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memnarch
2010-12-27, 11:38 PM
This be the place to show off your latest avatar creations.

And here is a link (http://www.giantitp.com/forums/showthread.php?t=122057) to the previous thread.


To start things off again, some pictures I've done that I like.

http://i274.photobucket.com/albums/jj264/programmer162/mirari.png .............. http://i274.photobucket.com/albums/jj264/programmer162/mima.png .............. http://i274.photobucket.com/albums/jj264/programmer162/fujiwaranomokoufix.png

araveugnitsuga
2010-12-27, 11:52 PM
And to keep them rolling and hopefully regain the momentum that was lost at the last stages of the previous thread.

A tutorial on making Flames as asked for by Killitwithfire.

Making a Flame in any Vector editing program

http://i581.photobucket.com/albums/ss257/araveugnitsuga/Tutorial.png

There are of course other ways to do it, as Cealocanth posted bellow.


There is another way to do fire. If you take the area a flame takes and split it up into many overlapping, but not identical sections, you can make a flame that looks like less of a large bulky object that reacts to the environment behind it, such as in the avatars below.

http://img192.imageshack.us/img192/3739/perrinsticktheifshadows.png http://img714.imageshack.us/img714/7923/bloodcinder.png

Just another way to do it. It looks great as is.

KillItWithFire
2010-12-27, 11:58 PM
Ok yes that looks doable. I also tweeked the hood of my avatar a little bit, the tip didn't align right so I think that's what you ment when you said it looked off. I'll do the fire in the morning as it just passed midnight.

The fire looks more intense pre-transparency so I think I might use less than you did or possibly none at all.

Derjuin
2010-12-28, 12:03 AM
A Half-fey Drow I did recently, I decided to draw it after making a character for an epic level game on the boards:


http://i219.photobucket.com/albums/cc273/xilobucket/DrowExemplar.png

Corrections made, here's the newest one so far:
http://i219.photobucket.com/albums/cc273/xilobucket/FeyDrow3.png


The one thing that bugs me about it (no pun intended :smalltongue:) is the ear, and the line coming off the ear to show that it's sort of poking through her hair, not holding all of it back.

KillItWithFire
2010-12-28, 12:04 AM
A Half-fey Drow I did recently, I decided to draw it after making a character for an epic level game on the boards:

*snip*

The one thing that bugs me about it (no pun intended :smalltongue:) is the ear, and the line coming off the ear to show that it's sort of poking through her hair, not holding all of it back.

Is there a story behind that blindfold?

araveugnitsuga
2010-12-28, 12:16 AM
A Half-fey Drow I did recently, I decided to draw it after making a character for an epic level game on the boards:

*snip*

The one thing that bugs me about it (no pun intended :smalltongue:) is the ear, and the line coming off the ear to show that it's sort of poking through her hair, not holding all of it back.

I like it, I find it rather cool and cute.

Three things:

The hair looks strange because the ear lower lobe turns to violently, try to make it slowly descend and become one with the line, and make the line a little shorter.

Her right Wing is wrong from the perspective point of view,it should be smaller in wide, a little bit.

And the right arm seems a bit choppy, try to make the lower part of the sleeve one smooth curve.

Derjuin
2010-12-28, 12:18 AM
Edit: to Killitwithfire:

Yeah, it's a simple magical item but she has it on for a pretty symbolic reason.


During her adventures she fell prey to depression caused (mostly) by her lack of faith. Most of the other party-members had their own faith, and the only deity she was able to establish a connection to was Lolth - something she didn't ever want to do, because she hates her own kind (for several reasons, really, but it's probably because her adoptive mother tried to off her and, when she failed, exiled her from the Underdark). So, she went on a sort of pilgrimage to find a new deity; most of the non-evil clerics didn't want anything to do with her, and she didn't want to join the cult of another evil deity. Backstabbing was high on her list of "things evil people seem to do a lot of".

After years of rejection from various churches, one deity's followers finally looked past her heritage and invited her to join them, so long as she could bear to look upon a vision of their deity - Pelor. Yeah, god of the Sun.

Crunch-wise, her Knowledge (Religion) was (in my mind at least :smallwink:) low until after this incident.

So she agreed, after learning some things about the deity, and looked on. She couldn't bear the sight of the Sun God (Light blindness and all that); it nearly burned her eyes out. So she fled the scene, and in desperation tried to claw her eyes out (note the scars near the blindfold). She wasn't successful in doing so, and she regained her vision after a while; when she did, though, she wished to wear the blindfold, for a few reasons; the incident had left her eyes a different color, and a bit of defiance - the blindfold is a Blindfold of True Darkness, which blocks all light. She had it crafted by an old adventuring friend.

She decided then that she would stop her hunt for faith and find power within herself (at this time she gained her first level in the Exemplar class - a class that exemplifies skill mastery in hopes of spurring other people to improve themselves). So, the Blindfold has mechanical purposes, yes, but it's mostly there for story reasons - she sometimes takes it off when in complete darkness, but doesn't let other people look directly into her eyes on purpose.




I like it, I find it rather cool and cute.

Three things:

The hair looks strange because the ear lower lobe turns to violently, try to make it slowly descend and become one with the line, and make the line a little shorter.


Okay, I'll give that a try.



Her right Wing is wrong from the perspective point of view,it should be smaller in wide, a little bit.

And the right arm seems a bit choppy, try to make the lower part of the sleeve one smooth curve.

That's her right, right? Or my right...? :smallconfused:

araveugnitsuga
2010-12-28, 12:22 AM
Edit: to Killitwithfire:

Yeah, it's a simple magical item but she has it on for a pretty symbolic reason.


During her adventures she fell prey to depression caused (mostly) by her lack of faith. Most of the other party-members had their own faith, and the only deity she was able to establish a connection to was Lolth - something she didn't ever want to do, because she hates her own kind (for several reasons, really, but it's probably because her adoptive mother tried to off her and, when she failed, exiled her from the Underdark). So, she went on a sort of pilgrimage to find a new deity; most of the non-evil clerics didn't want anything to do with her, and she didn't want to join the cult of another evil deity. Backstabbing was high on her list of "things evil people seem to do a lot of".

After years of rejection from various churches, one deity's followers finally looked past her heritage and invited her to join them, so long as she could bear to look upon a vision of their deity - Pelor. Yeah, god of the Sun.

Crunch-wise, her Knowledge (Religion) was (in my mind at least :smallwink:) low until after this incident.

So she agreed, after learning some things about the deity, and looked on. She couldn't bear the sight of the Sun God (Light blindness and all that); it nearly burned her eyes out. So she fled the scene, and in desperation tried to claw her eyes out (note the scars near the blindfold). She wasn't successful in doing so, and she regained her vision after a while; when she did, though, she wished to wear the blindfold, for a few reasons; the incident had left her eyes a different color, and a bit of defiance - the blindfold is a Blindfold of True Darkness, which blocks all light. She had it crafted by an old adventuring friend.

She decided then that she would stop her hunt for faith and find power within herself (at this time she gained her first level in the Exemplar class - a class that exemplifies skill mastery in hopes of spurring other people to improve themselves). So, the Blindfold has mechanical purposes, yes, but it's mostly there for story reasons - she sometimes takes it off when in complete darkness, but doesn't let other people look directly into her eyes on purpose.


Beautiful... [Claps] I wish my current party would actually engage in that sort of things instead of trying to commit suicide because their gods gave them weapons (It kinda makes sense in OOC context)


That's her right, right? Or my right...? :smallconfused:

Her right.

Derjuin
2010-12-28, 12:34 AM
Attempt to fix:


http://i219.photobucket.com/albums/cc273/xilobucket/DrowFey2.png


How does it look now? I think I botched the wing again though...

memnarch
2010-12-28, 12:50 AM
Yeah, the wings don't look like they come together.

Here's an old image I made that has a better wing view.
http://i274.photobucket.com/albums/jj264/programmer162/oldexample.png

If I move the body out of the way, the edges of the wings (identical except for stretching and stuff) that aren't seen are nearly right on top of each other.

http://i274.photobucket.com/albums/jj264/programmer162/wings2.png

Derjuin
2010-12-28, 12:54 AM
Ah, you're right - I see it now. Humm humm off to fix :smallsmile:

How about now?

http://i219.photobucket.com/albums/cc273/xilobucket/DrowFey3.png

Edit: I tried a different method of changing the right wing's shape, too:
http://i219.photobucket.com/albums/cc273/xilobucket/DrowFey4.png

memnarch
2010-12-28, 01:00 AM
That looks better, but one last nitpick; the top of the closer, left wing should be higher than the further, right wing. :smallsmile:

memnarch
2010-12-28, 01:02 AM
That looks better, but one last nitpick; the top of the closer, left wing should be higher than the further, right wing. :smallsmile:

Also, nice choice of colours for the wing.

Derjuin
2010-12-28, 01:10 AM
Thanks :smallsmile:

I really don't mean to be flooding the first page with minor corrections...but here's the next attempt at a fix:


http://i219.photobucket.com/albums/cc273/xilobucket/DrowFey7.png

araveugnitsuga
2010-12-28, 01:15 AM
Thanks :smallsmile:

I really don't mean to be flooding the first page with minor corrections...but here's the next attempt at a fix:


http://i219.photobucket.com/albums/cc273/xilobucket/DrowFey7.png


The wings look right, the ear... not so much, could you try not having the line at all, it kinda has worked on my elves before

Wouldn't it be easier if one merely edited his original post to add corrections?

Derjuin
2010-12-28, 01:25 AM
Sure - here's a few things I tried after removing the line:


No line, closely resembles original hairstyle; this one doesn't quite look right to me...
http://i219.photobucket.com/albums/cc273/xilobucket/FeyDrow1a.png

No line, hair and ear moved so that the hair is gathered behind the ear:
http://i219.photobucket.com/albums/cc273/xilobucket/FeyDrow3.png


actually, you're right - I'll do that...the only problem is that the thread won't auto-update on the list if I simply edit (I believe - I might be wrong on this though). The first post in the series of posts about this image is updated with the latest picture now :smallsmile:

araveugnitsuga
2010-12-28, 01:56 AM
Sure - here's a few things I tried after removing the line:


No line, closely resembles original hairstyle; this one doesn't quite look right to me...
snip

No line, hair and ear moved so that the hair is gathered behind the ear:
snip


actually, you're right - I'll do that...the only problem is that the thread won't auto-update on the list if I simply edit (I believe - I might be wrong on this though). The first post in the series of posts about this image is updated with the latest picture now :smallsmile:

You are right it won't auto-update.

Now, unto the ear dilema.
You use an interesting design of ear but we can work with it to get the result you probably desire.

Elven Ears under Hair 4 simple steps to making the elves more Elvish and the Drow more... Drowsy?


1. You have the Hair and you have the ear, pretty much the base step.
2. You drag the ear into place, and draw a line where it is going to get buried under hair, make sure that it covers everything that is not bordered by a black line.
http://i581.photobucket.com/albums/ss257/araveugnitsuga/ElvenEarsTutorial.png
3. Copy and paste the line, and complete its path around the area of the ear that is supposed to be hidden, eliminate line color and instead color it the same as the hair.
4.Send the line that cuts the ear to the top.

Now lets practice these on the beautiful volunteer Derjuin has just supplied us.
http://i581.photobucket.com/albums/ss257/araveugnitsuga/ElvenProof.png

KillItWithFire
2010-12-28, 08:54 AM
Ok just fixed the fire on my guy, and that elven ear turtorial is gonna be helpful in a few other projects I have in mind I like that

So I give you: Unamed pyromaniac V 2.0!

http://i1207.photobucket.com/albums/bb471/magicman5897/OotSAvatars/flamewizard.png

EDIT: that came out a little small, lets blow him up a bit shall we?
http://i1207.photobucket.com/albums/bb471/magicman5897/OotSAvatars/flamewizardbig.png

yldenfrei
2010-12-28, 10:28 AM
Sharing the OotSatars I have shuffled through so far.

http://i4.photobucket.com/albums/y103/ylden/OotSavatar.pnghttp://i4.photobucket.com/albums/y103/ylden/OotSavatar-warlockglaiver.pnghttp://i4.photobucket.com/albums/y103/ylden/OotSavatarhaljfreiED.pnghttp://i4.photobucket.com/albums/y103/ylden/OotSavatarzaaera.png
And my latest:
http://i4.photobucket.com/albums/y103/ylden/OotSavatarzaaera2.png
Hope this one lasts me at least a week. :smallsmile:

araveugnitsuga
2010-12-28, 04:13 PM
Ok just fixed the fire on my guy, and that elven ear turtorial is gonna be helpful in a few other projects I have in mind I like that

So I give you: Unamed pyromaniac V 2.0!

http://i1207.photobucket.com/albums/bb471/magicman5897/OotSAvatars/flamewizard.png

EDIT: that came out a little small, lets blow him up a bit shall we?
http://i1207.photobucket.com/albums/bb471/magicman5897/OotSAvatars/flamewizardbig.png

You might want to thicken all the lines (except the ones on the face), also, give fire a border, either black or slightly darker than the bordermost color in it.
Finally, randomize it's pattern, if you need an idea, search for flame in google and try to trace one and then edit it a bit.


