 to 1 and take the full of 6, but why wouldn't DR apply?

Sallera
2009-10-16, 06:42 PM
DR doesn't apply to spell damage, except in a few specific cases.

Lubirio
2009-10-16, 06:44 PM
(Gigz, you can take your turn now...)

Why not though, that practically means DR 2/- is 2/magic, no?

Sallera
2009-10-16, 06:45 PM
No; DR2/magic is bypassed by an enchanted weapon, whereas DR2/- isn't.

Lubirio
2009-10-16, 06:53 PM
Right, so to recap:
At the end of my round 3 turn, I've taken 7 damage, used 2 PP to negate the other 8 damage, and we have no LoS, your turn gigz.

gigz
2009-10-16, 09:47 PM
Fyrin Mull, Round 2


Fyrin will 5ft step to Q5, then ready an action to fire off another magic missile if LoS is established.


Done. LoS?

Stats:

HP 9, AC 17 (t12, ff15)
F+2/R+2/W+2
Spells remaining 5/4 3

Sallera
2009-10-16, 09:48 PM
Fyrin:No LoS.

Dumb:No LoS.

Lubirio
2009-10-17, 03:25 AM
Refs:
Do the trees give cover/concealment at all?

Sallera
2009-10-17, 03:26 AM
Dumb:As it says on the map itself, the trees grant concealment if you have climbed one. They would grant cover the same way as any other obstacle.

Lubirio
2009-10-17, 03:29 AM
Refs:
In that case:

Dumb Fighter #1 - Round 4

I come around the wall on the west side and end movement in Q6

LoS please?

Sallera
2009-10-17, 01:10 PM
Dumb:You can't end movement on the tree.

Lubirio
2009-10-17, 04:04 PM
Refs:
Right :smallredface:, I will then move to one square south of it, I believe that's Q7.

Sallera
2009-10-17, 05:20 PM
Refs:Listen for Fyrin: [roll0]

Dumb:No LoS.

Fyrin:You hear movement to the south.

Lubirio
2009-10-17, 05:46 PM
I'll now finish my turn:

Dumb Fighter #1 - Round 4 part 2!

I ready an action:
I will attack adding psionic weapon if:
LoS is established and Fyrin Mull is within 5ft of Dumb Fighter #1
Fyrin Mull comes within 5ft of Dumb Fighter #1 while moving, or ends his action within 5ft of him.
Fyrin Mull comes within 5ft of Dumb Fighter #1 for any reason whatsoever and at any time in his turn
And I will move if:
LoS is established and Fyrin Mull is not within 5ft of Dumb Fighter #1
Dumb Fighter #1 pinpoints Fyrin Mull for any other reason besides LoS

That is if it's possible to ready 2 different actiona under different conditions, if it isn't, I'll just ready an action to move with all the conditions I mentioned above. :smallwink:

Done, stats:
Dumb Fighter #1 (http://www.myth-weavers.com/sheetview.php?sheetid=157110)
Male TN Elan Psychic Warrior, Level 1, Init +2, HP 8/15, DR 2/-, Speed 30ft
AC 16, Touch 12, Flat-footed 14, Fort +1, Ref +2, Will +4, Base Attack Bonus 0, Power Points 2/6
Greatsword +3 (2d6+4, 19-20/x2)
Chain Shirt (+4 Armor, +2 Dex)
Abilities Str 16, Dex 14, Con 8, Int 8, Wis 18, Cha 4
Condition Holding a Readied Action
Senses Spot: +4 Listen: +4
Location Q6
Power Points 3/6
Active Powers Biofeedback Round 4/10

Sallera
2009-10-17, 05:53 PM
Fyrin:Same as above.

Dumb:Not possible to ready two different actions, so that'll be treated as just the readied action to move.

gigz
2009-10-17, 07:53 PM
Fyrin, round 3

Fyrin moves to T5 and readies an action to blast his opponent with a Magic Missile if LoS is established.


Done. LoS?

Stats:

HP 9, AC 17 (t12, ff15)
F+2/R+2/W+2
Spells remaining 5/4 3

Sallera
2009-10-17, 07:57 PM
LoS is established as Fyrin moves to R5. Dumb is in Q7, and his readied action triggers.

Lubirio
2009-10-18, 06:26 AM
Readied action: move to U10.

Dumb Fighter #1 - Round 5 (you round counting is off I think)

I used a move action already, so I ready an action:
Move if:
Fyrin Mull moves out of LoS.
Fyrin Mull start casting a spell.
Fyrin Mull comes within 10ft of Dumb Fighter #1.

