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Popertop
2010-08-09, 07:09 PM
Okay, so I have some questions concerning the spells Shatter (http://www.d20srd.org/srd/spells/shatter.htm), Acid Arrow (http://www.d20srd.org/srd/spells/acidarrow.htm), critical touch attacks, and touch attacking an item.

I can shatter something someone is wearing, right?
Does the item get a save?
If it does, it's probably the one carrying/wearing it, right?
If its a non-magical sword or armor, then what type of save would it get?

For touch attacking an item someone is wearing, I'm guessing it would use the same rules for Sunder (http://www.d20srd.org/srd/combat/specialAttacks.htm#sunder), but I'm not sure.
So if I fire of an Acid Arrow at some guys sword, how hard would that be?
Would he get to roll an opposed attack roll to move his sword out of the way?
Would he just have to stand there and take it?

And for critical touch attacks, does that double the spell damage?
Roll twice for damage?
How does this affect an Empowered spell, or a Maximized and Empowered one?

If you guys could help elucidate these issues that would be great. :smallcool:

Starbuck_II
2010-08-09, 07:16 PM
Okay, so I have some questions concerning the spells Shatter (http://www.d20srd.org/srd/spells/shatter.htm), Acid Arrow (http://www.d20srd.org/srd/spells/acidarrow.htm), critical touch attacks, and touch attacking an item.

Sure, give us them.


I can shatter something someone is wearing, right?

Yes.


Does the item get a save?

If it is being attended (worn), you sre told to use Owner.


If it does, it's probably the one carrying/wearing it, right?

Exactly.


If its a non-magical sword or armor, then what type of save would it get?

The listed one. Will negate (object), meaning it affects objects regardles of them lacking mental stats.
However, a non-attended object gets no save according to Magic section of SRD.
See:


(object)
The spell can be cast on objects, which receive saving throws only if they are magical or if they are attended (held, worn, grasped, or the like) by a creature resisting the spell, in which case the object uses the creature’s saving throw bonus unless its own bonus is greater. (This notation does not mean that a spell can be cast only on objects. Some spells of this sort can be cast on creatures or objects.) A magic item’s saving throw bonuses are each equal to 2 + one-half the item’s caster level.

Next spell...


For touch attacking an item someone is wearing, I'm guessing it would use the same rules for Sunder (http://www.d20srd.org/srd/combat/specialAttacks.htm#sunder), but I'm not sure.

Can you name a spell?


So if I fire of an Acid Arrow at some guys sword, how hard would that be?
Would he get to roll an opposed attack roll to move his sword out of the way?
Would he just have to stand there and take it?

Yeah, reread the spell. It says Effect (so you can target whatever you like).
To target the sword you'd need to figure out swords touch AC (I'd suggest using target's Touch AC).
No opposed attack roll.

You'd deal 2d4 acid damage minus hardness for X rds.


And for critical touch attacks, does that double the spell damage?
Roll twice for damage?

Only if there is an attack roll to hit. You roll twice (standard way to do Critical hits, people sometimes shorthand it by doubling in actuallity you roll twice).


How does this affect an Empowered spell, or a Maximized and Empowered one?

Empowered spell add 50% more.
So you roll 2d4 acid this round, rolling 6 (2 and 4) adding 50% = +3 for a total of 9 that round.

Maximize and Empowered are exceptions (aren't standard stacking methods).
You add separately. I'd assume designers did this because they feared it'd be too much numbers otherwise.

So using Acid arrow.
So you roll 2d4 acid this round for empowered, rolling 6 (2 and 4) adding 50% = +3. Add this to max roll = 8 (4 +4) +3=11 that round.

Popertop
2010-08-09, 08:48 PM
Yeah, reread the spell. It says Effect (so you can target whatever you like).
To target the sword you'd need to figure out swords touch AC (I'd suggest using target's Touch AC).
No opposed attack roll.

You'd deal 2d4 acid damage minus hardness for X rds.

Only if there is an attack roll to hit. You roll twice (standard way to do Critical hits, people sometimes shorthand it by doubling in actuallity you roll twice).

Empowered spell add 50% more.
So you roll 2d4 acid this round, rolling 6 (2 and 4) adding 50% = +3 for a total of 9 that round.

Maximize and Empowered are exceptions (aren't standard stacking methods).
You add separately. I'd assume designers did this because they feared it'd be too much numbers otherwise.

So using Acid arrow.
So you roll 2d4 acid this round for empowered, rolling 6 (2 and 4) adding 50% = +3. Add this to max roll = 8 (4 +4) +3=11 that round.

I thought Acid damage bypassed hardness

What about critting an object with Acid Arrow?

And I meant how does a crit affect Maximize and Empower?
Like if I crit with a maximized and empowered acid arrow, does that deal that same damage every round?
Is it Max roll twice(8+8) plus four empowered rolls?(roll 2d4 twice)