Sharing the OotSatars I have shuffled through so far.

http://i4.photobucket.com/albums/y103/ylden/OotSavatar.pnghttp://i4.photobucket.com/albums/y103/ylden/OotSavatar-warlockglaiver.pnghttp://i4.photobucket.com/albums/y103/ylden/OotSavatarhaljfreiED.pnghttp://i4.photobucket.com/albums/y103/ylden/OotSavatarzaaera.png
And my latest:
http://i4.photobucket.com/albums/y103/ylden/OotSavatarzaaera2.png
Hope this one lasts me at least a week. :smallsmile:

Those are beautiful, as everything else that you have done to date. I really like the third one from the left. Also, in the last one, the one you are planning to use, you could place more of those darker than hair lines to give a better sensation of movement.

KillItWithFire
2010-12-28, 04:55 PM
Took your advice on darkening the lines and it does look much better, makes the whole thing more vibrant. I also messed with the gradiant color of the flame. (The yellow is my dad's idea actually)

http://i1207.photobucket.com/albums/bb471/magicman5897/OotSAvatars/flamewizardofficialrndm.png

araveugnitsuga
2010-12-28, 05:02 PM
Took your advice on darkening the lines and it does look much better, makes the whole thing more vibrant. I also messed with the gradiant color of the flame. (The yellow is my dad's idea actually)

#snip#

That looks a lot better, you may want to move the flame into the hand thhough, also, I think it's just me, but you may want to try measuring it side by side with an OoTS character (from the comic or Rich's Avatars) since I think it's a little taller than the average character, but that's probably just me.

KillItWithFire
2010-12-28, 05:31 PM
It is a little taller, that's intentional. I felt it made his proportions a little more human. Probably only noticing it now as I changed it between this version and the last.

EDIT: Oh oh lightbulb, what if I jetison the fire out the right hand facing skyward and put a fancy staff in the left where the flame is now. (closes IE opens Inkscape)

Yiuel
2010-12-28, 05:33 PM
Here's a little one I did.

http://img844.imageshack.us/img844/2223/dugazuart.png

Oh, and yes, the bow is supposed to be that large.

KillItWithFire
2010-12-28, 05:37 PM
Here's a little one I did.

snip

Oh, and yes, the bow is supposed to be that large.

Nicely done, though I'm sure you can't shoot that thing straight forward, looks like it would hit the ground first. :smalleek:

memnarch
2010-12-28, 05:56 PM
Looks like it would be more for portable artillery.

KillItWithFire
2010-12-28, 07:09 PM
Yes here we are, a nice lookin staff and the hair tweeked a little bit such that it doesn't look like part of the hood as much.

http://i1207.photobucket.com/albums/bb471/magicman5897/OotSAvatars/flamewizardstaff-1.png

yldenfrei
2010-12-28, 07:22 PM
Those are beautiful, as everything else that you have done to date. I really like the third one from the left. Also, in the last one, the one you are planning to use, you could place more of those darker than hair lines to give a better sensation of movement.
Noted. I thought the first blonde girl's hair had too much definition, so I took it out altogether. Didn't realize it would look rather flat. :smalltongue:

A revision:
http://sites.google.com/site/yldenfrei/home/OotS.png


Took your advice on darkening the lines and it does look much better, makes the whole thing more vibrant. I also messed with the gradiant color of the flame. (The yellow is my dad's idea actually)
http://i1207.photobucket.com/albums/bb471/magicman5897/OotSAvatars/flamewizardofficialrndm.png
When drawing fire, I always keep a tip in mind: Flame tendrils always go up, with only few variations. the base may follow the fuel's trajectory, but the ends will only curve a little before going up.

I like the character proportions though. Reminds me of Malack, standing above normal OotS people ^_^


Here's a little one I did.
*snip*
Oh, and yes, the bow is supposed to be that large.
Love it. I once used something similar (not double my size though, just a foot taller than me) and that's how we were told to draw it. Very good for uber long shots. Hell to pull though. :smallbiggrin:

A little note on colors: The purple and red tend to stick out uncomfortably. I suggest muting/desaturating out one of them so they won't clash that much. If you notice, you can't stare at the skirt detail and the runes on the bow without hurting your eyes. :smallsmile:

araveugnitsuga
2010-12-28, 09:36 PM
Yes here we are, a nice lookin staff and the hair tweeked a little bit such that it doesn't look like part of the hood as much.


It's gotten a lot better, keep it up, and you may want to go keep playing around with the shape of the fire, try to look at the comic itself for references, I believe in the period between 200 and 300 there were several panels with fire.


Here's a little one I did.

#awsome image of a heavy archer/long bow#

Oh, and yes, the bow is supposed to be that large.

It looks awesome, but you may want to reduce line size on her, a bit, not too much, but still, it looks amazing.


A little note on colors: The purple and red tend to stick out uncomfortably. I suggest muting/desaturating out one of them so they won't clash that much. If you notice, you can't stare at the skirt detail and the runes on the bow without hurting your eyes. :smallsmile:

Also this, you may want to reduce saturations on one or both of those colors or use the colour slider and pull it towards a darker shade of it. Unless you want the contrast, in which case you may want to make them one bit lighter (lighten in hue/saturation or pull the colour toward a shade of white) and the other one a bit darker, since they are effectively fluorescent.

Cealocanth
2010-12-28, 11:40 PM
Yes here we are, a nice lookin staff and the hair tweeked a little bit such that it doesn't look like part of the hood as much.

http://i1207.photobucket.com/albums/bb471/magicman5897/OotSAvatars/flamewizardstaff-1.png

There is another way to do fire. If you take the area a flame takes and split it up into many overlapping, but not identical sections, you can make a flame that looks like less of a large bulky object that reacts to the environment behind it, such as in the avatars below.

http://img192.imageshack.us/img192/3739/perrinsticktheifshadows.png http://img714.imageshack.us/img714/7923/bloodcinder.png

Just another way to do it. It looks great as is.

araveugnitsuga
2010-12-29, 12:46 AM
There is another way to do fire. If you take the area a flame takes and split it up into many overlapping, but not identical sections, you can make a flame that looks like less of a large bulky object that reacts to the environment behind it, such as in the avatars below.

#Awsome fire example with Shading#
#Awsome Spell Example#

Just another way to do it. It looks great as is.

I'll add that to the tutorial as a sidenote at the bottom if you don't mind.

CrimsonAngel
2010-12-29, 11:42 AM
http://i43.photobucket.com/albums/e381/CrimsonAngelChris/oots/g313.png

My new favorites.

Yiuel
2010-12-29, 11:52 AM
Here's an update with all the small details people pointed out :

http://img141.imageshack.us/img141/5636/dugazudesat.png

araveugnitsuga : Thanks to you, I now have the perfect line width, or at least I think so. It was about a sixth too large. Also, it's a man, though I think I'm happy that you thought it was a girl, since he's supposed to be of an ambiguous gender for an outsider anyway.

yldenfrei : I have held a bow only once in my life, and it was way smaller than me, so I didn't know how to draw such a large thing. However, considering all other things, it's the only way to draw it anyway, so I just followed my gut feelings. Seems I wasn't wrong, on the contrary. Thanks for the desaturation idea, looks neater that way.

KillItWithFire : Well, the whole concept is from my latest D&D (3.5) character. Using a Strongarm Bracers, he can wield weapons of the larger category (in his case, Large). He's proficient with the Greatbow, which is six feet tall at Medium size. Combine, and you get a bow 12 feet tall, which is highly ridiculous as memnarch pointed out. But then, you have the even more ridiculous idea of adding a Belt of Growth to all of it. Which gives us a Huge Greatbow, 24 feet tall. You do not want to mess with him when he's mad.


portable artillery

It's already a recurrent running gag with him, despite having played him only once. 9d8+9+1d6 (average 53) on a critical hit hurts. There's also the whole : ŦLook for a 12 feet tall bow, you cannot miss it, and you'll find him.ŧ

KillItWithFire
2010-12-29, 12:21 PM
I imagine there has to be some sort of minimum range on that thing? No way you could shoot a medium creature at point blank.

CrimsonAngel
2010-12-29, 12:48 PM
You couldn't aim down, that's for sure.

Elder Tsofu
2010-12-29, 01:01 PM
You couldn't aim down, that's for sure.

Why set your aim low when you can aim for the stars? :smalltongue:

Cealocanth
2010-12-29, 01:22 PM
I'll add that to the tutorial as a sidenote at the bottom if you don't mind.

I don't mind at all.

Yiuel
2010-12-29, 02:40 PM
I imagine there has to be some sort of minimum range on that thing? No way you could shoot a medium creature at point blank.

Game rule wise, there's nothing about a minimum range. I think it could be possible to actually put an angle on your bow and have it low enough to aim a medium creature.

(Then again, said build is not made to go Point Blank, indeed, he's built with the idea that he would (and actually should) stay far away from his foe and shoot him from there. His range is 130ft.)

araveugnitsuga
2010-12-29, 02:49 PM
Game rule wise, there's nothing about a minimum range. I think it could be possible to actually put an angle on your bow and have it low enough to aim a medium creature.

(Then again, said build is not made to go Point Blank, indeed, he's built with the idea that he would (and actually should) stay far away from his foe and shoot him from there. His range is 130ft.)

You could in theory and RAW physics hold it sideways for short to medium range against medium to small enemies.

CrimsonAngel
2010-12-29, 02:57 PM
You could in theory and RAW physics hold it sideways for short to medium range against medium to small enemies.

I was just thinking that.

Yiuel
2010-12-29, 03:21 PM
You could in theory and RAW physics hold it sideways for short to medium range against medium to small enemies.

Now, imagine him wielding a 12 feet long Greatsword. Which he can do, and actually does.

Gulaghar
2010-12-29, 04:10 PM
I know how you fire the bow at a short range. You just have ti dig a hole in front of you. :smalltongue:

araveugnitsuga
2010-12-29, 04:23 PM
Now, imagine him wielding a 12 feet long Greatsword. Which he can do, and actually does.

[Begans reciting in Epic Tone]

Oh RAW physics!, where stone balancing is what you do when near a beach.
Where a line of commoners can substitute the LHC for accelarating things.
And where it is possible to make a stairway to heaven
based on two commoners stacking themselves cranked up to eleven

Where falling from a 2000th floor can deal neglible damage
By nothing more simple then a spell casted by a mage
And where it's possible for a literal stick character to exist.
And a Mage to cause Cancer or a Cyst

RAW physics, where a character can wield a weapon twice his size.
And where there can be a Fiendish Lycanthropic Vampiric Celestial mice.
Where a Barbarian is a master of the mind
And an Elvish Fiensdish half Dragon Minotaur is not the only one of its kind.

[Begans crying over the corpse of a Physicist, a Biologist, and an ONcologist, all balanced like stones on a beach making a tower]

Now for something completely different and on topic.

To the left RAW, made on the PCs trip to the beach in 5 minutes by the Minotaur Barbarian with Dex 8, justified by RAW .
http://i581.photobucket.com/albums/ss257/araveugnitsuga/RocksAvatar.png
To the right, made by a human being who's not me, probably took him hours and had to lay it out for days before finally committing hours of his day just for the task, justified by physics.

http://i581.photobucket.com/albums/ss257/araveugnitsuga/PossiblebyRAWandReality.png

WarBrute
2010-12-29, 10:30 PM
This is the first thing I've made for someone else so I thought I would should you guys before I show him (Y'know so you can check it over for mistakes and the like...)

Drow Paladin

http://i147.photobucket.com/albums/r291/WarBrute/Miri.png


Also, what is the best way to size something to be an avatar?

KillItWithFire
2010-12-29, 10:49 PM
This is the first thing I've made for someone else so I thought I would should you guys before I show him (Y'know so you can check it over for mistakes and the like...)

Drow Paladin
snip
Also, what is the best way to size something to be an avatar?

not sure if you saw the tutorial earlier in this thread about elf ears buried in ear, it's a sugguestion because personally I like the way the tutorial does it better than just no line where it joins the hair. She seems, top-heavey, if you can even her out I think she'd look better. The size for avatars is 120 x 120 so when you export, are you using Inkscape? If you use Inkscape just set the largest size to 120 when you export and it resizes to fit the constraints.

