Sinfire Titan
2009-10-15, 06:04 PM
As I'm going the full meldshaper route with this fix, I've kinda come across a snag...
I have no idea what soulmelds to give this class. I want to make new ones, but I can't come up with any names or ideas for some of them. My goal is 7 soulmelds for each chakra slot; 4 that all Monks can use, and then 3 that are restricted access. I've been sifting through the PrCs and ACFs, but haven't found much that I want to use.
The idea is that there are three styles of Monk, each with their own meldshaping abilities (all three share a universal meld list, but get access to special soulmelds based on style). I know that from a flavor standpoint it doesn't make much sense to have them be a meldshaper class, seeing as Dispel Magic effectively makes them useless for a few rounds, but its the way I want to roll with this.
Style 1 is a Tank.
Style 2 is a "Blaster".
Style 3 is traditional.
Here's a breakdown of what I've got:
Crown 4 total
The Crystal Helm. Restricted
A named Soulmeld, but with no effect so far (probably going to use a class feature for this one). Universal
A Soulmeld that grants a +2 Armor bonus to AC, +2/essentia. Every time you get hit, essentia gets removed from the soulmeld until you're at the base value. May want to tweak this one. Universal
A Soulmeld that grants Deflect Arrows, and can be improved with Essentia. Because the original ability sucks. Restricted
Feet 3 total
The Impulse Boots Universal
A soulmeld that grants the Monk's speed bonus. Chakra binds will grant alternate movement forms and Dimension Step. Universal
A Soulmeld that restricts enemy movement to help the Monk be a tank replacement. Restricted
Hands 4 total
A soulmeld that grants Energy damage on unarmed strikes (1dX, haven't decided yet) 1/round. Universal
A soulmeld that grants Stunning Fist/Decisive Strike. Restricted
A Soulmeld that grants Flurry of Blows. Restricted
A soulmeld that grants a ranged version of Flurry of Blows, but can't attack the same target twice in one round. Restricted
Arms 3 total
Nothing except for the last three in the Hands section.
Brow 2 total
A named soulmeld with no effects so far. Not sure here. Universal
A soulmeld that grants Darkvision. Chakra Binds will grant Ghost Step abilities ala Ninja, but not as sucky. Restricted
Shoulders 2 total
A named soulmeld with no effects so far. Again, don't know. Universal
A Soulmeld that acts like Lightning Mace. Not sure if I want this to stay or to be a different effect. Restricted
Throat 2 total
A Soulmeld that adds elemental damage to attacks.Universal
The Apparition Ribbon. Restricted
Waist 2 total
The soulmeld that grants Darkvision from above.
The Soulmeld that grants the speed bonus from above.
Heart 5 total
A soulmeld that grants Tumble and Hide bonuses. Universal
The Spellward Shirt. Universal
A Soulmeld that acts like a fusion of Wholeness of Body, the Apparition Ribbon's Throat Bind, and the Vitality Belt. Universal
The soulmeld that restricts enemy movement from above.
A Smite-esque soulmeld. Restricted
Soul 5 total
The Soulmeld that grants the Armor bonus to AC from above.
A named soulmeld with no abilities so far. Universal
The Wholeness of Body soulmeld from above.
The Fellmist Robe. Restricted
A Soulmeld that lets you reroll damage on one attack every 10 rounds. Essentia reduces the wait time. Restricted
Any ideas?
I have no idea what soulmelds to give this class. I want to make new ones, but I can't come up with any names or ideas for some of them. My goal is 7 soulmelds for each chakra slot; 4 that all Monks can use, and then 3 that are restricted access. I've been sifting through the PrCs and ACFs, but haven't found much that I want to use.
The idea is that there are three styles of Monk, each with their own meldshaping abilities (all three share a universal meld list, but get access to special soulmelds based on style). I know that from a flavor standpoint it doesn't make much sense to have them be a meldshaper class, seeing as Dispel Magic effectively makes them useless for a few rounds, but its the way I want to roll with this.
Style 1 is a Tank.
Style 2 is a "Blaster".
Style 3 is traditional.
Here's a breakdown of what I've got:
Crown 4 total
The Crystal Helm. Restricted
A named Soulmeld, but with no effect so far (probably going to use a class feature for this one). Universal
A Soulmeld that grants a +2 Armor bonus to AC, +2/essentia. Every time you get hit, essentia gets removed from the soulmeld until you're at the base value. May want to tweak this one. Universal
A Soulmeld that grants Deflect Arrows, and can be improved with Essentia. Because the original ability sucks. Restricted
Feet 3 total
The Impulse Boots Universal
A soulmeld that grants the Monk's speed bonus. Chakra binds will grant alternate movement forms and Dimension Step. Universal
A Soulmeld that restricts enemy movement to help the Monk be a tank replacement. Restricted
Hands 4 total
A soulmeld that grants Energy damage on unarmed strikes (1dX, haven't decided yet) 1/round. Universal
A soulmeld that grants Stunning Fist/Decisive Strike. Restricted
A Soulmeld that grants Flurry of Blows. Restricted
A soulmeld that grants a ranged version of Flurry of Blows, but can't attack the same target twice in one round. Restricted
Arms 3 total
Nothing except for the last three in the Hands section.
Brow 2 total
A named soulmeld with no effects so far. Not sure here. Universal
A soulmeld that grants Darkvision. Chakra Binds will grant Ghost Step abilities ala Ninja, but not as sucky. Restricted
Shoulders 2 total
A named soulmeld with no effects so far. Again, don't know. Universal
A Soulmeld that acts like Lightning Mace. Not sure if I want this to stay or to be a different effect. Restricted
Throat 2 total
A Soulmeld that adds elemental damage to attacks.Universal
The Apparition Ribbon. Restricted
Waist 2 total
The soulmeld that grants Darkvision from above.
The Soulmeld that grants the speed bonus from above.
Heart 5 total
A soulmeld that grants Tumble and Hide bonuses. Universal
The Spellward Shirt. Universal
A Soulmeld that acts like a fusion of Wholeness of Body, the Apparition Ribbon's Throat Bind, and the Vitality Belt. Universal
The soulmeld that restricts enemy movement from above.
A Smite-esque soulmeld. Restricted
Soul 5 total
The Soulmeld that grants the Armor bonus to AC from above.
A named soulmeld with no abilities so far. Universal
The Wholeness of Body soulmeld from above.
The Fellmist Robe. Restricted
A Soulmeld that lets you reroll damage on one attack every 10 rounds. Essentia reduces the wait time. Restricted
Any ideas?