Tavar
2009-12-18, 12:56 AM
Total Perspective Vortex
Divination, Enchantment
Level: Wizard/Sorcerer 9, Cleric 9,
Components: V, S, F
Casting Time: Standard Action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One Living Creature with Int 3 or greater
Duration: Instantaneous
Saving Throw: See text
Spell Resistance:No
The targeted creature is shown, in excruciating detail, their exact position and significance in the universe. This reduces all but the strongest to gibbering wrecks, recognizing their own powerlessness.
The targeted creature makes a makes a Charisma Check vs dc 23, with a bonus on the check equal to their Wisdom Penalty, or a Penalty on the check equal to their Wisdom Bonus.
If successful, the target is stunned for one round, though a fort save negates this effect.
If the target fails, it takes sufficient Wisdom and Charisma burn to set those stat's to 0.
Focus: A detailed map.
I saw the idea in an old thread, and decided to make it. Really not sure on the balance.
Divination, Enchantment
Level: Wizard/Sorcerer 9, Cleric 9,
Components: V, S, F
Casting Time: Standard Action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One Living Creature with Int 3 or greater
Duration: Instantaneous
Saving Throw: See text
Spell Resistance:No
The targeted creature is shown, in excruciating detail, their exact position and significance in the universe. This reduces all but the strongest to gibbering wrecks, recognizing their own powerlessness.
The targeted creature makes a makes a Charisma Check vs dc 23, with a bonus on the check equal to their Wisdom Penalty, or a Penalty on the check equal to their Wisdom Bonus.
If successful, the target is stunned for one round, though a fort save negates this effect.
If the target fails, it takes sufficient Wisdom and Charisma burn to set those stat's to 0.
Focus: A detailed map.
I saw the idea in an old thread, and decided to make it. Really not sure on the balance.