Yiuel
2010-12-29, 10:50 PM
[Begans reciting in Epic Tone]
(epic poem)

And I shall answer :

http://img233.imageshack.us/img233/5876/dugazusword.png


Now for something completely different and on topic.

To the left RAW, made on the PCs trip to the beach in 5 minutes by the Minotaur Barbarian with Dex 8, justified by RAW .
http://i581.photobucket.com/albums/ss257/araveugnitsuga/RocksAvatar.png
To the right, made by a human being who's not me, probably took him hours and had to lay it out for days before finally committing hours of his day just for the task, justified by physics.

http://i581.photobucket.com/albums/ss257/araveugnitsuga/PossiblebyRAWandReality.png

Well that's a feat!

WarBrute : I like it very much. Perhaps only the hair is causing me some trouble, especially the ponytail : the bottom part seems like it's going into her butt. I think it would be better if the curve would go on the right.

KillItWithFire
2010-12-29, 10:57 PM
And I shall answer :

snip



:smalleek: How do you even transport that? That person seems to have a few problems with oversized weapondry. Just thinking now, standerd roomhas like, an 8-10 foot ceiling and standerd hallways are 5-6 feet across, no way you could use that thing indoors. looks good though, clothes are a bit too guady for my taste but that's just my taste. :smallsmile:

Yiuel
2010-12-29, 11:05 PM
:smalleek: How do you even transport that? That person seems to have a few problems with oversized weapondry. Just thinking now, standerd roomhas like, an 8-10 foot ceiling and standerd hallways are 5-6 feet across, no way you could use that thing indoors. looks good though, clothes are a bit too guady for my taste but that's just my taste. :smallsmile:

You never have too much extra-dimensional space, as some Rogue said. It's how he transports both his bow and sword. As for using them indoors, I dunno. Ask D&D physics for the answer.

The clothes are not of your standard European medievalo-fantasy, which explains most of it. His name, Dugazu, is a giveaway.

WarBrute
2010-12-29, 11:38 PM
not sure if you saw the tutorial earlier in this thread about elf ears buried in ear, it's a sugguestion because personally I like the way the tutorial does it better than just no line where it joins the hair. She seems, top-heavey, if you can even her out I think she'd look better. The size for avatars is 120 x 120 so when you export, are you using Inkscape? If you use Inkscape just set the largest size to 120 when you export and it resizes to fit the constraints.


WarBrute : I like it very much. Perhaps only the hair is causing me some trouble, especially the ponytail : the bottom part seems like it's going into her butt. I think it would be better if the curve would go on the right.

http://i147.photobucket.com/albums/r291/WarBrute/g10572.png

I did not see that tutorial, though I looked at some old comics and found an example of an ear poking out of hair and it look something like that.

I messed with the pony tail a bit and flipped it around. I'm leaning more towards the tail pointed to the left, but I might present him with both options and let him decide.

Thanks for the advice!

Yiuel
2010-12-30, 12:09 AM
I messed with the pony tail a bit and flipped it around. I'm leaning more towards the tail pointed to the left, but I might present him with both options and let him decide.

Thanks for the advice!

What you could do is to give the ponytail a first curve to the left, and finish the effect with a curve to the right.

araveugnitsuga
2010-12-30, 08:37 AM
#snip#

I did not see that tutorial, though I looked at some old comics and found an example of an ear poking out of hair and it look something like that.

I messed with the pony tail a bit and flipped it around. I'm leaning more towards the tail pointed to the left, but I might present him with both options and let him decide.

Thanks for the advice!

You may want to end the ponytail behind the body instead of trying to end it, you may also want to look at Haley's ponytail for a reference.

As for the ear, you may want to curve the line splitting it from the hair a bit more.

Serpentine
2010-12-30, 11:34 AM
http://i581.photobucket.com/albums/ss257/araveugnitsuga/Tutorial.png...there's a contour tool?! :smalleek:

Yiuel
2010-12-30, 01:29 PM
...there's a contour tool?! :smalleek:

In Inkscape at least, there is. :)

I created a whole combination of what I did recently, I think it's pretty nice.

http://img225.imageshack.us/img225/1549/coverdugazu.png
The three rune-like characters are actually his name (Dugazu) written in his native script. And they haven't been created for his name.

araveugnitsuga
2010-12-31, 02:02 PM
Seeing as it has been awhile since I posted any OoTS Characters by myself (instead of tutorials and ... rocks.).

I saw that I was shading the avatars I made for the request thread, but realised that mine was still in it's primitive form (this was my first OoTS Style character), so I decided to upgrade her a bit.

Before:
http://i581.photobucket.com/albums/ss257/araveugnitsuga/RibonisAvatar.png

After:
http://i581.photobucket.com/albums/ss257/araveugnitsuga/RibonisAvatar-1.png

shawnhcorey
2010-12-31, 02:25 PM
Yes, adding a shadow underneath an avatar makes it 3D. :smallsmile:

araveugnitsuga
2010-12-31, 02:35 PM
Yes, adding a shadow underneath an avatar makes it 3D. :smallsmile:

Than the Order of the Stick comic is in 3d (http://www.giantitp.com/comics/oots0242.html)

And that's no shadow, it's an ellipsis with the ellipsis gradient with 80% TRANSPARENCY.

That is no avatar, that's a collection of pixel arranged in aesthetically not eye destroying manner.

Yiuel
2010-12-31, 04:21 PM
There are many ways to add volume to an OotS-style avatar. I'll try to make one later.

Derjuin
2010-12-31, 07:07 PM
Drew this for the current IA, but it turns out she's evil, so...

http://i219.photobucket.com/albums/cc273/xilobucket/Karona3.png

Edit: Changed the legs and added more to the arms, so it's a little less confusing, also fiddled with the weapons to make them more equal, location-wise. :smalltongue:

araveugnitsuga
2010-12-31, 07:32 PM
Drew this for the current IA, but it turns out she's evil, so...

#snip#

Good God Derjuin, that's awesome!
But, bellow the torso I stop understanding it, kinda like a Lovecraftian horror, you think it looks awesome, but you don't know if that is an arm, a leg or an internal organ.

What is the sheet that falls from the two rings and goes way bellow the character.

Derjuin
2010-12-31, 07:33 PM
Good God Derjuin, that's awesome!
But, bellow the torso I stop understanding it, kinda like a Lovecraftian horror, you think it looks awesome, but you don't know if that is an arm, a leg or an internal organ.

What is the sheet that falls from the two rings and goes way bellow the character.

Thanks!

The leg/arm part is kind of confusing :smalltongue: she's sitting (in the air) with her legs crossed and her arms are behind her legs, holding the weapons; the sheet held from the two rings is like a cloak/banner of sorts.

yldenfrei
2010-12-31, 09:18 PM
Thanks!

The leg/arm part is kind of confusing :smalltongue: she's sitting (in the air) with her legs crossed and her arms are behind her legs, holding the weapons; the sheet held from the two rings is like a cloak/banner of sorts.

If you fold her legs in front of her loincloth, it will be much clearer. Plus you could add extra detail with shoes. :smallbiggrin:

If you want to clarify her hands being behind her legs, I suggest adding bracers and greaves so you'll see which is under which. ^_^

Serpentine
2011-01-01, 05:59 AM
I'm kinda proud of my last entry in the current IA (although that might mostly be affection for the film and the quote), so here 'tis here as well:

http://i67.photobucket.com/albums/h287/serpentine16/IronAvatarist/skellig2-1.gif
"Something like you. Something like a bird."
"Something like an angel?"
"Yeah. Something like that."

Teutonic Knight
2011-01-04, 11:25 PM
http://i43.photobucket.com/albums/e381/CrimsonAngelChris/oots/g313.png

My new favorites.

You are still a favorite of mine CrimsonAngel. Though at times you go a little overboard with the hair, you always have very good colors, the lines are clear and well defined, and somehow your avatars are always look like they're in a better resolution than the stuff of other avatars.

Except for Tsofu, who is another of my favorites.

All this talk makes me want to make some avvies. I've been in a "not in the mood" kind of thing for a while now.

KillItWithFire
2011-01-05, 09:34 PM
I'm in the mood but realized that I have much less time now than I did over holiday break. :smallfrown: Love robotics but I wish it took up less time.

CrimsonAngel
2011-01-05, 09:40 PM
You are still a favorite of mine CrimsonAngel. Though at times you go a little overboard with the hair, you always have very good colors, the lines are clear and well defined, and somehow your avatars are always look like they're in a better resolution than the stuff of other avatars.

Except for Tsofu, who is another of my favorites.

All this talk makes me want to make some avvies. I've been in a "not in the mood" kind of thing for a while now.

The hair is my thing. :smalltongue:

you made my day. :smallbiggrin:

seraine
2011-01-08, 10:18 PM
Here are my first two attempts at avatar making. Critiques on all my mistakes would be appreciated. No meanness, please

Gnome Sorceror

http://seraine22.deviantart.com/#/d36qruv


Goblin Warrior

http://seraine22.deviantart.com/#/d36qtc3

Uh... how do you post images?:smallredface: IMG from Deviantart doesn't seem to work.

Sneak
2011-01-08, 10:30 PM
You've got the code for images right, but you're putting in links to deviantart pages and not the actual images themselves.

Here:

http://fc04.deviantart.net/fs70/f/2011/008/1/f/oots__style_gnome_sorceror_by_seraine22-d36qruv.png
http://fc04.deviantart.net/fs70/f/2011/008/1/f/oots__style_gnome_sorceror_by_seraine22-d36qruv.png

http://fc01.deviantart.net/fs71/f/2011/008/1/9/oots_style_goblin_warrior_by_seraine22-d36qtc3.png
http://fc01.deviantart.net/fs71/f/2011/008/1/9/oots_style_goblin_warrior_by_seraine22-d36qtc3.png

They're pretty good, really, although the lines on the first one are a bit too thick.

And they're VERY good for your first attempts.

seraine
2011-01-08, 10:35 PM
I know I'm probably coming off as ignorant, but how do you get to the link from a Deviantart page?

Crimmy
2011-01-08, 10:35 PM
And they're VERY good for your first attempts.

When The Sneak praises your artwork, you know you're going in the right direction.

memnarch
2011-01-08, 10:39 PM
I know I'm probably coming off as ignorant, but how do you get to the link from a Deviantart page?

Right click, view image, copy paste the url or link on that page.

seraine
2011-01-09, 09:10 AM
Yay! Here they are.

http://fc04.deviantart.net/fs70/f/2011/008/1/f/oots__style_gnome_sorceror_by_seraine22-d36qruv.png

http://fc01.deviantart.net/fs71/f/2011/008/1/9/oots_style_goblin_warrior_by_seraine22-d36qtc3.png

Does anyone see any mistakes other that the aforementioned too-large lines on the Gnome? Also, should I up the stroke on the Goblin's teeth?

Serpentine
2011-01-09, 09:14 AM
For "true oots" style, most of the lines should have equal thickness, including the hair. But if you prefer it otherwise, that's fine, it looks interesting.

seraine
2011-01-09, 09:33 AM
For "true oots" style, most of the lines should have equal thickness, including the hair. But if you prefer it otherwise, that's fine, it looks interesting.


The uneven lines were a mistake. Will fix in a few hours.

Cealocanth
2011-01-09, 10:56 PM
Love the work with the tribal colors on the goblin. It fits really quite well. The only thing I would really change would be the axe's candy-cane esque color spiral.

seraine
2011-01-10, 07:36 PM
Here are the images with suggested revisions. Thoughts?

http://fc07.deviantart.net/fs70/f/2011/010/d/3/oots_style_gnome_sorceror_by_seraine22-d36w7b5.png

http://fc04.deviantart.net/fs71/f/2011/010/f/f/oots_style_goblin_warrior_by_seraine22-d36w82z.png

Dyluth
2011-01-10, 07:36 PM
Good evening all! The most recent Oots comic inspired me to create an avatar and a signature banner based on a character of Mr. Burlew whom I have dubbed "That Guard with a Mortgage", the name being inspired in part by "That Guy with a Halberd".

Right below is a somewhat enlarged version of the avatar, with the smaller version used as my own avatar.

http://i638.photobucket.com/albums/uu108/Sin_Nir_Endo/Oots_ThatGuardwithaMortgage_Large_1-11.png

I also created this banner for a signature, but I haven't figured out how to include it as a signature of my own. What can I say, I literally joined the forum this afternoon :smallredface:. In any event I may improve upon it down the road.

http://i638.photobucket.com/albums/uu108/Sin_Nir_Endo/Oots_ThatGuardwithaMortgage_SignatureBanner_1-11.png

Though he was just a one off NPC in a running gag, I guess I was just really touched by his genuine concern for how he was going to pay off his mortgage if he really was out of the job. Perhaps he didn't want to be a guard but became one anyways to provide for his family as it was the responsible thing to do... who knows.

