LibraryOgre
2010-03-28, 03:34 PM
So, the other topic on 2e R&E has got me thinking about my own house rules for Star Wars.
The basics of my force house rules are that the three Force Skills are treated as attributes in pretty much everything.... purchase cost, improvement, etc. ... and force powers are treated more like skills, with the skills that require multiple force attributes under the old system being treated instead as Advanced Skills in their acquisition and advancement. For the most part, you cannot use powers you do not know BUT
(begin new house rule)
You can spend a force point to use any force power at the relevant attribute for one activation. So long as you keep it up, you can continue to use that one power. Once you drop it (for any reason), the power is gone unless you learn it or spend another force point.
The basics of my force house rules are that the three Force Skills are treated as attributes in pretty much everything.... purchase cost, improvement, etc. ... and force powers are treated more like skills, with the skills that require multiple force attributes under the old system being treated instead as Advanced Skills in their acquisition and advancement. For the most part, you cannot use powers you do not know BUT
(begin new house rule)
You can spend a force point to use any force power at the relevant attribute for one activation. So long as you keep it up, you can continue to use that one power. Once you drop it (for any reason), the power is gone unless you learn it or spend another force point.