Z3r0
2010-12-22, 08:48 PM
Hey. I recently had a character get killed off, so I need to start a new character. I've had several ideas that I wanted to run by everyone and get thoughts on. I think I'll be starting at 4th but 3rd is possible. And we are restricted to strictly the core book.
First idea: A full fighter, focusing on DEX, light armor and getting weapon focus. The idea is kind of being a fencer, very agile.
Second: Part fighter part Wizard with the possibility of Eldritch Knight. Same as above but adding spells to the mix for range.
Third: Druid and Elemental Bloodline Sorcerer (not sure which element yet). I've played a "shaman" who was Cleric and Elemental Sorcerer before that I thought worked well, but that was in Beta. I know a lot of people say casters are better off straight single classing. I think that the possibility to summon animals, and entangle while shooting damage spells from range can work well. Then there is the possibility to go Mystic Theurge.
Any ideas or suggestions would be appreciated. I'm honestly trying to figure out a character that is over powered. The party has a Ranger, Cleric, Dragon Sorcerer, Barbarian, Monk, and Ranger/Rogue. I would like to have a character that can handle both range and melee, hence why I like druid/sorcerer, animals can handle melee and then I nuke them. Oh and I have no idea on feats yet.
Thank you
First idea: A full fighter, focusing on DEX, light armor and getting weapon focus. The idea is kind of being a fencer, very agile.
Second: Part fighter part Wizard with the possibility of Eldritch Knight. Same as above but adding spells to the mix for range.
Third: Druid and Elemental Bloodline Sorcerer (not sure which element yet). I've played a "shaman" who was Cleric and Elemental Sorcerer before that I thought worked well, but that was in Beta. I know a lot of people say casters are better off straight single classing. I think that the possibility to summon animals, and entangle while shooting damage spells from range can work well. Then there is the possibility to go Mystic Theurge.
Any ideas or suggestions would be appreciated. I'm honestly trying to figure out a character that is over powered. The party has a Ranger, Cleric, Dragon Sorcerer, Barbarian, Monk, and Ranger/Rogue. I would like to have a character that can handle both range and melee, hence why I like druid/sorcerer, animals can handle melee and then I nuke them. Oh and I have no idea on feats yet.
Thank you