All I can do is honor this noble hard working grunt and the many others like him that live in every role playing universe. Enjoy!

Ninjaman
2011-01-11, 01:09 AM
Welcome Dyluth. Quite nice avatar. For the sinaturejust go to user CP choose Edit Signature (it is the highest) and then write what you want, and insert the banner with the "Insert Image" buttom (the one that is some mountains).

Derjuin
2011-01-11, 01:46 AM
So I figured it was time for a wardrobe upgrade, which translates to a God Mode upgrade for my avvie :smallsmile: here she is!

http://i219.photobucket.com/albums/cc273/xilobucket/V2B.png

Dyluth
2011-01-11, 02:17 AM
Welcome Dyluth. Quite nice avatar. For the sinaturejust go to user CP choose Edit Signature (it is the highest) and then write what you want, and insert the banner with the "Insert Image" buttom (the one that is some mountains).

Thanks a million Ninjaman! The new signature is working just fine now!

Elder Tsofu
2011-01-11, 02:59 AM
It is indeed a nice signature, next step is to reduce it from 132 px to the rules maximum of 120 pixels in height for signature images outside of spoilers. :smallwink:

Ninjaman
2011-01-11, 02:32 PM
Thanks a million Ninjaman! The new signature is working just fine now!

You are welcome.

Dyluth
2011-01-11, 04:25 PM
It is indeed a nice signature, next step is to reduce it from 132 px to the rules maximum of 120 pixels in height for signature images outside of spoilers. :smallwink:

So there's a maximum height for sigs outside of spoilers eh? Well that's good to know for future reference. Thanks for the tip Elder Tsofu :).

Elder Tsofu
2011-01-11, 04:32 PM
Oh, always happy to help people avoid warnings. (Our mods and admins are quite friendly, but I got a scare when it happened anyway -.-)
Nice improvement with the drop-shadow and frame.

CrimsonAngel
2011-01-11, 07:28 PM
http://i43.photobucket.com/albums/e381/CrimsonAngelChris/oots/gCoorlyfic5.png

Who here writes fanfiction? :smallbiggrin:

Terry576
2011-01-11, 09:05 PM
*raises hand*

I don't wanna write that though.

Here's my new terrible meh Eliwood avatar.

http://img706.imageshack.us/img706/4291/eliwood.png

I don't like how it looks. I think it's too tall, and the head is too small. I might edit it later.

CrimsonAngel
2011-01-11, 09:35 PM
I will CUT you! :smallfurious:

Fine, i'll get my friend to write me some yaoi. :smallfrown: Last time she wrote me some, though, I couldn't look at her the same way for a long time. I still giggle whenever I hear "Let's play pirates!"

Terry576
2011-01-13, 10:17 PM
You want Yaoi?

"Axel stared lovingly into Marty McStue's golden eyes.

AND THEN THEY PORKED."

Here are my two newest Fire Emblem avatars:

http://i876.photobucket.com/albums/ab324/Terry576/OoTS/Ephraim.png http://i876.photobucket.com/albums/ab324/Terry576/OoTS/Amelia.png

Amelia turned out an awful lot better then Ephraim did. But Ephraim still looks awesome.

HIS CAPE IS RAD.

araveugnitsuga
2011-01-15, 03:07 AM
You want Yaoi?

"Axel stared lovingly into Marty McStue's golden eyes.

AND THEN THEY PORKED."

Here are my two newest Fire Emblem avatars:

#snip#

Amelia turned out an awful lot better then Ephraim did. But Ephraim still looks awesome.

HIS CAPE IS RAD.

I actually prefer your Ephraim over your Amelia.

They look nice, reminds me of the OoTS style dolls that circulated before my arrival to the forums.

Terry576
2011-01-16, 12:22 AM
I actually prefer your Ephraim over your Amelia.

They look nice, reminds me of the OoTS style dolls that circulated before my arrival to the forums.

Thanks Rose. (Is that an okay shortening? It's not the one you prefer, but it follows the basic criteria.) Coming from you that... um...

That actually means a lot, because your avatar looks bloody AMAZING.

araveugnitsuga
2011-01-16, 12:37 AM
Thanks Rose. (Is that an okay shortening? It's not the one you prefer, but it follows the basic criteria.) Coming from you that... um...

That actually means a lot, because your avatar looks bloody AMAZING.

Actually if you click over the colored part of my sig you'll understand why it's my abbreviation of choice. August is my preference, the pink haired part is a reference to a quote.

And I love the doll-y avatars, they are so cute, that's one of the reasons I'm changing my current one.

And thanks for the compliment, I love retouching Ribonis once in a while so she kinda evolves along with my art, though she is taking a break.

Tiffanie Lirle
2011-01-16, 06:44 AM
http://i299.photobucket.com/albums/mm296/kroogle1/Nitrine.png
When my inspiration well runs dry, I take characters I like and throw them into fancier outfits.*shrugs*

GreenMuffin
2011-01-16, 11:46 PM
haven't posted something here in a Forever and a half! Here's something I made when I was bored of a character I often draw with.

I had a lot of trouble with the speakers...

http://i54.tinypic.com/2l8gppg.png

CrimsonAngel
2011-01-17, 06:47 PM
The right speaker is in front of the table.

GreenMuffin
2011-01-17, 08:01 PM
The right speaker is in front of the table.

oop! You are right! Fixed

aart lover
2011-01-19, 09:34 PM
voila! fan fic in the playground.


http://lh3.ggpht.com/_H8XOnZC7feI/TTeJVrKRE2I/AAAAAAAAUqM/yldW4C3Amps/s512/OoTS%20fan%20fic.jpg

araveugnitsuga
2011-01-19, 09:52 PM
voila! fan fic in the playground.


http://lh3.ggpht.com/_H8XOnZC7feI/TTeJVrKRE2I/AAAAAAAAUqM/yldW4C3Amps/s512/OoTS%20fan%20fic.jpg

In what program did you do this?
I would recommend you to download Inkscape and follow one of the many wonderful tutorials laying on the site.

There are several problems with what you've done:
1) Related to writing, I don't seem to follow through as I don't see any sense in it, from the fact that why would the cigar explode on Belkar when Vaarsavius was the one to initially ask for fire.
2) Related to art,
-It would be better if you used straight lines for separation of panels and the general outline.
-If you are going to parody the characters, you may want to trace them directly from the comic.
-The scaling on the cigar is wrong, the size warps in the process of three panels from minuscule to REALLY MINUSCULE to absolutely gigantic.
-The speech bubbles and the text look wrong, I can't even read what Haley is saying in the first panel.

Conclussion: Get Inkscape or other alternatives, Inkscape is the Playgrounds software of choice as it's free, versatile and relatively stable.

Derjuin
2011-01-19, 09:59 PM
Does anyone know the Giant's policies etc. on fan-made wallpapers? I did a picture in the latest Iron Avatarist and someone requested a wallpaper of it, which I made; I'd like to share it here, too, but I'm unsure if there should be like, an attribution notice on it or something...

aart lover
2011-01-19, 10:00 PM
In what program did you do this?
I would recommend you to download Inkscape and follow one of the many wonderful tutorials laying on the site.

There are several problems with what you've done:
1) Related to writing, I don't seem to follow through as I don't see any sense in it, from the fact that why would the cigar explode on Belkar when Vaarsavius was the one to initially ask for fire.
2) Related to art,
-It would be better if you used straight lines for separation of panels and the general outline.
-If you are going to parody the characters, you may want to trace them directly from the comic.
-The scaling on the cigar is wrong, the size warps in the process of three panels from minuscule to REALLY MINUSCULE to absolutely gigantic.
-The speech bubbles and the text look wrong, I can't even read what Haley is saying in the first panel.

Conclussion: Get Inkscape or other alternatives, Inkscape is the Playgrounds software of choice as it's free, versatile and relatively stable.

well, thanks for the helpful nitpicking. yes, i'm using inkskape, no i haven't completely mastered it yet. btw, Haley is saying " i didn't know you smoked, V!"

CrimsonAngel
2011-01-19, 10:04 PM
Well, where it's big it's a close up...

Also, Haley is saying "I didn't know u smoked, V!

Gimliggamer
2011-01-19, 10:05 PM
Does anyone know the Giant's policies etc. on fan-made wallpapers? I did a picture in the latest Iron Avatarist and someone requested a wallpaper of it, which I made; I'd like to share it here, too, but I'm unsure if there should be like, an attribution notice on it or something...I'm pretty sure that their policy is as long as you made/wrote it, then it's not infringing on anything as you aren't profiting from it or anything like that anyways.

araveugnitsuga
2011-01-19, 10:07 PM
Does anyone know the Giant's policies etc. on fan-made wallpapers? I did a picture in the latest Iron Avatarist and someone requested a wallpaper of it, which I made; I'd like to share it here, too, but I'm unsure if there should be like, an attribution notice on it or something...

Probably accounts for parody purposes, therefore allowed.
And if it wasn't, I guess it would be allowed on it being awesome, saw it found it rather nice.


well, thanks for the helpful nitpicking. yes, i'm using inkskape, no i haven't completely mastered it yet. btw, Haley is saying " i didn't know you smoked, V!"

Try working by making individual characters before making a whole strip.
For the explosion there is a tutorial on making fire on the first page, try to make it a fire but apply a lot less transparency.

As for the smoke, try to apply memnarch's take on making fire but make it grey instead of red.

Also the tags are your friend for making images easily accesible, if it's too big add tags.

Derjuin
2011-01-19, 10:15 PM
Alright, here's the entry and wallpaper versions :smallsmile:

http://i219.photobucket.com/albums/cc273/xilobucket/Belkar.png

Here's 1600x1200:

http://i219.photobucket.com/albums/cc273/xilobucket/Belkar1600x1200.png


and 1920x1200:

http://i219.photobucket.com/albums/cc273/xilobucket/Belkar1920x1200.png

araveugnitsuga
2011-01-19, 11:30 PM
Been awhile since I posted anything remotely artistic so...


http://i1230.photobucket.com/albums/ee492/araveugnitsuga1/RibonisCollage.png

Made them for anime week except Victorian Ribonis whom I just had to make.

On a side-note, having problems with file-sizes exceeding 50 kbs, could anyone recommend a transparency supporting format that isn't png or GIF (which apparently doesn't work after uploading to photobucket).

Derjuin
2011-01-20, 10:31 AM
Did this up in the morning after eating breakfast, I'm not sure where the inspiration came from:

(First version)

http://i219.photobucket.com/albums/cc273/xilobucket/Swordsage.png


http://i219.photobucket.com/albums/cc273/xilobucket/Swordsage2.png

Thought I'd share it here; it's a half-elf swordsage, an experiment with attempting to infuse fluid motion into an avatar. How fluid does it look?

Edit: Swordsage updated, now with a more believable sword path :smalltongue:

Kopaka
2011-01-20, 11:13 AM
I did a thing. More experimenting with different styles (head, perspective, motion, lines/no lines). No particular character, inspired 'cause I was playing 358/2 Days.


http://img543.imageshack.us/img543/940/keyblademasterlarge.png

EDIT: Huh, looking at the larger again, the back leg does look a little odd :/

Anybody got thoughts/suggestions for improvement?

Serpentine
2011-01-20, 11:29 AM
Give it a foot?
Did this up in the morning after eating breakfast, I'm not sure where the inspiration came from:

http://i219.photobucket.com/albums/cc273/xilobucket/Swordsage.png

Thought I'd share it here; it's a half-elf swordsage, an experiment with attempting to infuse fluid motion into an avatar. How fluid does it look?Pretty fluid, except the movement thing for the sword, which it behind his head, makes it look... like it took an impossible path to get where it is. Other than that, very nice :smallsmile:

Crimmy
2011-01-20, 04:22 PM
http://i294.photobucket.com/albums/mm112/Thecrimsonmage2/slender-haunting-small.png

http://i294.photobucket.com/albums/mm112/Thecrimsonmage2/slender-haunting.png

"He- he's watching...
I know.
His arms...
those long, outstretched arms...
like... tentacles...
Please! Leave me!!
DONT LOOK AT ME!!
NOOOOOOOOOOOooooooooooooooooooooooo...

Also, I will fix this one later, since I messed up the proportions...

CrimsonAngel
2011-01-20, 04:26 PM
Can't sleep, he'll get me, can't sleep, he'll get me, can't sleep, he'll get me, can't sleep, he'll get me, can't sleep, he'll get me...

