Thrantar
2010-01-24, 08:51 PM
We all know that the metamind, as printed, just doesn't work. You lose far more than you gain, unless you combine the capstone with temporal reiteration. And even that isn't the greatest. Also, it requires you to gain a psicrystal, which, while not intrinsically bad, doesn't fit all concepts.
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METAMIND
Hit Die: d4.
Requirements
To qualify to become a metamind, a character must fulfill all the following criteria.
Skills: Knowledge (psionics) 8 ranks, Psicraft 8 ranks.
Psionics: Manifester level 5th.
Class Skills
The metamind’s class skills are Autohypnosis (Wis), Concentration (Con), Craft (any) (Int), Knowledge (psionics), and Psicraft (Int).
Skill Points at Each Level: 2 + Int modifier.
Metamind
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|Powers
1st|
+0|
+0|
+0|
+2|Enhanced Capacity|+1 manifester level
2nd|
+1|
+0|
+0|
+3|Adroit Conservation 1|+1 level of existing manifesting class
3rd|
+1|
+1|
+1|
+3||+1 manifester level
4th|
+2|
+1|
+1|
+4||+1 level of existing manifesting class
5th|
+2|
+1|
+1|
+4|Gestalt Capacity|+1 manifester level
6th|
+3|
+2|
+2|
+5||+1 level of existing manifesting class
7th|
+3|
+2|
+2|
+5||+1 manifester level
8th|
+4|
+2|
+2|
+6|Adroit Conservation 2|+1 level of existing manifesting class
9th|
+4|
+3|
+3|
+6||+1 manifester level
10th|
+5|
+3|
+3|
+7|Font of Power|+1 level of existing manifesting class [/table]
Class Features
All the following are class features of the metamind prestige class.
Weapon and Armor Proficiency: Metaminds gain no proficiency with any weapon or armor.
Powers Known: At every even-numbered level, a metamind gains additional power points per day and access to new powers as if he had also gained a level in whatever manifesting class he belonged to before he added the prestige class. He does not, however, gain any other benefit a character of that class would have gained (bonus feats, metapsionic or item creation feats, and so on). This essentially means that he adds the level of metamind to the level of whatever manifesting class the character has, then determines power points per day, powers known, and manifester level accordingly.
At every odd-numbered level, a metamind gains additional power points per day and an increased manifester level as if he had also gained a level in whatever manifesting class he belonged to before he added the prestige class. He does not, however, gain any other benefit a character of that class would have gained (bonus feats, metapsionic or item creation feats, powers known, maximum power level knnown, and so on). This essentially means that he adds the level of metamind to the level of whatever manifesting class the character has, then determines power points per day, and manifester level accordingly.
If a character had more than one manifesting class before he became a metamind, he must decide to which class he adds the new level of metamind.
Enhanced Capacity (Ex): A metamind adds his class level to his manifester level for the purpose of determining power points per day.
Cognizance Psicrystal (Ex): At 2nd level, a metamind masters the trick of manifesting powers with less effort than usual. He deducts 1 from the power point cost of any power he manifest, to a minimum of 1. This does not allow the metamind to augment a power past its normal limit. That is, the cost of the power is checked against his manifester level before the reduction in cost. At eighth level, the reduction improves to 2.
Gestalt Capacity (Ex): By 5th level, a metamind has mastered the trick of drawing upon an alternative source of mental energy within himself. He chooses a mental stat (Int, Wis, or Cha) that is not the primary manifesting stat for the class he is advancing with metamind. He gains bonus PP/day for that stat in addition to his primary manifesting stat.
Font of Power (Ps): A 10th-level metamind can act as a living cognizance crystal, producing seemingly endless power points once per day, for up to 3 + Con mod rounds. His eyes shine like tiny stars, and faint illumination seems to beam out of his mouth and the end of each of his fingers. While so empowered, he can manifest any of his powers without drawing from his power point reserve. He finds the power points he needs welling up within his own body.
