View Full Version : Time Walker Changes

2010-07-26, 07:22 PM
Okay, so for those of you who are unaware of the class, I found it on the DnD Wiki site, and immediately loved the flavor it had.

Link: http://www.dandwiki.com/wiki/Time_Walker_%283.5e_Class%29

It seems relatively lopsided. The combat features are sorely lacking, while the roleplaying features (A.K.A. Traveling through time) seem to be absolutely insane.

I decided to make a Time Walker for a campaign we set up called DDnD or "Dysfunctional Dungeons and Dragons", other notable party members include Orc Ninjas, Halfling Barbarians, and a Paladin with dual personality disorder (which is a Blackguard in training).

So, in order to make this game more interesting than it is already bound to be, I was wondering if anyone had suggestions on what could be added, subtracted, etc etc to make this class more rounded out and more entertaining.