AHHHHHHHHHHHHHHHHHHHHHHHHH

Nevitan
2011-01-20, 09:54 PM
http://i337.photobucket.com/albums/n365/b_nebb/slendy.png

Excuse me, I would like to be in the movie.

araveugnitsuga
2011-01-21, 07:42 PM
Did this while my Internet was dead.

http://i1230.photobucket.com/albums/ee492/araveugnitsuga1/Haus.png
I guess it still qualifies as OoTS art.

Ninjaman
2011-01-22, 02:40 AM
Did this while my Internet was dead.

I guess it still qualifies as OoTS art.

That is very awesome

Terry576
2011-01-22, 08:00 PM
I WAS TOTALLY NOT CREATING AVATARS BECAUSE I HAVE NOTHING BETTER TO DO.

http://i876.photobucket.com/albums/ab324/Terry576/OoTS/Ichigo.pnghttp://i876.photobucket.com/albums/ab324/Terry576/OoTS/Lyon.pnghttp://i876.photobucket.com/albums/ab324/Terry576/OoTS/Alyss.png

In order: Ichigo, Prince Lyon, and my NWN2 character.

I think I need to fix Lyon's head. And Ichigo's head. They seem too big.

Fixed Ichigo:

http://i876.photobucket.com/albums/ab324/Terry576/OoTS/Ichigo-1.pnghttp://i876.photobucket.com/albums/ab324/Terry576/OoTS/Ichigo1.png

(In case I didn't like the eyebrow.

Fixed Lyon:

http://i876.photobucket.com/albums/ab324/Terry576/OoTS/Lyon-1.png

Cealocanth
2011-01-22, 11:08 PM
Well, I was bored today so I decided to OOTSize a set of custom monsters I've been using.

http://img207.imageshack.us/img207/3816/raiderslarge.png

Individual avatars coming soon. :smallwink:

Did somebody say "individual avatars"?
http://img338.imageshack.us/img338/8682/feralraider.png
http://img560.imageshack.us/img560/5125/raiderastralblade.png
http://img40.imageshack.us/img40/9995/raiderfirebow.png
http://img683.imageshack.us/img683/4170/raidernightblade.png
http://img262.imageshack.us/img262/33/raiderstinger.png
http://img256.imageshack.us/img256/4173/raiderstranglevine.png

GreenMuffin
2011-01-22, 11:52 PM
Well, I was bored today so I decided to OOTSize a set of custom monsters I've been using.

-snip-

Individual avatars coming soon. :smallwink:

holy crap. That's epic. :smalleek:

Derjuin
2011-01-23, 02:09 AM
In my sleepy state I have done a quick doodle of a scene from a game I was DMing a few months ago (and might start back up, if I can figure out a way to do so); the only thing that's missing is the adventurers, but inkscape was threatening to lock up at any second so I figured they could be off-camera.

I'm also practicing on illustrating the sort-of big bad and his god-like creature, so the creature's bound to look weird (well, besides the part where it's nigh-incomprehensible to most mortal minds...:smalltongue:)

http://i219.photobucket.com/albums/cc273/xilobucket/Thing.png

Ninjaman
2011-01-23, 07:01 AM
Well, I was bored today so I decided to OOTSize a set of custom monsters I've been using.

"snip"
Individual avatars coming soon. :smallwink:


In my sleepy state I have done a quick doodle of a scene from a game I was DMing a few months ago (and might start back up, if I can figure out a way to do so); the only thing that's missing is the adventurers, but inkscape was threatening to lock up at any second so I figured they could be off-camera.

I'm also practicing on illustrating the sort-of big bad and his god-like creature, so the creature's bound to look weird (well, besides the part where it's nigh-incomprehensible to most mortal minds...:smalltongue:)

"snip"

Both very cool, i am having an envy.

Cealocanth
2011-01-23, 02:42 PM
This weekend is full of artistic accomplishments for me it seems. Behold, my first attempt at non-gradient shading!

http://img217.imageshack.us/img217/7540/donnarharuokoshadowslar.png (http://img217.imageshack.us/img217/7540/donnarharuokoshadowslar.png)

The smaller, avatar sized version is in use as my avatar.

shawnhcorey
2011-01-23, 03:12 PM
OK, you have up the ante. Now I have to change my avatar.

http://sites.google.com/site/shawnhcorey/avatars/wizard-120.png

CrimsonAngel
2011-01-23, 03:19 PM
Why the random gradient and shadow when there's no other kind of shading?

Cealocanth
2011-01-23, 03:22 PM
Why the random gradient and shadow when there's no other kind of shading?

I'm not quite sure what you're asking. I prefer to do the shapes and transparency thing because it looks more OOTSy while still giving it depth, instead of trying to make stick figures realistic with orb-like gradients.

Ninjaman
2011-01-23, 03:23 PM
This weekend is full of artistic accomplishments for me it seems. Behold, my first attempt at non-gradient shading!

http://img217.imageshack.us/img217/7540/donnarharuokoshadowslar.png (http://img217.imageshack.us/img217/7540/donnarharuokoshadowslar.png)

The smaller, avatar sized version is in use as my avatar.

the arm look a little long.

Cealocanth
2011-01-23, 03:25 PM
the arm look a little long.

Which one? :smalltongue:

CrimsonAngel
2011-01-23, 03:27 PM
Excuse me, I would like to be in the movie.

Is that a homeless guy? HEY! Get a friggin job!

Ninjaman
2011-01-23, 03:48 PM
Which one? :smalltongue:

Oh sorry, both.

Terry576
2011-01-23, 03:59 PM
Using Derjuin's Thing as a base I created this.. thing.

http://i876.photobucket.com/albums/ab324/Terry576/OoTS/Thing2.png

I don't know why. It amused me though.

On a request, I made this as well:

http://i876.photobucket.com/albums/ab324/Terry576/OoTS/DungeonmasterLRG.png

AND NOW FOR A SHAMELESS PLUG FOR MSPA AND GURREN LAGANN
http://i876.photobucket.com/albums/ab324/Terry576/OoTS/DaveLagann.png
bro is dead
hes gone
but hes right there on my back
and here in my heart
he lives on as a part of me!

araveugnitsuga
2011-01-23, 04:57 PM
I'm not quite sure what you're asking. I prefer to do the shapes and transparency thing because it looks more OOTSy while still giving it depth, instead of trying to make stick figures realistic with orb-like gradients.

I think he meant shawnhcorey.

To whom I recommend to make his lines thicker and give the robe some more length and a bit of flow and movement and to murder the Gradient on his hat, it just looks odd.

Cealocanth
2011-01-23, 05:28 PM
I think he meant shawnhcorey.

To whom I recommend to make his lines thicker and give the robe some more length and a bit of flow and movement and to murder the Gradient on his hat, it just looks odd.

Ahh, that makes a lot more sense. Yeah, shawn, listen to Pink Haired August. His suggestions are good in this situation.

shawnhcorey
2011-01-23, 06:02 PM
Ahh, that makes a lot more sense. Yeah, shawn, listen to Pink Haired August. His suggestions are good in this situation.

OK, I changed everything but flowing the robe. It's going to take some effort.

araveugnitsuga
2011-01-23, 06:07 PM
OK, I changed everything but flowing the robe. It's going to take some effort.

Try soft-Rounded for edges, it makes it look a bit more natural.
As for the flow try using the Pen tool automatic curve continuation a bit and making the bottom a bit more curvy.
To give an impression of flow you can also draw some slightly thinner lines around the robe.

Made this as a request for someone on anime week, here is the PNG of my workspace.


http://i1230.photobucket.com/albums/ee492/araveugnitsuga1/Lisel.png

Upper Left: Further edits zone - The place where everything I feel I could need to modify swiftly and massively goes, also, prototypes and alternative takes get ensembled here.

Upper Right: Actual workspace, here I make the character, I don't actually copy it and make alternates until I finish the main one, in this case upper rightmost corner.

Lower Space: Random things that may serve for future characters and as such are kept on an easily selectable space.

Demonweave
2011-01-24, 05:44 PM
Made this as a request for someone on anime week, here is the PNG of my workspace.


That is seriously epic. :smallbiggrin:

Derjuin
2011-01-25, 03:08 AM
Made this after thinking about going back and playing a certain game again...it's a character I had in the game. I was mostly aiming for wing practice; I'm not sure if I like how they came out.

http://i219.photobucket.com/albums/cc273/xilobucket/BigSerpentavian.png

Cealocanth
2011-01-25, 06:20 PM
It'd be fine if the teeth weren't so...weird. They tuck over the lower lip while still being part of the whole teeth thing as a whole. Most oots characters have black mouths and only a few white fangs if they have any.

GreenMuffin
2011-01-25, 09:07 PM
Made this after thinking about going back and playing a certain game again...it's a character I had in the game. I was mostly aiming for wing practice; I'm not sure if I like how they came out.


It'd be fine if the teeth weren't so...weird. They tuck over the lower lip while still being part of the whole teeth thing as a whole.

If you want to do fangs while smiling like that, I'd suggest something like this.

http://i54.tinypic.com/ekapw.png

Although that may not fit with the mouth you drew.

I am also no authority on the subject so feel free to disregard my advice.

araveugnitsuga
2011-01-25, 09:17 PM
If you want to do fangs while smiling like that, I'd suggest something like this.

http://i54.tinypic.com/ekapw.png

Although that may not fit with the mouth you drew.

I am also no authority on the subject so feel free to disregard my advice.
They look nice, but to get a more vampirical approach I would go with grey for the fangs border, it works a bit better when you want the fangs to be clearly noticeable I think.

http://i581.photobucket.com/albums/ss257/araveugnitsuga/Fangs.png

memnarch
2011-01-25, 09:21 PM
It really depends on your style. For example, I would probably use a mouth closest to GreenMuffin's. araveu's is nice for his/her style, but it's too fuzzy for me.

Terry576
2011-01-25, 09:30 PM
I learned something today.

pirates are goddamn sexy.

http://i876.photobucket.com/albums/ab324/Terry576/OoTS/Demonpirate.png

YES.

araveugnitsuga
2011-01-25, 09:35 PM
I learned something today.

pirates are goddamn sexy.

#snip#

YES.

It looks good.

But:
-The tail looks a bit deformed, the upper part doesn't follow the lower parts curvature.
-The upper part of a coat doesn't bend like that, it's not Straight-Curvature it's more Curvature-Small Straight-Curved to Start edge.
-The ponytail has sketchy physics, it either be one curve or has another hairpin to compensate the sinking of the line before the ponytail actually ends.
- Her right foot is broken
-I don't understand the hat.

Don't get me wrong, it looks nice, it's just that there's so much to niptick since it is for IA.

Terry576
2011-01-25, 09:47 PM
It looks good.

But:
-The tail looks a bit deformed, the upper part doesn't follow the lower parts curvature.
-The upper part of a coat doesn't bend like that, it's not Straight-Curvature it's more Curvature-Small Straight-Curved to Start edge.
-The ponytail has sketchy physics, it either be one curve or has another hairpin to compensate the sinking of the line before the ponytail actually ends.
- Her right foot is broken
-I don't understand the hat.

Don't get me wrong, it looks nice, it's just that there's so much to niptick since it is for IA.

I know, I couldn't curve the tail right. I gave up on the coat, and the ponytail was ponyfail. (Fixed it by turning it more down.)

Update:
http://i876.photobucket.com/albums/ab324/Terry576/OoTS/DemonPirate2.png

EDIT: The hat is being pushed up by her hand.

araveugnitsuga
2011-01-25, 11:16 PM
I know, I couldn't curve the tail right. I gave up on the coat, and the ponytail was ponyfail. (Fixed it by turning it more down.)

Update:
[IMG-IMG]

EDIT: The hat is being pushed up by her hand.

Why not make the tail simply a line with the triangle point at the end?

Derjuin
2011-01-26, 01:35 AM
Edit: About the fangs, they're not quite vampire fangs, more like animal fangs. While I appreciate the advice, I like the way I draw them.

I noticed a correlation between the time of day and my doodling habits: nighttime and maximum doodlage happen about the same time. Another doodle that I might do something more with at a later time...:

http://i219.photobucket.com/albums/cc273/xilobucket/bluih2.png

araveugnitsuga
2011-01-26, 05:54 AM
Edit: About the fangs, they're not quite vampire fangs, more like animal fangs. While I appreciate the advice, I like the way I draw them.

I noticed a correlation between the time of day and my doodling habits: nighttime and maximum doodlage happen about the same time. Another doodle that I might do something more with at a later time...:

#Snip#


Looks Ok for a preliminary sketch, though I don't support the Noise added to the wings, though the way the silhouettes are shaped looks nice, the colours seem a bit too psychodelic to me.

To add support to your observations, that happens to me too.