If a metamind using this ability enters a metaconcert, his power point reserve is accessed normally for the purpose of his contributing to the pool.
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If posting this is in contravention of board policy, despite the original metamind's existence in the SRD, please delete.
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METAMIND
Hit Die: d4.
Requirements
To qualify to become a metamind, a character must fulfill all the following criteria.
Skills: Knowledge (psionics) 8 ranks, Psicraft 8 ranks.
Psionics: Manifester level 5th.
Class Skills
The metamind’s class skills are Autohypnosis (Wis), Concentration (Con), Craft (any) (Int), Knowledge (psionics), and Psicraft (Int).
Skill Points at Each Level: 2 + Int modifier.
Metamind
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|Powers
1st|
+0|
+0|
+0|
+2|Enhanced Capacity|+1 manifester level
2nd|
+1|
+0|
+0|
+3|Adroit Conservation 1|+1 level of existing manifesting class
3rd|
+1|
+1|
+1|
+3||+1 manifester level
4th|
+2|
+1|
+1|
+4||+1 level of existing manifesting class
5th|
+2|
+1|
+1|
+4|Gestalt Capacity|+1 manifester level
6th|
+3|
+2|
+2|
+5||+1 level of existing manifesting class
7th|
+3|
+2|
+2|
+5||+1 manifester level
8th|
+4|
+2|
+2|
+6|Adroit Conservation 2|+1 level of existing manifesting class
9th|
+4|
+3|
+3|
+6||+1 manifester level
10th|
+5|
+3|
+3|
+7|Font of Power|+1 level of existing manifesting class [/table]
Class Features
All the following are class features of the metamind prestige class.
Weapon and Armor Proficiency: Metaminds gain no proficiency with any weapon or armor.
Powers Known: At every even-numbered level, a metamind gains additional power points per day and access to new powers as if he had also gained a level in whatever manifesting class he belonged to before he added the prestige class. He does not, however, gain any other benefit a character of that class would have gained (bonus feats, metapsionic or item creation feats, and so on). This essentially means that he adds the level of metamind to the level of whatever manifesting class the character has, then determines power points per day, powers known, and manifester level accordingly.
At every odd-numbered level, a metamind gains additional power points per day and an increased manifester level as if he had also gained a level in whatever manifesting class he belonged to before he added the prestige class. He does not, however, gain any other benefit a character of that class would have gained (bonus feats, metapsionic or item creation feats, powers known, maximum power level knnown, and so on). This essentially means that he adds the level of metamind to the level of whatever manifesting class the character has, then determines power points per day, and manifester level accordingly.
If a character had more than one manifesting class before he became a metamind, he must decide to which class he adds the new level of metamind.
Enhanced Capacity (Ex): A metamind adds his class level to his manifester level for the purpose of determining power points per day.
Cognizance Psicrystal (Ex): At 2nd level, a metamind masters the trick of manifesting powers with less effort than usual. He deducts 1 from the power point cost of any power he manifest, to a minimum of 1. This does not allow the metamind to augment a power past its normal limit. That is, the cost of the power is checked against his manifester level before the reduction in cost. At eighth level, the reduction improves to 2.
Gestalt Capacity (Ex): By 5th level, a metamind has mastered the trick of drawing upon an alternative source of mental energy within himself. He chooses a mental stat (Int, Wis, or Cha) that is not the primary manifesting stat for the class he is advancing with metamind. He gains bonus PP/day for that stat in addition to his primary manifesting stat.
Font of Power (Ps): A 10th-level metamind can act as a living cognizance crystal, producing seemingly endless power points once per day, for up to 3 + Con mod rounds. His eyes shine like tiny stars, and faint illumination seems to beam out of his mouth and the end of each of his fingers. While so empowered, he can manifest any of his powers without drawing from his power point reserve. He finds the power points he needs welling up within his own body.
If a metamind using this ability enters a metaconcert, his power point reserve is accessed normally for the purpose of his contributing to the pool.
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If posting this is in contravention of board policy, despite the original metamind's existence in the SRD, please delete.