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Lord of Syntax
2010-04-18, 12:19 AM
I remember seeing a set of OOTS style avatar templates, where are they?

Lumina
2010-04-18, 12:20 AM
there is always - http://www.trazoi.net/tutorials/inkscape/oots/index.html

Serpentine
2010-04-18, 12:38 AM
Mine?

http://i67.photobucket.com/albums/h287/serpentine16/Avatarables/Templates/templates.gif

Crimmy
2010-04-18, 07:41 PM
Once again: Check the Inkscape Help thread and Trazoi's guide.

Also, once again, for re-quoting's sake.


Lastly, just wanted to toss up the current views of my template/object files since people seem to like seeing them. I ask that people not cut/resize pieces from them, please - if you want to use it as a drawing guide, by all means feel free, but I've seen a few things where I'm fairly sure individual objects have been cut and trimmed from these images to make them.

Anyways, they're sizable images (dimensions, not file size) so under spoilers.
The Bodyshop
http://www.gorbashkazdar.com/avatars/bodyshop.gif

The Armory
http://www.gorbashkazdar.com/avatars/armory.gif

The Wardrobe
http://www.gorbashkazdar.com/avatars/wardrobe.gif

Serpentine
2010-04-19, 01:14 AM
It's the armoury of that one that I really like.

Demonia
2010-04-19, 02:04 AM
I like the frog!:smallbiggrin:

Prime32
2010-04-19, 06:24 AM
I like the frog!:smallbiggrin:I dost admireth it also. Grammatical accuracy was not my goal there, okay?

Dashwood
2010-04-24, 04:55 PM
That armory is incredible, though it does seem like it's a magnet-picture kit you'd use on your refrigerator. I think it's a good way to start, but being able to produce your own work from scratch is much better. I personally can't critique however, since I work almost exclusively with a guide or reference picture. The armory would not help you much with non-humanoid things, such as Serpentine's avatar. It is still helpful to save your .svg files into bits and pieces for modification and reference.

Crimmy
2010-04-24, 05:03 PM
One recommendation that some avatarists do: Make sketches of what you're gonna do first. That way, you'll have an idea of what'll it look like once it's made in the PC.

For example, my OotS Style Skelly, the character from Chrono Cross, was made by making a sketch first, and then making it in MS Paint.

I still prefer my sketch:

http://i294.photobucket.com/albums/mm112/Thecrimsonmage2/Skelly-sketchy-ootsy-toomuch-y-2.jpg

Dogmantra
2010-04-24, 05:21 PM
One recommendation that some avatarists do: Make sketches of what you're gonna do first.

That assumes a level of artistic ability. :smalltongue:

Rae Artemi
2010-04-27, 08:40 PM
One recommendation that some avatarists do: Make sketches of what you're gonna do first. That way, you'll have an idea of what'll it look like once it's made in the PC.

For example, my OotS Style Skelly, the character from Chrono Cross, was made by making a sketch first, and then making it in MS Paint.

I still prefer my sketch:

snipified

Man, why do you have to be better at hand drawn and computer generated OOTS style art than me? :smalltongue:

Tiffanie Lirle
2010-04-27, 08:53 PM
Man, why do you have to be better at hand drawn and computer generated OOTS style art than me? :smalltongue:
Probably because he has more practice. :smalltongue:

Crimmy
2010-04-27, 09:23 PM
Probably because he has more practice. :smalltongue:

Hey, that's not true! Just because I spend all my classes drawing, and I never pay attention to teachers, and because I keep looking for drawing and coloring tutorials doesn't mean I have more practice. :smalltongue:

Zolkabro
2010-05-02, 11:22 AM
One recommendation that some avatarists do: Make sketches of what you're gonna do first. That way, you'll have an idea of what'll it look like once it's made in the PC.

Nice idea, but while I am pretty good at drawing on the computer my sketching sucks.
Thanks for those templates. If only I had had them when I was just starting of at OOTS art...

Dallas-Dakota
2010-05-02, 11:24 AM
That's what they invented practice for.

Practice, practice, get criticism, use it, practice, get advice, use it, practice.
Repeat and repeat.

Herpestidae
2010-05-04, 03:58 PM
I've been going through the comic and tracing a few of the expressions it's harder to make:

http://i43.tinypic.com/25p5obc.jpg

Prime32
2010-05-04, 04:02 PM
One recommendation that some avatarists do: Make sketches of what you're gonna do first. That way, you'll have an idea of what'll it look like once it's made in the PC.When I started avving, my sketches were fugly and took hours to do. They're currently less fugly, but don't really seem to help.

Dashwood
2010-05-04, 06:02 PM
I think I should make some templates and presets (if that's the right term) of my own. Adapting premade items, such as your expressions (Marvelous idea by the way!) would be great to have in the .SVG format. You can just import them and change them slightly to fit your purposes.

One thing I hate is always creating things from scratch...