ION I got to update my avatar, which I'll probably use after Anime Week and got an alternative pose, though her hair still annoys me on those.


http://i1230.photobucket.com/albums/ee492/araveugnitsuga1/Ribonis_Avatars/RibonisPastelAvatar.png
http://i1230.photobucket.com/albums/ee492/araveugnitsuga1/Ribonis_Avatars/RibonisPianistAvatar.png



http://i1230.photobucket.com/albums/ee492/araveugnitsuga1/Ribonis_Avatars/RibonisPianistFull.png

yldenfrei
2011-01-26, 07:36 AM
Oh, don't mind me I'm just dumping some OotSatars. :smallredface:
http://fc07.deviantart.net/fs70/f/2011/026/1/5/ootsatars_by_ylden-d382e9u.png
In the space of roughly one month, I chucked up 20 OotSatars. Talk about addicting. ^_^

araveugnitsuga
2011-01-26, 07:42 AM
Oh, don't mind me I'm just dumping some OotSatars. :smallredface:
Epic Snip
In the space of roughly one month, I chucked up 20 OotSatars. Talk about addicting. ^_^
Most of those are from December's Iron Avatarist Contest though.
I recognize the many Irbis Avatars you've made.
They -as always- look excellent, though some look kind of more rudimentary-

Elder Tsofu
2011-01-26, 08:56 AM
They are delicate, except for a few they look like they will break just by looking at them. :smallsmile:

Kris on a Stick
2011-01-26, 08:59 AM
The first one on the third row is my favorite. It's all graceful like. You really do do some elegant work. I think you might need to work on faces a bit though... Saint Nil and Hinjo in particular look... off.

Ninjaman
2011-01-26, 09:19 AM
Oh, don't mind me I'm just dumping some OotSatars. :smallredface:
Snip
In the space of roughly one month, I chucked up 20 OotSatars. Talk about addicting. ^_^

Will you please stop beeing so god damn epic!

Elder Tsofu
2011-01-26, 09:31 AM
*hits ninjaman over the head with a book*
Be careful, sometimes you get what you wish for!

GreenMuffin
2011-01-26, 01:51 PM
Oh, don't mind me I'm just dumping some OotSatars. :smallredface:
http://fc07.deviantart.net/fs70/f/2011/026/1/5/ootsatars_by_ylden-d382e9u.png
In the space of roughly one month, I chucked up 20 OotSatars. Talk about addicting. ^_^

I enjoy your artwork a lot. You have a very fluid and natural way of making avatars that is unique, but is still oots enough to be an ootsatar

Ninjaman
2011-01-26, 02:02 PM
*hits ninjaman over the head with a book*
Be careful, sometimes you get what you wish for!

*Looks mad* That hurt! *shakes fists*

Terry576
2011-01-26, 05:33 PM
Well I'm making some IA entries. Here's a preview of what I plan:


http://i876.photobucket.com/albums/ab324/Terry576/Sketches/CovenantofChaos.jpg

I finished Roy the Reviled. NOW TO DO HALEY THE HARPY.

GreenMuffin
2011-01-26, 05:45 PM
Well I'm making some IA entries. Here's a preview of what I plan:


http://i876.photobucket.com/albums/ab324/Terry576/Sketches/CovenantofChaos.jpg

I finished Roy the Reviled. NOW TO DO HALEY THE HARPY.

someone got bored in math, eh? :smallwink:

Terry576
2011-01-26, 05:52 PM
someone got bored in math, eh? :smallwink:

...
NO I TOTALLY DID NOT IGNORE MY ALGEBRA 2 TEACHER.
THAT WOULD BE STUPID.
:smallredface:

EDIT: For some reason, Inkscape's fill tool keeps making massive shapes. Anybody know why?

fimzo
2011-01-26, 06:14 PM
...
NO I TOTALLY DID NOT IGNORE MY ALGEBRA 2 TEACHER.
THAT WOULD BE STUPID.
:smallredface:

EDIT: For some reason, Inkscape's fill tool keeps making massive shapes. Anybody know why?

Off-topic: Is that algebra II? It looks like what I was doing in algebra I not long ago.

Terry576
2011-01-26, 06:22 PM
Off-topic: Is that algebra II? It looks like what I was doing in algebra I not long ago.

OOC: Yes it is Algebra II. V: (X,Y) was the vector of a parabola, and the stuff around it was how to find said parabola. But I got bored.

IC: Finished up Haley the Harpy. After Belkar the Bastard, only 3 more to go.

fimzo
2011-01-26, 06:54 PM
OOC: Yes it is Algebra II. V: (X,Y) was the vector of a parabola, and the stuff around it was how to find said parabola. But I got bored.

IC: Finished up Haley the Harpy. After Belkar the Bastard, only 3 more to go.

Oh yeah, I didn't look that closely... never mind. That's actually what I did last week, and if I were better at drawing OoTS avatars by hand, I would have probably been doing the same as you.
Can't wait to see the end result.
Also, any advice for my avatar? I made it a while ago, but didn't show it here.

Terry576
2011-01-26, 07:34 PM
Done.

http://i876.photobucket.com/albums/ab324/Terry576/OoTS/Roy_The_Reviled.pnghttp://i876.photobucket.com/albums/ab324/Terry576/OoTS/Haley_The_Harpy.pnghttp://i876.photobucket.com/albums/ab324/Terry576/OoTS/Elan_The_Elegant.pnghttp://i876.photobucket.com/albums/ab324/Terry576/OoTS/Belkar_The_Bastard.pnghttp://i876.photobucket.com/albums/ab324/Terry576/OoTS/Durkon_the_Dastardly.pnghttp://i876.photobucket.com/albums/ab324/Terry576/OoTS/Vaarsuvius_The_Vainglorious.png

That was insanely fun.

fimzo
2011-01-26, 08:01 PM
Done.

snip

That was insanely fun.

Nice! Roy's my favorite of them.

araveugnitsuga
2011-01-26, 08:14 PM
@terry576: I see a clear Derjuin influence in some of your avatars.
@fimzo: The skull looks a bit distorted and disproportionate, the hair lacks proper physics or movement, try to give it more hair towards the backs and use some curvature for generating the forehead, try to make the robe flow a bit more and probably extend it a bit.

Some OoTS Fanart not made on OoTS style:

http://i1230.photobucket.com/albums/ee492/araveugnitsuga1/Kirbies.png
Don't really like Tsukiko on team Evil so she's been intentionally left out.

Terry576
2011-01-26, 08:19 PM
@terry576: I see a clear Derjuin influence in some of your avatars.
@fimzo: The skull looks a bit distorted and disproportionate, the hair lacks proper physics or movement, try to give it more hair towards the backs and use some curvature for generating the forehead, try to make the robe flow a bit more and probably extend it a bit.

Yeah Derj influenced the end bit of the robe, and then I realized that curvy bodys are fun.

My personal favorites, however, are Haley and Vaarsuvius.

I love your Kirbies! THEY ARE BE ADORABLE.

Fim: Also, the Line thickness is usually about 2.000 on Inkscape. In addition, if you're gonna use Black lines, use dark, dark gray for the hair, or use dark gray lines and black hair.

fimzo
2011-01-26, 08:46 PM
Thanks for the advice; I'll try improving it tomorrow. Here's something else I just made: http://i1220.photobucket.com/albums/dd441/lordofthegeeks1000/Clipboard01.png

araveugnitsuga
2011-01-26, 08:49 PM
Thanks for the advice; I'll try improving it tomorrow. Here's something else I just made: #snip#
The helmet is weird, everything else is OK, though you may want to add some details and what not to generate some crowding in the image and also to provide some eye-candy.

Derjuin
2011-01-26, 09:04 PM
Moar doodling has occurred, this time building on the one I posted last night. I sort-of based it off a scene from Homestuck, and ended up watching the video 3-4 times to make sure it was at least somewhat similar :smalltongue:

Edit: Ninja-takedown no more~

http://i219.photobucket.com/albums/cc273/xilobucket/Bluhtine2.png

Ninjaman
2011-01-27, 02:18 PM
Moar doodling has occurred, this time building on the one I posted last night. I sort-of based it off a scene from Homestuck, and ended up watching the video 3-4 times to make sure it was at least somewhat similar :smalltongue:

Edit: Ninja-takedown no more~

Snip

Epic. thatīs all.

Lioness
2011-01-29, 06:48 AM
This is my first attempt at making an OOTS-style avatar...it's for GB week.

http://i30.photobucket.com/albums/c305/Elery_celery/GBavatardetailed.png

Please critique :smallsmile:

This version is larger than I'll use for an avatar; I have a smaller version too. But I thought I'd post it larger, so it can be seen better.

Edit: thinking of adding a bowtie, and some detail to the shirt.
Done.

Terry576
2011-01-29, 09:30 PM
-snip-
Please critique :smallsmile:

OhmygoditsthepersonwhogotmeintoLFG.

But now I must be mean.

The hands look really... odd.

Let's take Amelia.

http://i876.photobucket.com/albums/ab324/Terry576/OoTS/Amelia.png

Yes, her eyes are odd, but she's made so that her hands envelope the spear. It makes it look more natural. Also, if you're going to do stuff like this:

http://i876.photobucket.com/albums/ab324/Terry576/OoTS/Fancomic/TomCast.png

You have to stick with it all the way through. The line through the sword is redundant if you're not shading everywhere else. His left leg is a bit too far away, and the body seems too fat.

Other than that, that's a bang up job.

araveugnitsuga
2011-01-29, 10:07 PM
This is my first attempt at making an OOTS-style avatar...it's for GB week.

#snip#

Please critique :smallsmile:

This version is larger than I'll use for an avatar; I have a smaller version too. But I thought I'd post it larger, so it can be seen better.

Edit: thinking of adding a bowtie, and some detail to the shirt.
Done.

It's decent for a first attempt.

However:

The hair is way to straight, you need to give it more curves and flow. My recommendation for hair when starting is to use anime drawing tutorials (http://www.crunchyroll.com/forumtopic-269419/drawing-tutorials-types-of-hairstyles?pg=0), the head structure is slightly different, but most models work fine and are a good practice for both tracing and learning about hair flow, which later on enables you to produce your own hair from blank.
The Top Hat is plain wrong. The central shaft is not a perfect cylinder, it's a deformed cylinder, the top is bigger than the base and the connection between the top and the bottom is done through a curve, not a line. Here is an excellent Top Hat done by Darwin. (http://img831.imageshack.us/img831/4221/imptophat.png)
The Pelvical area should be a bit more prominent, a separate rectangle if I dare say, and the legs a little longer, or just move the legs down and make the Pelvical area bigger.
The suit is too empty. It's not wrong, just empty. Maybe add a pocket to his left side, or a rose. Also, try giving it some finishings or some embroidery.
You may want to make the sword a bit bigger, and Terry576 is right, if you are not shading, the line serves little purpose.

Cealocanth
2011-01-30, 12:07 AM
Before GB week comes around, I feel it's necessary to run my avatar(s) by the playground. Wouldn't want to prance around parading another highly creepy avatar like the last GBed one.

http://img841.imageshack.us/img841/4107/donnargenderbent4large.png http://img521.imageshack.us/img521/3728/donnargenderbent3large.png

So, playground, any suggestions? I'm actually concerned that these may drive away the playgrounders just about as fast as 4e will to a well devoted D&D 3.x player.

araveugnitsuga
2011-01-30, 12:11 AM
Before GB week comes around, I feel it's necessary to run my avatar(s) by the playground. Wouldn't want to prance around parading another highly creepy avatar like the last GBed one.

#snip#

So, playground, any suggestions? I'm actually concerned that these may drive away the playgrounders just about as fast as 4e will to a well devoted D&D 3.x player.
It's so beautiful, yet so wrong.

As for serious advice, try to make a shading effect to underline SLIGHTLY the curvature of the breast.
Also, revise the shading around the skirt, her right leg is not properly shaded, and the skirt could use some subtle shading to represent slight folds and distortion.

Cealocanth
2011-01-30, 12:19 AM
It's so beautiful, yet so wrong.

As for serious advice, try to make a shading effect to underline SLIGHTLY the curvature of the breast.
Also, revise the shading around the skirt, her right leg is not properly shaded, and the skirt could use some subtle shading to represent slight folds and distortion.

I'll fix the skirt and leg, of course, but the breasts aren't shaded for the same reason she doesn't have a navel. Dragonborn evolved from dragons and humans, and sharing the dragon part of their heritage, they have bird like qualities such as a lack of breasts and navels, as well as 4 leg segments. However, due to their human ancestry, and according to WotC, dragonborn do have particularly large breasts and navels despite hatching from eggs. I decided that the way WotC displayed female dragonborn was sort of stupid, so I decided that dragonborn only have very tiny, useless breasts that occur as a shadow of their human ancestry, but have no navels.

