Goonthegoof
2010-04-30, 05:47 AM
Spellshaper
HD: d4
Class Skills (2+Int modifier per level): Concentration, Craft, Decipher Script, Knowledge (all skills, taken individually), Listen, Profession, Spellcraft, Spot.
Weapon and Armor Proficiencies: Spellshapers are proficient with the club, dagger, heavy crossbow, light crossbow, and quarterstaff, but not with any type of armor or shield. Armor of any type interferes with a Spellshaper’s movements, which can cause her spells with somatic components to fail.
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|0|1st|2nd|3rd|4th|5th|6th|7th|8th|9th
1st|
+0|
+0|
+0|
+2|Class Ability|-|-|-|-|-|-|-|-|-|-
2nd|
+1|
+0|
+0|
+3|Class Ability|-|-|-|-|-|-|-|-|-|-
3rd|
+1|
+1|
+1|
+3|Class Ability|-|-|-|-|-|-|-|-|-|-
4th|
+2|
+1|
+1|
+4|Class Ability|-|-|-|-|-|-|-|-|-|-
5th|
+2|
+1|
+1|
+4|Class Ability|-|-|-|-|-|-|-|-|-|-
6th|
+3|
+2|
+2|
+5|Class Ability|-|-|-|-|-|-|-|-|-|-
7th|
+3|
+2|
+2|
+5|Class Ability|-|-|-|-|-|-|-|-|-|-
8th|
+4|
+2|
+2|
+6|Class Ability|-|-|-|-|-|-|-|-|-|-
9th|
+4|
+3|
+3|
+6|Class Ability|-|-|-|-|-|-|-|-|-|-
10th|
+5|
+3|
+3|
+7|Class Ability|-|-|-|-|-|-|-|-|-|-
11th|
+5|
+3|
+3|
+7|Class Ability|-|-|-|-|-|-|-|-|-|-
12th|
+6|
+4|
+4|
+8|Class Ability|-|-|-|-|-|-|-|-|-|-
13th|
+6|
+4|
+4|
+8|Class Ability|-|-|-|-|-|-|-|-|-|-
14th|
+7|
+4|
+4|
+9|Class Ability|-|-|-|-|-|-|-|-|-|-
15th|
+7|
+5|
+5|
+9|Class Ability|-|-|-|-|-|-|-|-|-|-
16th|
+8|
+5|
+5|
+10|Class Ability|-|-|-|-|-|-|-|-|-|-
17th|
+8|
+5|
+5|
+10|Class Ability|-|-|-|-|-|-|-|-|-|-
18th|
+9|
+6|
+6|
+11|Class Ability|-|-|-|-|-|-|-|-|-|-
19th|
+9|
+6|
+6|
+11|Class Ability|-|-|-|-|-|-|-|-|-|-
20th|
+10|
+6|
+6|
+12|Class Ability|-|-|-|-|-|-|-|-|-|-[/table]
Work in progress, obviously. Finishing it off bits at a time.
Class Features:
HD: d4
Class Skills (2+Int modifier per level): Concentration, Craft, Decipher Script, Knowledge (all skills, taken individually), Listen, Profession, Spellcraft, Spot.
Weapon and Armor Proficiencies: Spellshapers are proficient with the club, dagger, heavy crossbow, light crossbow, and quarterstaff, but not with any type of armor or shield. Armor of any type interferes with a Spellshaper’s movements, which can cause her spells with somatic components to fail.
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|0|1st|2nd|3rd|4th|5th|6th|7th|8th|9th
1st|
+0|
+0|
+0|
+2|Class Ability|-|-|-|-|-|-|-|-|-|-
2nd|
+1|
+0|
+0|
+3|Class Ability|-|-|-|-|-|-|-|-|-|-
3rd|
+1|
+1|
+1|
+3|Class Ability|-|-|-|-|-|-|-|-|-|-
4th|
+2|
+1|
+1|
+4|Class Ability|-|-|-|-|-|-|-|-|-|-
5th|
+2|
+1|
+1|
+4|Class Ability|-|-|-|-|-|-|-|-|-|-
6th|
+3|
+2|
+2|
+5|Class Ability|-|-|-|-|-|-|-|-|-|-
7th|
+3|
+2|
+2|
+5|Class Ability|-|-|-|-|-|-|-|-|-|-
8th|
+4|
+2|
+2|
+6|Class Ability|-|-|-|-|-|-|-|-|-|-
9th|
+4|
+3|
+3|
+6|Class Ability|-|-|-|-|-|-|-|-|-|-
10th|
+5|
+3|
+3|
+7|Class Ability|-|-|-|-|-|-|-|-|-|-
11th|
+5|
+3|
+3|
+7|Class Ability|-|-|-|-|-|-|-|-|-|-
12th|
+6|
+4|
+4|
+8|Class Ability|-|-|-|-|-|-|-|-|-|-
13th|
+6|
+4|
+4|
+8|Class Ability|-|-|-|-|-|-|-|-|-|-
14th|
+7|
+4|
+4|
+9|Class Ability|-|-|-|-|-|-|-|-|-|-
15th|
+7|
+5|
+5|
+9|Class Ability|-|-|-|-|-|-|-|-|-|-
16th|
+8|
+5|
+5|
+10|Class Ability|-|-|-|-|-|-|-|-|-|-
17th|
+8|
+5|
+5|
+10|Class Ability|-|-|-|-|-|-|-|-|-|-
18th|
+9|
+6|
+6|
+11|Class Ability|-|-|-|-|-|-|-|-|-|-
19th|
+9|
+6|
+6|
+11|Class Ability|-|-|-|-|-|-|-|-|-|-
20th|
+10|
+6|
+6|
+12|Class Ability|-|-|-|-|-|-|-|-|-|-[/table]
Work in progress, obviously. Finishing it off bits at a time.
Class Features: