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Tech Boy
2010-10-15, 05:39 PM
[spoiler]http://2.bp.blogspot.com/_FuSneiSOVZ0/TMDXModRvBI/AAAAAAAAAHM/Ktj7QAnOnIM/s1600/Summoner+Ink+RS.jpg

That should fix the size problem.
So, a new campaign I am starting with my friends entails me being a summoner.

This is my concept. This is only a sketch.

He is a Gnome with a Velociraptor Eidolon.

Opinions?

Domochevsky
2010-10-15, 06:23 PM
Needs more spoilers. (Also, that mask looks kinda silly. The dragonhead is cool though. :smallbiggrin: )

Glass Mouse
2010-10-20, 04:39 PM
Definitely spoiler that image! It stretches my poor screen!
Also, the crop tool is your friend.

On the drawing itself, I like the Robin Hood-ish style the character has (though maybe it's more scarecrow than RH).
The bits and pieces of metal armor is a nice touch. So is the longcoat (http://tvtropes.org/pmwiki/pmwiki.php/Main/BadassLongcoat). Generally he looks very chaotic and maybe a weee bid crazy - which are cool traits for a sorcerer.
Like Domo, I don't like the mask. It looks like he's got a carrot for nose and bricks for eyes. Not very intimidating. Were you trying to mimic a Plague Doctor mask (http://www.delpiano.com/carnival/assets/images/auto_generated_images/a_grev_medico1_w.jpg)? Masks are generally awesome, though, so I support a redesign rather than removing it.

A few more technical comments:
The character's hat, and the velociraptor's head, are very nicely done. The crossbow is fine as well, though a bit crooked.

The velociraptor's foot looks like it'd be impossible to stand on.
Human(/gnome/whatever) feet don't bend like that. Really, standing like that would just be painful.

Nice attention to detail. The character's pose is not very dynamic, but I guess it doesn't have to be for a character portrait.

Good luck with your game! :smallsmile:

Tech Boy
2010-10-21, 07:18 PM
I was mimicing the plague doctor, maybe having him have killed one in the past. The eyes aren't final, working on them.

I plan for him to be a little wankers. Another player expects me to be a tank with the raptor, but I plan to just attack from a distance any maybe joke about fighting.

Thanks for the opinions, I appreciate it.




Definitely spoiler that image! It stretches my poor screen!
Also, the crop tool is your friend.

On the drawing itself, I like the Robin Hood-ish style the character has (though maybe it's more scarecrow than RH).
The bits and pieces of metal armor is a nice touch. So is the longcoat (http://tvtropes.org/pmwiki/pmwiki.php/Main/BadassLongcoat). Generally he looks very chaotic and maybe a weee bid crazy - which are cool traits for a sorcerer.
Like Domo, I don't like the mask. It looks like he's got a carrot for nose and bricks for eyes. Not very intimidating. Were you trying to mimic a Plague Doctor mask (http://www.delpiano.com/carnival/assets/images/auto_generated_images/a_grev_medico1_w.jpg)? Masks are generally awesome, though, so I support a redesign rather than removing it.

A few more technical comments:
The character's hat, and the velociraptor's head, are very nicely done. The crossbow is fine as well, though a bit crooked.

The velociraptor's foot looks like it'd be impossible to stand on.
Human(/gnome/whatever) feet don't bend like that. Really, standing like that would just be painful.

Nice attention to detail. The character's pose is not very dynamic, but I guess it doesn't have to be for a character portrait.

Good luck with your game! :smallsmile:

Mr. Moon
2010-10-25, 11:41 AM
Gotta agree with Glass Mouse. I have to wonder why a non-combat sorcerer would wear plate mail, but it's your call there. Love the longcoat and the hat, but the mask could use a reworking, although I like the basics of it. If you're going for a plague doctor/scarecrow motif, maybe try replacing the armour with cloth?