So, If I were to shade the breasts at all, it would only be a tiny amount.

araveugnitsuga
2011-01-30, 12:23 AM
I'll fix the skirt and leg, of course, but the breasts aren't shaded for the same reason she doesn't have a navel. Dragonborn evolved from dragons and humans, and sharing the dragon part of their heritage, they have bird like qualities such as a lack of breasts and navels, as well as 4 leg segments. However, due to their human ancestry, and according to WotC, dragonborn do have particularly large breasts and navels despite hatching from eggs. I decided that the way WotC displayed female dragonborn was sort of stupid, so I decided that dragonborn only have very tiny, useless breasts that occur as a shadow of their human ancestry, but have no navels.

So, If I were to shade the breasts at all, it would only be a tiny amount.

I find your arguments compelling.

I must say I find what you've done with Rich's Half-Dragon remarkable and I think it should be used as an example of deriving models from the comic and expanding upon them with ones own style and views.

Cealocanth
2011-01-30, 12:36 AM
...However, I did mention a leg and a skirt.

http://img17.imageshack.us/img17/4107/donnargenderbent4large.png http://img46.imageshack.us/img46/3728/donnargenderbent3large.png

DMofDarkness
2011-01-30, 12:40 AM
...However, I did mention a leg and a skirt.

http://img197.imageshack.us/img197/4107/donnargenderbent4large.png http://img46.imageshack.us/img46/3728/donnargenderbent3large.png

In the first image, the leg is sticking out behind the skirt, as if it only covers up the front and side, but not the back. Was this intentional? If not, you could possibly just rotate the skirt to cover it up.

Cealocanth
2011-01-30, 12:59 AM
In the first image, the leg is sticking out behind the skirt, as if it only covers up the front and side, but not the back. Was this intentional? If not, you could possibly just rotate the skirt to cover it up.
Nice catch! I honestly didn't even see that one. The image in the post you quoted is fixed.

Derjuin
2011-01-30, 03:50 AM
Moar doodlin's!

I would post this in the IA, but I don't know if it fits that well :smalltongue:

Gonna give it a shot anyway

http://i219.photobucket.com/albums/cc273/xilobucket/Idontknow3.png

Lioness
2011-01-31, 12:26 AM
It's decent for a first attempt.

However:

The hair is way to straight, you need to give it more curves and flow. My recommendation for hair when starting is to use anime drawing tutorials (http://www.crunchyroll.com/forumtopic-269419/drawing-tutorials-types-of-hairstyles?pg=0), the head structure is slightly different, but most models work fine and are a good practice for both tracing and learning about hair flow, which later on enables you to produce your own hair from blank.
The Top Hat is plain wrong. The central shaft is not a perfect cylinder, it's a deformed cylinder, the top is bigger than the base and the connection between the top and the bottom is done through a curve, not a line. Here is an excellent Top Hat done by Darwin. (http://img831.imageshack.us/img831/4221/imptophat.png)
The Pelvical area should be a bit more prominent, a separate rectangle if I dare say, and the legs a little longer, or just move the legs down and make the Pelvical area bigger.
The suit is too empty. It's not wrong, just empty. Maybe add a pocket to his left side, or a rose. Also, try giving it some finishings or some embroidery.
You may want to make the sword a bit bigger, and Terry576 is right, if you are not shading, the line serves little purpose.



OhmygoditsthepersonwhogotmeintoLFG.

But now I must be mean.

The hands look really... odd.

Let's take Amelia.

http://i876.photobucket.com/albums/ab324/Terry576/OoTS/Amelia.png

Yes, her eyes are odd, but she's made so that her hands envelope the spear. It makes it look more natural. Also, if you're going to do stuff like this:

http://i876.photobucket.com/albums/ab324/Terry576/OoTS/Fancomic/TomCast.png

You have to stick with it all the way through. The line through the sword is redundant if you're not shading everywhere else. His left leg is a bit too far away, and the body seems too fat.

Other than that, that's a bang up job.

How's this?

http://i30.photobucket.com/albums/c305/Elery_celery/GBavatardetailed-1.png

Terry576
2011-02-03, 09:32 AM
How's this?

http://i30.photobucket.com/albums/c305/Elery_celery/GBavatardetailed-1.png

Much better, and a damn good 2nd avatar.

Even if it is just editting your first.

I... I'm so glad MY first has never seen the light of day. :smalleek: It was terrible.

CrimsonAngel
2011-02-03, 08:55 PM
@Derjuin: They're all in the same position and have the same wound. Also, CA is standing on a pile of dead bodies and his feet aren't shifted, like he's floating.

Derjuin
2011-02-03, 09:04 PM
@Derjuin: They're all in the same position and have the same wound. Also, CA is standing on a pile of dead bodies and his feet aren't shifted, like he's floating.

Making each angel individually in its own unique position would probably kill my system, just trying to get 50 into a pile was already slowing it down dramatically, to the point where I was wondering "Which one did I accidentally apply a blur to?!".

Thank you for pointing out the feet too, I'll shift them so it looks more sensical (verisimilitudinous?). That is, if inkscape doesn't crash/die when I open it ._.

smuchmuch
2011-02-03, 09:55 PM
Rather than making 50 object an place them in a pile you could just make one object an draw lines in it so it look like it's 50 different object. That might be easier on your system.

Derjuin
2011-02-03, 10:07 PM
Done, and my computer didn't crash. Woop :smallbiggrin:

http://i219.photobucket.com/albums/cc273/xilobucket/Idontknow5.png

Dire Reverend
2011-02-04, 01:43 AM
Here's my current avatar:
http://roleplay.evilleagueofvillains.com/Lichmaster300.png
The arms are slightly longer than the smaller 120x120 image. I shortened them a little bit so the avatar was larger.
Is it noticeable?

yldenfrei
2011-02-04, 06:38 AM
@Dire Reverend: The arm length of the little one (your avvy) looks more appropriate to me. I also suggest just a little bit thicker lines for the arms so as not to make him look puny. Looks great, though. Where's his feet? :smallbiggrin:

And now, the bane of 120x120 OotSatars: Wings and Polearms! :smalleek:
http://i4.photobucket.com/albums/y103/ylden/OotSavatar-halfcelestialcopy.png
I ended up with a smaller wingspan than originally planned. I also had trouble depicting her body facing away from the viewer and ended up giving her a shortsword to show which way her derriere faces. :smallamused:

BTW, thanks for the kind words, guys! I'm a bit swamped with work these days but I'll try to put up at least an OotSatar a week, maybe do a request or two. Who knows, maybe I'll even manage to enter this month's IA. :smalltongue:

Mr_Saturn
2011-02-04, 09:25 AM
And now, the bane of 120x120 OotSatars: Wings and Polearms! :smalleek:
*snip*
I ended up with a smaller wingspan than originally planned. I also had trouble depicting her body facing away from the viewer and ended up giving her a shortsword to show which way her derriere faces. :smallamused:

BTW, thanks for the kind words, guys! I'm a bit swamped with work these days but I'll try to put up at least an OotSatar a week, maybe do a request or two. Who knows, maybe I'll even manage to enter this month's IA. :smalltongue:

You're the first person I've noticed who could manage to put sleeves and boots without looking either bulky or overly simplistic. That's one of the reason I rarely have either when making my avatars.

The feet! So....petite. How do they walk? :smalltongue:

memnarch
2011-02-04, 09:30 AM
@Dire Reverend: The arm length of the little one (your avvy) looks more appropriate to me. I also suggest just a little bit thicker lines for the arms so as not to make him look puny. Looks great, though. Where's his feet? :smallbiggrin:

And now, the bane of 120x120 OotSatars: Wings and Polearms! :smalleek:
http://i4.photobucket.com/albums/y103/ylden/OotSavatar-halfcelestialcopy.png
I ended up with a smaller wingspan than originally planned. I also had trouble depicting her body facing away from the viewer and ended up giving her a shortsword to show which way her derriere faces. :smallamused:

BTW, thanks for the kind words, guys! I'm a bit swamped with work these days but I'll try to put up at least an OotSatar a week, maybe do a request or two. Who knows, maybe I'll even manage to enter this month's IA. :smalltongue:

Can we get a larger image please?

yldenfrei
2011-02-04, 10:24 AM
Oookay... Here's a bigger version. A word of warning: I actually draw them on 120x120 canvas, not the usual work-big-then-downsize, so inconsistencies will inevitably pop out. :smallredface:
http://i4.photobucket.com/albums/y103/ylden/OotSavatar-halfcelestialbigversioncopy.png

The feet are the first thing I modified from the original OotS style, actually. The long ones are well and good for male characters, but on females they just look silly. As for sleeves and boots and other limb details, I just treat the figure as if their arms and legs are really that thin. So I make sleeves and leggings extra slim as well, widening them only as necessary for bell-bottomed designs. :smallbiggrin:

Gulaghar
2011-02-04, 02:06 PM
Oh wow.

That's amazing. I don't think there's anything else to be said.

Crimmy
2011-02-04, 08:45 PM
Oookay... Here's a bigger version. A word of warning: I actually draw them on 120x120 canvas, not the usual work-big-then-downsize, so inconsistencies will inevitably pop out.

Now this is what I like to see:
People re-inventing the original OotS style.

smuchmuch
2011-02-04, 08:51 PM
The feet are the first thing I modified from the original OotS style, actually. The long ones are well and good for male characters, but on females they just look silly.

Actualy if I may allow myself two samll critisue, the first one might be that you havegone a little too short with the feet. When I first saw the avatar I wo ndered why her legs seems to end in stubbed before I actualy saw the tiny little boots.
The second would be the strange lack of belly button. (Or if it is here but covereed covered byt the red clothe, then the part between her waist and breast is oddly long.)

Otherwise it's perfect, really beautifull. You have a mastery of colors I deeply envy..

Dire Reverend
2011-02-04, 11:00 PM
@Dire Reverend: The arm length of the little one (your avvy) looks more appropriate to me. I also suggest just a little bit thicker lines for the arms so as not to make him look puny. Looks great, though. Where's his feet? :smallbiggrin:

And now, the bane of 120x120 OotSatars: Wings and Polearms! :smalleek:
http://i4.photobucket.com/albums/y103/ylden/OotSavatar-halfcelestialcopy.png
I ended up with a smaller wingspan than originally planned. I also had trouble depicting her body facing away from the viewer and ended up giving her a shortsword to show which way her derriere faces. :smallamused:

BTW, thanks for the kind words, guys! I'm a bit swamped with work these days but I'll try to put up at least an OotSatar a week, maybe do a request or two. Who knows, maybe I'll even manage to enter this month's IA. :smalltongue:

His feet were supposed to be under his cloak.

yldenfrei
2011-02-04, 11:24 PM
Actualy if I may allow myself two samll critisue, the first one might be that you havegone a little too short with the feet. When I first saw the avatar I wo ndered why her legs seems to end in stubbed before I actualy saw the tiny little boots.
The second would be the strange lack of belly button. (Or if it is here but covereed covered byt the red clothe, then the part between her waist and breast is oddly long.)

Otherwise it's perfect, really beautifull. You have a mastery of colors I deeply envy..
I guess the stubby feet is a leftover influence of chibi style manga, where the arms and legs literally end in either blobs or points. ^_^

And LOL on the belly button! I knew people will view it wrong. Apparently the "shortsword fix" did not help at all. :smalltongue:

Here's a simpler pose I did to show what object goes where on her body.
http://i4.photobucket.com/albums/y103/ylden/OotSavatar-halfcelestial2copy.png
http://i4.photobucket.com/albums/y103/ylden/OotSavatar-halfcelestial2copy2.png

Ninjaman
2011-02-05, 02:47 AM
Yldenfrei, you are awsome. Nuffīīsaid.

Excession
2011-02-05, 03:40 AM
Here's an avatar for my next character. He is Toric Ignaceous, a Dwarven Invoker [4e] of Kelemvor.

http://img689.imageshack.us/img689/6987/toric.png
Burn in radiant fire, abomination!

Edit: Thank you araveugnitsuga, I've fixed the shadow in my avatar, not going to upload a new copy of the large one for just that yet.

araveugnitsuga
2011-02-05, 03:42 AM
Here's an avatar for my next character. He is Toric Ignaceous, a Dwarven Invoker [4e].

#snip#

It looks nice.
Though the shadow in the robe is not consistent with the shadowing of the rest of the body.

