PDA

View Full Version : Feats for the multiclass rogue [3.5] New to homebrewing, please PEACH!



Lord of Syntax
2010-02-26, 08:40 PM
Stalking Outlaw
You combine the ninja's art of ki with the rogue's amazing trickery, becoming a incredible master of stealth.
Prerequisites: +2d6 Sudden Strike, +2d6 Sneak Attack (Sudden strike does not count as Sneak Attack for the purposes of this feat)
Benefits: Your ninja and rogue levels stack for how many bonus dice of Sneak Attack and Sudden Strike you can add to your attacks to a maximum of your normal amount if you only had levels in that class.
Normal: Your ninja and rogue levels do not stack.
For example a Ninja 3/Rogue 3 would have Sneak attack +3d6 and Sudden Strike +3d6.


Fiendish Outlaw
You combine the warlock's demonic power with the rogue's amazing trickery, becoming a incredible master of stealth and arcana.
Prerequisites: 2d6 Eldritch Blast, +2d6 Sneak Attack (Sudden strike does not count as Sneak Attack for the purposes of this feat)
Benefits: Your warlock and rogue levels stack for how many bonus dice of Sneak Attack you can add to your attacks and your warlock invocations and eldritch blast damage to a maximum of your normal amount if you only had levels in that class.
Normal: Your warlock and rogue levels do not stack.

For example a Warlock 3/Rogue 3 would have Eldritch Blast 3d6 and Sneak Attack +3d6.

DragoonWraith
2010-02-26, 08:58 PM
Seems reasonable enough excepting that the "Hunter" bit usually applies to Ranger multiclass feats, not Rogue or Ninja ones. "Stalking Outlaw" is probably the appropriate name for the feat, based on the trends from the other multiclass feats.

DaTedinator
2010-02-26, 10:01 PM
Wait, am I missing something? With this feat, could a Rogue 3/Ninja 17 or vice-versa end up with 10d6 sneak attack and 10d6 sudden strike?

Lord of Syntax
2010-02-26, 10:11 PM
Yes, it can.

Bibliomancer
2010-02-26, 10:17 PM
So...for a one level dip and a feat, a rogue can effectively double its SA dice?

That's overpowered.
Perhaps you should make it "to a maximum of your level in that class." Thus, rogue 2/ninja 18 would have SS +10d6, SA +2d6 and only the suboptimal rogue 10/ninja 10 would get the full +20d6.

DragoonWraith
2010-02-26, 10:51 PM
That would defeat the purpose of the feat.

There's a lot of precedent for these kinds of feats. You can get +20d6 SA damage (which is much better than +10d6 SA/+10d6 SS damage) just by multiclassing carefully. You can get +5d6 Skirmish/+10d6 SA damage I'm fairly sure, as there's a similar feat for Rogue/Scouts.

A well built 2H-er still out damages this.

Lord of Syntax
2010-02-27, 06:11 PM
Added a new feat.

Drolyt
2010-02-27, 06:32 PM
Stalking Outlaw
You combine the ninja's art of ki with the rogue's amazing trickery, becoming a incredible master of stealth.
Prerequisites: +2d6 Sudden Strike, +2d6 Sneak Attack (Sudden strike does not count as Sneak Attack for the purposes of this feat)
Benefits: Your ninja and rogue levels stack for how many bonus dice of Sneak Attack and Sudden Strike you can add to your attacks to a maximum of your level in that class.
Normal: Your ninja and rogue levels do not stack.

Fiendish Outlaw
You combine the warlock's demonic power with the rogue's amazing trickery, becoming a incredible master of stealth and arcana.
Prerequisites: +2d6 Eldritch Blast, +2d6 Sneak Attack (Sudden strike does not count as Sneak Attack for the purposes of this feat)
Benefits: Your warlock and rogue levels stack for how many bonus dice of Sneak Attack you can add to your attacks and your warlock invocations and eldritch blast damage.
Normal: Your warlock and rogue levels do not stack.

The first one is balanced if I'm interpreting "to a maximum of your level in that class" correctly. You should probably either reword that or add an example or two. The second one... why does it exist? Better question, why would you create a feat that allows you to advance warlock blasts and invocations (their only real features) while also advancing Rogue (a very good class for no spells no maneuvers)? It seems a bit powerful.

Latronis
2010-02-27, 08:08 PM
The first one is balanced if I'm interpreting "to a maximum of your level in that class" correctly. You should probably either reword that or add an example or two. The second one... why does it exist? Better question, why would you create a feat that allows you to advance warlock blasts and invocations (their only real features) while also advancing Rogue (a very good class for no spells no maneuvers)? It seems a bit powerful.

Yeah I agree, Just eldritch blast progression should count rogue levels in my opinion.

Also such feats generally include a small boon ontop of the stacking. (such as the ranger\scout being able to apply its precision damage to it's favoured enemies)

Maybe if the Fiendish Outlaw had rogue and warlocks levels stacking for purposes of Eldritch Blast progression and SA dice, they could also potentially apply SA dice to eldritch blasts within 60' (instead of the normal 30)