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Vericrat
2010-02-06, 03:14 PM
Sometimes a character finds a magic item that has an opposed alignment but otherwise would fill a need they have (an evil character with a holy weapon for an evil enemy of his) or is simply powerful but intelligent and evil.

In any case, if a PC (or NPC) would like to use a magic item he or she has found, but doing so would penalize them, then this feat can help.

Tame Item [General]
Prerequisites: Charisma 15 (see description), Base Will +3
Benefit: When taking this feat, select a magical item that has an alignment differing from your own. You may use this item without gaining a negative level, nor does the mere use of this item constitute a breach of your alignment (although certain uses may still breach an alignment; if the item has an ability to cast an evil spell, for instance, using that ability is still an evil act). You gain a +5 on will saves to avoid having an intelligent item act against your wishes or claim control over your actions. Using this feat requires a certain force of personality, and in the case of an intelligent item, the character must have a higher charisma score than the item.
Special: This feat can be taken multiple times. Its effects do not stack. Instead, it applies to a new item each time it is selected.

Temotei
2010-02-06, 03:19 PM
This is useless as a feat. I can't think of anybody that would want this, using up one of their precious feat slots.

Especially since it only applies to one item. Make it apply to all items, and allow all descriptors opposed to your alignment change to match your alignment.

Lower the prerequisites as well.

CTLC
2010-02-06, 03:27 PM
ye, i have to agree, this is not even remotely worth it. maybe a spell to reverse the alignment of an item. that you can pay someone to cast.