Brendan
2010-03-21, 10:52 AM
I bet this has been done many times before but it was fun to make.
Some new items:
mushroom of enlarge person:
this tiny-sized item functions similarly to a potion of enarge person, with a few small differances. the object floats slightly off the ground and moves arbitrarily at 5ft/round. If it collides with a person, that person gains the benefits of this item. if it collides with an object, it bounces in a random direction.
to consume this item, you must be in the same square as it for any amount of time, and you expend no action. capturing it without gaining the benefits of it requires a bag of some sort and a DC 12 dex check. This is a standard action.
After consuming the item, you gain the benefits of enlarge person (caster level 8). In addition, at any point while the mushroom remains in effect, you can give up the bonus to negate the effect of a single one-time effect. This includes things like ability damage through spells, direct damage, a negative level, etc. but not any sort of a death attack or effect which would cause you to go to -10 or lower hit points.. this a one time only effect, and once you do this you lose all benefits of the mushroom.
(I can't figure out the level this should be and the cost)
Star of greatness {epic, probably}:
This item is a small sized flying star. it follows the same movement consumption and capturing rules as the mushroom, but moves at 15 ft/found and takes a dc 16 dex check to capture without activating it. upon activation you are surrounded by a prismatic sphere, gain regeneration 5, and can move at double you current movement rate. You receive a -40 to hide and move silently checks, as you create a loud song as per ghost sound and flash brightly. you gain dr30/falling for the duration of the item. you take a +10 to bull rush checks and can use the spell prismatic spray once at the last round of the spell. The character gains spell resistance equal to their level + 19, and cannot be effected by any sort of feather fall type effect. This item lasts 8 minutes, and after using it, you are flatfooted for three rounds.
(I can't figure out how to calculate all the stuff that goes at the bottom.)
what other things can be made?
criticism and suggestions will be much appreciated.
Some new items:
mushroom of enlarge person:
this tiny-sized item functions similarly to a potion of enarge person, with a few small differances. the object floats slightly off the ground and moves arbitrarily at 5ft/round. If it collides with a person, that person gains the benefits of this item. if it collides with an object, it bounces in a random direction.
to consume this item, you must be in the same square as it for any amount of time, and you expend no action. capturing it without gaining the benefits of it requires a bag of some sort and a DC 12 dex check. This is a standard action.
After consuming the item, you gain the benefits of enlarge person (caster level 8). In addition, at any point while the mushroom remains in effect, you can give up the bonus to negate the effect of a single one-time effect. This includes things like ability damage through spells, direct damage, a negative level, etc. but not any sort of a death attack or effect which would cause you to go to -10 or lower hit points.. this a one time only effect, and once you do this you lose all benefits of the mushroom.
(I can't figure out the level this should be and the cost)
Star of greatness {epic, probably}:
This item is a small sized flying star. it follows the same movement consumption and capturing rules as the mushroom, but moves at 15 ft/found and takes a dc 16 dex check to capture without activating it. upon activation you are surrounded by a prismatic sphere, gain regeneration 5, and can move at double you current movement rate. You receive a -40 to hide and move silently checks, as you create a loud song as per ghost sound and flash brightly. you gain dr30/falling for the duration of the item. you take a +10 to bull rush checks and can use the spell prismatic spray once at the last round of the spell. The character gains spell resistance equal to their level + 19, and cannot be effected by any sort of feather fall type effect. This item lasts 8 minutes, and after using it, you are flatfooted for three rounds.
(I can't figure out how to calculate all the stuff that goes at the bottom.)
what other things can be made?
criticism and suggestions will be much appreciated.