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View Full Version : King's Quest IX: The Silver Lining!!!


Kaziel
12-14-2005, 12:01 PM
From http://www.savekqix.org
After the release of King's Quest: Mask of Eternity in 1997, Sierra Online made it clear that it had no further interest in releasing games in the King's Quest series. Sierra felt that the fan base for adventure games was too small to be financially viable.
So, in 2002, a group of King's Quest fans decided that another adventure in the series was needed, and undertook the challenge of creating a new game themselves. Many fans were disappointed in Mask of Eternity; they felt it was much more of an action game than an adventure game. They wanted another King's Quest title that was much more about storytelling and puzzle-solving, rather than running, jumping, and fighting.

Thus, Phoenix Online Studios was formed, and work on the game began. After almost four years of hard work, the first segment of the game was due to be released in December of 2005. However, shortly after releasing a trailer for the game in September, Vivendi Universal Games (who now owns Sierra) sent Phoenix Online Studios a cease and desist letter, telling them to stop all work on the game. Therefore, King's Quest IX was forced to shut down.

A few weeks later, the Save King's Quest IX campaign was launched. It was a grass-roots campaign designed to reach out to King's Quest fans all across the internet.

Emails and letters were sent to Vivendi by fans from all over the world. People blogged about us. Gaming press wrote about us. After only a few weeks into the campaign, Vivendi announced it would allow King's Quest IX to be released, under the new title "The Silver Lining."
Based upon these few paragraphs, I'm quite hopeful for this game, and cannot wait to get home so I can see the page in it's full beauty (at work, the main page for KQIX is blocked).

Could this signal the revival of the adventure genre? :D

WampaX
12-14-2005, 12:30 PM
The first of the latest Prince of Persia games and Ico were my hope for such a revival.

Lets hope KQIX can kindle a flame for good this time.

Samiam303
12-14-2005, 12:32 PM
I've played KQ: I, II and V. Excellent games. Hadn't heard anything about this one, looks promising.

Arian
12-15-2005, 06:45 AM
My favourite was VI.

My least favourite was the so-called VIII (the title was actually King's Quest: Mask of Eternity, with no series number), because it was (SACRILEGE OF SACRILEGE!) an action adventure. I only got as far as the demo because I kept getting killed.

My least favourite real KQ was probably IV.

JeffreyToTheMax
12-17-2005, 11:46 AM
I've played all the King's Quests (except VII - I could never get it to work), and IV was probably my favorite. Of course, I was so young when I played it, I can't really remember all of it. I didn't mind Mask of Eternity, but a King's Quest IX in the style of the originals would be awesome.

So is there a website for the game? Is it anywhere near completion? Does anyone know the answers to these questions?

Samiam303
12-17-2005, 11:51 AM
The game's site is www.kqix.com

Fale
12-19-2005, 01:39 AM
I've been following this game closely for around a year now. Seems like the most professional fan-made game ever created and doesn't seem too long till it's release.

AGD Interactive (http://www.agdinteractive.com/) has also created a remake of King's Quest I & II which are checking out.

FlashFire
12-20-2005, 10:56 AM
King's Quest was always a tough series. I got into the Space Quest games because they were a lot more entertaining - definitely funny stuff. But King's Quest is fun, just a lot more challenging. Didn't manage to complete any of them without at least one hint.

Hexus
12-20-2005, 12:08 PM
IV was easily my favorite, On the back of the boc they boast "Largest game ever, A Whopping 3MB" or something like that @_@. Also the first game with a day and night cycle. I still have nightmares of the cave troll and the Ogre ='{.