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View Full Version : D&D 4th ed never-ending dungeon crawl (jlmdragon version) for Dekkah



jlmdragon
2010-05-21, 06:32 AM
you wake to find yourself in a dimly lit stone chanmber what is litteresd with piles of trash, outside the room you hear what sounds like creatures arguing about somthing.

Dekkah
2010-05-21, 08:19 AM
Lelomiel
As Lelomiel wake up, he quickly scan the room for traces of immediate danger, drawing his bow and notching an arrow. He stand up keeping one knee on the floor and look around.
Focusing on the voices, he try to estimate their distance, numbers and what they say if he cant hear and understand the language.
Perception : [roll0]
Is Lelomiel wearing his armor, or was he sleeping there?
I'd also like to know if there is places to hide (more so if the voices are closing by my position.

Lelomiel Highmoon Status
HP :...29/29...TEMP HP :...0
Surge Value :...7
Surge left/surge per day :...7
AC:...17...FORT:...14... REF:...15...WILL:...12...
Main Hand : Longbow +1
Off Hand :
Powers :
Hunter's Quary
Twin Strike
Nimble Strike
Action point (1/1)
Second Wind
Elven Accuracy
Evasive Strike
Hunter's bear trap
Healing Word

Items powers (Daily : 1/1):

Effects from Lelomiel :

Effects on Lelomiel :

jlmdragon
2010-05-22, 01:27 AM
(Lelomiel is wearing armour, you could take cover in the piles of trash but they do stink pretty badly.)

the voices do not get closer and you can't make out what they are saying.

Dekkah
2010-05-22, 07:24 AM
Lelomiel
I'll search this room later, it is too dangerous, they cold hear me..., think Lelomiel.
He then start to move toward the voce silently. He goes around the trash and walk along a wall to stay hidden, moving until he can either see the creatures or understand their conversation.
Stealth :[roll0]
Is there more than one exit to my room?

Lelomiel Highmoon Status
HP :...29/29...TEMP HP :...0
Surge Value :...7
Surge left/surge per day :...7
AC:...17...FORT:...14... REF:...15...WILL:...12...
Main Hand : Longbow +1
Off Hand :
Powers :
Hunter's Quary
Twin Strike
Nimble Strike
Action point (1/1)
Second Wind
Elven Accuracy
Evasive Strike
Hunter's bear trap
Healing Word

Items powers (Daily : 1/1):

Effects from Lelomiel :

Effects on Lelomiel :

jlmdragon
2010-06-11, 12:23 AM
you silently creep up to the doorway, and poke your head around it to lookdow the cooridoor, you can make out 3 goblins that seem to be having an argument, in the middle of them is a pile of gold coins. it looks like you could slip past them if you wanted to, there is enough shadow and they are distracted.

Dekkah
2010-06-11, 08:17 AM
Lelomiel
I could pass them, maybe I should. What if I get spoted after I pass them and stuck between them and an other group. I have the advantage right now...
Lelomiel start to analyse the area.
Can you give me a quick description of the areas, how many door there is to my room and theirs (with average size). Is it possible there is more enemies close by if I engage combat - quick reinforcements.
Also, what distance are the goblins right now from Lelomiel

There is good chances I'll use the advantage to take a surprise round, unless some informations make him feel in danger. I guess you can put up a map.
Lelomiel will try to make sure he isn,t sneaked up form behind later. Of course he dont plan to kill everything he encounter, but he'd like some area where he can feel safe to fall back if need be.

Lelomiel Highmoon Status
HP :...29/29...TEMP HP :...0
Surge Value :...7
Surge left/surge per day :...7
AC:...17...FORT:...14... REF:...15...WILL:...12...
Main Hand : Longbow +1
Off Hand :
Powers :
Hunter's Quary
Twin Strike
Nimble Strike
Action point (1/1)
Second Wind
Elven Accuracy
Evasive Strike
Hunter's bear trap
Healing Word

Items powers (Daily : 1/1):

Effects from Lelomiel :

Effects on Lelomiel :

jlmdragon
2010-06-13, 12:07 AM
here is the map, it should answer your questions to some point, this is all you know about so far D&D map never ending dungion lelomiel.xls (http://www.4shared.com/document/LBtSDC_c/DD_map_never_ending_dungion_le.html)

Dekkah
2010-06-14, 08:56 AM
DM
Damn blind spot....
Staying out of sight, Lelomiel focus his hearring senses to make sure he can't hear any other monsters in the area he cant see from the kobold room.
Perception :
If Lelomiel cant hear anything more, he will engage the combat. If he hear something, the part below wont happen.

Ok there seem to be only 3 of them, lets do this quickly...
In a fluid motion, Lelomiel let fly 2 arrows at the closest kobolds.

I assume I have surprise over them.
Standard :Twin strike on kobold G2 and F1.
Attack on kobold G2 VS AC (+2 (CA)) :[roll1]
Attack on kobold F1 VS AC (+2 (CA), -2 (cover from G2)) :[roll2]
Hit on G2 :[roll3]
Hit on F1 :[roll4]

Initiative : 1d20+4

Note : sorry if my reply took some time, I was really busy this week end.


Lelomiel Highmoon Status
HP :...29/29...TEMP HP :...0
Surge Value :...7
Surge left/surge per day :...7
AC:...17...FORT:...14... REF:...15...WILL:...12...
Main Hand : Longbow +1
Off Hand :
Arrows : 118
Powers :
Hunter's Quary
Twin Strike
Nimble Strike
Action point (1/1)
Second Wind
Elven Accuracy
Evasive Strike
Hunter's bear trap
Healing Word

Items powers (Daily : 1/1):

Effects from Lelomiel :

Effects on Lelomiel :

Dekkah
2010-06-14, 08:58 AM
Lelomiel
Initiative :[roll0]