Dracons
2010-06-17, 11:44 PM
Well, once again my players are trying to go with power rather then just story battle.
This is for 3.5 dungeons and dragons
One of their primary villains is a intelligent chaotic sword that use to be a powerful slaad doomlord. He now takes over people's minds and tries to destroy stuff. Long story short, the sword is using a ritiual to summon atropal to slam into the planet. The swords' primary ability is plane shifting, so it plane shifts and waits until a new wielder comes to repeat.
Anyway, after a long quest they found that people knew of that sword and made a blueprints of a legenday sword that should destroy the sword. They finally had someone to craft the powerful sword to destroy that chaos sword, as a +5 Chaos Outsider Bane Axomatic Improved Sunder Adamantie Longsword.
However, seeing as all the players are chaotic neutral (Psion and chosen wielder of sword) and chaotic evil (wizard/cleric/mystic thruge, currently being possed by a demon by choice), they refuse to use the sword compelty. Because of that whole -1 level. Even though its for one. freaking. battle.
I would have done holy, even though the sword isn't technically evil, but that wouldn't have worked really, seeing as the whole time its been prove that the sword is of chaos, and I've been trying forever to have players understand that Chaos isn't just AWESOME DO WHAT I WANT, and that Law isn't just DO WHAT PEOPLE SAY ALL TIME.
So fine. I've figured a side quest to get some kind of gloves that would take away that minus for a battle. Maybe after the battle it is destroyed. But unsure if something like that exists, and if it did, what exactly would the stats be?
Of course if anyone has any other ideas, I'd love to here them. Please.
This is for 3.5 dungeons and dragons
One of their primary villains is a intelligent chaotic sword that use to be a powerful slaad doomlord. He now takes over people's minds and tries to destroy stuff. Long story short, the sword is using a ritiual to summon atropal to slam into the planet. The swords' primary ability is plane shifting, so it plane shifts and waits until a new wielder comes to repeat.
Anyway, after a long quest they found that people knew of that sword and made a blueprints of a legenday sword that should destroy the sword. They finally had someone to craft the powerful sword to destroy that chaos sword, as a +5 Chaos Outsider Bane Axomatic Improved Sunder Adamantie Longsword.
However, seeing as all the players are chaotic neutral (Psion and chosen wielder of sword) and chaotic evil (wizard/cleric/mystic thruge, currently being possed by a demon by choice), they refuse to use the sword compelty. Because of that whole -1 level. Even though its for one. freaking. battle.
I would have done holy, even though the sword isn't technically evil, but that wouldn't have worked really, seeing as the whole time its been prove that the sword is of chaos, and I've been trying forever to have players understand that Chaos isn't just AWESOME DO WHAT I WANT, and that Law isn't just DO WHAT PEOPLE SAY ALL TIME.
So fine. I've figured a side quest to get some kind of gloves that would take away that minus for a battle. Maybe after the battle it is destroyed. But unsure if something like that exists, and if it did, what exactly would the stats be?
Of course if anyone has any other ideas, I'd love to here them. Please.