Done stats:
Dumb Fighter #1 (http://www.myth-weavers.com/sheetview.php?sheetid=157110)
Male TN Elan Psychic Warrior, Level 1, Init +2, HP 8/15, DR 2/-, Speed 30ft
AC 16, Touch 12, Flat-footed 14, Fort +1, Ref +2, Will +4, Base Attack Bonus 0, Power Points 2/6
Greatsword +3 (2d6+4, 19-20/x2)
Chain Shirt (+4 Armor, +2 Dex)
Abilities Str 16, Dex 14, Con 8, Int 8, Wis 18, Cha 4
Condition Holding a Readied Action
Senses Spot: +4 Listen: +4
Location U10
Power Points 3/6
Active Powers Biofeedback Round 5/10

gigz
2009-10-18, 10:00 AM
Hold on, Fyrin gets to finish his turn then. He only used a move, so he'll fire off a Magic Missile at Dumb.

Missile 1:[roll0]
Missile 2:[roll1]

Lubirio
2009-10-18, 10:13 AM
Sorry, you said "Done" so I assumed you were done with your turn, my bad...
I don't have X-ray vision to 'accidentally' see the spoilers you know. :smallwink:

I will use an Immediate Action to negate 7 of the damage from the first magic missile, using 2 PP, then take my turn, which involves rolling, so I'll post it instead of editing it in.

Lubirio
2009-10-18, 10:23 AM
Dumb Fighter #1 - Round 5 for real this time...

Since you didn't trigger my readied action, I can make a full-round action:
Charge!!! (expending psionic focus to activate psionic weapon, adding 2d6 damage to the attack)
[roll0]
[roll1]+[roll2]
in case of crit:
[roll3]
[roll4]
If psionic weapon damage is also multiplied on a critical, add [roll5] damage as well.

Done stats:
Dumb Fighter #1 (http://www.myth-weavers.com/sheetview.php?sheetid=157110)
Male TN Elan Psychic Warrior, Level 1, Init +2, HP 4/15, DR 2/-, Speed 30ft
AC 16, Touch 12, Flat-footed 14, Fort +1, Ref +2, Will +4, Base Attack Bonus 0, Power Points 1/6
Greatsword +3 (2d6+4, 19-20/x2)
Chain Shirt (+4 Armor, +2 Dex)
Abilities Str 16, Dex 14, Con 8, Int 8, Wis 18, Cha 4
Condition None
Senses Spot: +4 Listen: +4
Location U10
Power Points 1/6
Active Powers Biofeedback Round 6/10
Psionic Focus No

I'm screwed. :smalleek:

Lubirio
2009-10-18, 10:42 AM
No wait, you did trigger my readied action, allowing me only a standard action, thus not charging, scrap that whole part, sorry. :smallredface:

Dumb Fighter #1 - Round 5 part 2: after the readied action

I will move up to Fyrin Mull, wherever you end your movement, I will move right next to you, if you tell me where you end movement, I'll figure out where I move...

Done, stats
Dumb Fighter #1 (http://www.myth-weavers.com/sheetview.php?sheetid=157110)
Male TN Elan Psychic Warrior, Level 1, Init +2, HP 4/15, DR 2/-, Speed 30ft
AC 16, Touch 12, Flat-footed 14, Fort +1, Ref +2, Will +4, Base Attack Bonus 0, Power Points 1/6
Greatsword +3 (2d6+4, 19-20/x2)
Chain Shirt (+4 Armor, +2 Dex)
Abilities Str 16, Dex 14, Con 8, Int 8, Wis 18, Cha 4
Condition None
Senses Spot: +4 Listen: +4
Location U10
Power Points 1/6
Active Powers Biofeedback Round 6/10
Psionic Focus Yes

gigz
2009-10-18, 11:59 AM
Fyrin moved to T5.

Sallera
2009-10-18, 12:23 PM
Your readied action was an action from your previous turn, it doesn't affect your Round 5, so the charge would be what happened.

Lubirio
2009-10-18, 01:17 PM
Alright, then I'm gone to bye-bye land (soonish...), and I would've ended up in T6, your go gigz. :smalleek:

gigz
2009-10-18, 04:31 PM
Fyrin, round ...


Fyrin will 5 foot step to T4 and let fly another volley of magic missiles.

Missile 1:[roll0]
Missile 2:[roll1]

Done.

Stats:

HP 9, AC 17 (t12, ff15)
F+2/R+2/W+2
Spells remaining 5/4 3 2 1

Lubirio
2009-10-18, 04:58 PM
If i would've just rolled something good on the charge...

Dumb Fighter #1 - Round 6

I spend an immediate action to reduce the damage taken by 4, expending my last PP, then fall soundlessly on the floor, too near dead to function.

Done, no stats, just dying. :smallbiggrin:

gigz
2009-10-19, 12:56 PM
Phew, close one there. Had you hit with that charge, I'd have been a goner. :D

02youeng
2009-10-19, 01:24 PM
High Ref 02youeng

By virtue of firing Magic Missiles at the darkness [and occasionally his opponent]...

Fyrin is the winner, and collects the loot and XP


I look forward to the level 2 rematch, Fyrin, hehe.