Vericrat
2010-02-06, 03:14 PM
Sometimes a character finds a magic item that has an opposed alignment but otherwise would fill a need they have (an evil character with a holy weapon for an evil enemy of his) or is simply powerful but intelligent and evil.
In any case, if a PC (or NPC) would like to use a magic item he or she has found, but doing so would penalize them, then this feat can help.
Tame Item [General]
Prerequisites: Charisma 15 (see description), Base Will +3
Benefit: When taking this feat, select a magical item that has an alignment differing from your own. You may use this item without gaining a negative level, nor does the mere use of this item constitute a breach of your alignment (although certain uses may still breach an alignment; if the item has an ability to cast an evil spell, for instance, using that ability is still an evil act). You gain a +5 on will saves to avoid having an intelligent item act against your wishes or claim control over your actions. Using this feat requires a certain force of personality, and in the case of an intelligent item, the character must have a higher charisma score than the item.
Special: This feat can be taken multiple times. Its effects do not stack. Instead, it applies to a new item each time it is selected.
In any case, if a PC (or NPC) would like to use a magic item he or she has found, but doing so would penalize them, then this feat can help.
Tame Item [General]
Prerequisites: Charisma 15 (see description), Base Will +3
Benefit: When taking this feat, select a magical item that has an alignment differing from your own. You may use this item without gaining a negative level, nor does the mere use of this item constitute a breach of your alignment (although certain uses may still breach an alignment; if the item has an ability to cast an evil spell, for instance, using that ability is still an evil act). You gain a +5 on will saves to avoid having an intelligent item act against your wishes or claim control over your actions. Using this feat requires a certain force of personality, and in the case of an intelligent item, the character must have a higher charisma score than the item.
Special: This feat can be taken multiple times. Its effects do not stack. Instead, it applies to a new item each time it is selected.