Elder Tsofu
2011-02-05, 05:52 AM
Dunno if I've said it before, but I think so - but really nice work yldenfrei. Its a playful and detailed style which stands out.
I was going to comment on the fact that you use sharp endings on fingers when round tend to look much nicer (something people tend to overlook in the beginning) - but then I saw that you have actually angled the the end to a more triangular shape which implies more thought into the process than the usual "Oh I just didn't know I could do that". So it adds to the style. :smallsmile:
(And the eyes above the hair is another thing borrowed from chibi? I don't mind it, just wondering)

But I can't shake of the feeling that she is giving me the finger in the last image, her expression and the fact that her right middle-finger is much longer than the others implies it. :smalltongue:

Derjuin
2011-02-05, 10:24 PM
Sick time means more doodling time, and doodle I did.

Trying something new - no (or, well, very very few) outlines.

http://i219.photobucket.com/albums/cc273/xilobucket/Arthas4.png

Also, a silly doodle in regards to players wielding weapons larger than they are:

Spoilered for huegness.

http://i219.photobucket.com/albums/cc273/xilobucket/ColossalWeapons.png

Cealocanth
2011-02-05, 10:26 PM
Sick time means more doodling time, and doodle I did.

Trying something new - no (or, well, very very few) outlines.

[snip]

Also, a silly doodle in regards to players wielding weapons larger than they are:

Spoilered for huegness.

[snip]


...Woah. Nice Lich King! I have to say that this experiment was a success!

Derjuin
2011-02-05, 11:19 PM
...Woah. Nice Lich King! I have to say that this experiment was a success!

Thanks! :smallbiggrin:

Even now I'm making something else of it for the new IA...*rubs hands together while thinking devious thoughts*

DMofDarkness
2011-02-06, 01:06 AM
I would have to say that the lack of borders on the eye makes it harder to determine where the eyes and skin and hair, to a degree, separate. They kinda blur. I would recommend keeping some borders around the eyes, albeit small ones.

Ninjaman
2011-02-06, 04:46 AM
Derjuin that is very cool, without taking than mega-oversized-glowing weapons and armor that WoW are using far to much.

Edit:
Got a new avatar, please post feedback.

http://i1103.photobucket.com/albums/g467/Ninjamanhammer/Ninjasmall.png

Large version
http://i1103.photobucket.com/albums/g467/Ninjamanhammer/Ninja.png

yldenfrei
2011-02-06, 07:38 AM
Edit:
Got a new avatar, please post feedback.
*snip*
Large version
*snip*

Looks clean and crisp. ^_^ Try to add small details like cloth folds and sharpness on the shuriken and sword.

And now for something different:
http://fc06.deviantart.net/fs71/f/2011/037/f/f/oots___downtime_by_ylden-d38xb75.png (http://ylden.deviantart.com/art/OotS-Downtime-196389617)
A little wallpaper for the PSP. Tried a different style, too. :smallbiggrin:

Ninjaman
2011-02-06, 10:03 AM
Looks clean and crisp.

Thanks


Try to add small details like cloth folds and sharpness on the shuriken and sword.

No thanks, that is your style, not mine



And now for something different:
http://fc06.deviantart.net/fs71/f/2011/037/f/f/oots___downtime_by_ylden-d38xb75.png (http://ylden.deviantart.com/art/OotS-Downtime-196389617)
A little wallpaper for the PSP. Tried a different style, too. :smallbiggrin:


Cool, i like the cartoony style.

Gulaghar
2011-02-06, 11:57 AM
Okay, so new avi. I went for a none standard body shape, and I'm happy with how it came out.

http://i749.photobucket.com/albums/xx135/oots12321/Kirk.png

Large version.
http://i749.photobucket.com/albums/xx135/oots12321/Other/KirkBig.png
Thoughts.

Ninjaman
2011-02-06, 12:02 PM
Okay, so new avi. I went for a none standard body shape, and I'm happy with how it came out.

http://i749.photobucket.com/albums/xx135/oots12321/Kirk.png

Large version.
http://i749.photobucket.com/albums/xx135/oots12321/Other/KirkBig.png
Thoughts.

Looks cool. The none standard body shape you are talking about is the curving right, if so it isnīt that none standard.

Gulaghar
2011-02-06, 12:47 PM
Looks cool. The none standard body shape you are talking about is the curving right, if so it isnīt that none standard.

Thanks.

Yep, the curving is what I was referring to.

Tiffanie Lirle
2011-02-06, 04:35 PM
Was making a slightly altered version of my run animation, so the figure sort of leans more into it. When I decided I was bored, so why not add a bit of flair to it.

Hurray for over dramatizations (http://www.swfcabin.com/open/1297024735)
Bonus points if you can figure out where I ripped the background and music from.

Gulaghar
2011-02-06, 11:56 PM
^: Pretty cool. Something seems odd. probably how the head stays in the same place.


An update to the last avi I posted as well as my gender bent version.

http://i749.photobucket.com/albums/xx135/oots12321/KirkPortal.png

http://i749.photobucket.com/albums/xx135/oots12321/GenderBentKirk.png

Derjuin
2011-02-07, 01:23 AM
Another thing whipped up prepping for IA - it should be noted that my previous drawing was actually of Arthas, before ascending to Lich King; this one is post-ascension, a little "artistic license" (ab?)used to illustrate the scene in the intro cinematic to Wrath.

http://i219.photobucket.com/albums/cc273/xilobucket/StirtheHeart2.png

Dragons sure are difficult to draw when they don't have any skin :smallfrown:

smuchmuch
2011-02-07, 06:27 AM
The rest I'm not particulary impressed by (the Arthas is kinda meh in this picture compare tot he other one IMO) but the dragon and the walking army below are magnificiently done

Ninjaman
2011-02-07, 12:05 PM
Oookay... Here's a bigger version. A word of warning: I actually draw them on 120x120 canvas, not the usual work-big-then-downsize, so inconsistencies will inevitably pop out. :smallredface:
http://i4.photobucket.com/albums/y103/ylden/OotSavatar-halfcelestialbigversioncopy.png

The feet are the first thing I modified from the original OotS style, actually. The long ones are well and good for male characters, but on females they just look silly. As for sleeves and boots and other limb details, I just treat the figure as if their arms and legs are really that thin. So I make sleeves and leggings extra slim as well, widening them only as necessary for bell-bottomed designs. :smallbiggrin:

Yldenfrei posted this awesome avatar and i got so inspired that i thought of creating an avatar along the same lines.
Well this is what i got. I made one with and one without halo.
http://i1103.photobucket.com/albums/g467/Ninjamanhammer/AngelLarge.pnghttp://i1103.photobucket.com/albums/g467/Ninjamanhammer/AngelHaloLarge.png

Cealocanth
2011-02-07, 12:27 PM
Yldenfrei posted this awesome avatar and i got so inspired that i thought of creating an avatar along the same lines.
Well this is what i got. I made one with and one without halo.
[snip][snip]

Without the Halo looks better IMO. If you took the flame you have on the Halo and outlined the sword with it instead I think it'd look awesome, again, IMO.

Derjuin
2011-02-07, 12:52 PM
Another in a line of experimentation, getting closer and closer to the final product, which may or may not stay hidden until an IA appears that it can participate in...:smallamused:

Now trying the other side of the combat that was going to be depicted, Illidan Stormrage:

http://i219.photobucket.com/albums/cc273/xilobucket/Illy2.png

Any critiques? Yes, I am aware there are no angry panda fances on the warglaives

Cealocanth
2011-02-07, 12:59 PM
Another in a line of experimentation, getting closer and closer to the final product, which may or may not stay hidden until an IA appears that it can participate in...:smallamused:

Now trying the other side of the combat that was going to be depicted, Illidan Stormrage:

[snip]

Any critiques? Yes, I am aware there are no angry panda fances on the warglaives

I love the gradient effect on the blades.

Ninjaman
2011-02-07, 01:01 PM
Another in a line of experimentation, getting closer and closer to the final product, which may or may not stay hidden until an IA appears that it can participate in...:smallamused:

Now trying the other side of the combat that was going to be depicted, Illidan Stormrage:

"snip"
Any critiques? Yes, I am aware there are no angry panda fances on the warglaives

Cool, thatīs all i think.

DMofDarkness
2011-02-07, 04:21 PM
Any critiques?

It really does look awesome. However, for more epicness, considering making a gradient effect going out from the center of the blade to the edges, keeping the center dark and the edges dripping with... neon green I-don't-want-to-get-hit-by-that. It would help keep the shape of the blades clear, as well as achieving the epic effect.

Mr_Saturn
2011-02-08, 08:55 PM
I personally think that the lack of outlines do not compliment the superior artwork. It reminds me more of free flash games than something you'd work a long time on. If anything, i just mean it looks flat. Or maybe just fat.

fimzo
2011-02-08, 11:24 PM
I made this from another avatar of mine that I posted earlier in this thread. Any advice? I'm still fairly new to avatar-making, so constructive criticism would be helpful.

http://lxschg.blu.livefilestore.com/y1pkIBlqJsQjEpGjDoCqeSGRjlyCkyJaGn3yktmioeJkPA9ty_ 8nzQ8jVO1J8cgwnDvrPrhnW_JOtBYMFCHURWE5KLAqFeiWuWT/Spearman_Big.png?psid=1

araveugnitsuga
2011-02-08, 11:25 PM
I made this from another avatar of mine that I posted earlier in this thread. Any advice? I'm still fairly new to avatar-making, so constructive criticism would be helpful.

http://lxschg.blu.livefilestore.com/y1pkIBlqJsQjEpGjDoCqeSGRjlyCkyJaGn3yktmioeJkPA9ty_ 8nzQ8jVO1J8cgwnDvrPrhnW_JOtBYMFCHURWE5KLAqFeiWuWT/Spearman_Big.png?psid=1

It's a windows messenger live sign in window.

fimzo
2011-02-08, 11:41 PM
Oops, sorry about that. It should be fixed now. If not, I'll try something else.

smuchmuch
2011-02-08, 11:54 PM
It's fixed as far as i can tell.
I think it might look better if you made the hand grab the handle by behind given the position of the arm that would be the logical way to handle this thing (then again I'm not a great expert in OOTs art hands where tend to be extremely stylised so it might expected they work in a weird way.)

Otherwise, as much as I'd like to offer somme constructive criticism, there's not much that can be said to be honnest. It's very very plain, so you may want try to spice it up a bit. Hading more details perharps, Try a less genric pose or facial expresion, maybe.


I personally think that the lack of outlines do not compliment the superior artwork. It reminds me more of free flash games than something you'd work a long time on. If anything, i just mean it looks flat. Or maybe just fat.

(You say that as if flash games geaphics dodn't require an obcene amount of time.)

But yes I agree it does looks a bit flat. there's a very simple reason for that, there's almost no visible shading.
There's a bit of a gradient effect on the torso and one leg look slightly darjker than the other but ti barely show until you are looking for it. You may want to work on this, particulary if you are going to use lineless art.

(And, that a purely perosnnal opinion, but I'd seriously advise the use of gradients for shading and highlights. They just don't look very good as a final result.)

fimzo
2011-02-09, 12:00 AM
It's fixed as far as i can tell.
I think it might look better if you made the hand grab the handle by behind given the position of the arm that would be the logical way to handle this thing (then again i'm not to saur ith OOTs art hands tend to be extremly stylised so it might expceted they work in a weird way.)

Otherwise, as much as I'd like to offer somme constructive criticism, there's not much that can be said to be honnest. It's very very plain, so you may want try to spice it up a bit. Hading more details perharps, Try a less genric pose or facial expresion, maybe.


Thanks. I'll try a more interesting pose tomorrow, since I'm exhausted right now.

Derjuin
2011-02-09, 01:07 AM
My primary reason for using gradients was to show where two identically-colored parts separate or overlap, because I'm otherwise terrible at showing shading (and if I make a shadow in one area, then it'll be even more odd to not have shadows in every other place that would normally have one, which leads me down the Dark Road of Everlasting Artsy Doom (DREAD) heading straight towards Never Going to Finishville)

However, I will give it a shot with this one, to see if I can somehow get rid of the need to have gradients at all. The lineless art is all an experiment, I still do mostly lined art (though I'm starting to like lineless hair instead of lined hair). Also, I'm not really sure how to make a contour gradient effect on an object...I wasn't aware you could do one :smallconfused:

Edit: Two new versions, one a new pose and the other modified from the first. I'm hoping these appear less...flat?

http://i219.photobucket.com/albums/cc273/xilobucket/Illyjump1.png

http://i219.photobucket.com/albums/cc273/xilobucket/IllyStand3.png

Cealocanth
2011-02-09, 07:17 PM
My primary reason for using gradients was to show where two identically-colored parts separate or overlap, because I'm otherwise terrible at showing shading (and if I make a shadow in one area, then it'll be even more odd to not have shadows in every other place that would normally have one, which leads me down the Dark Road of Everlasting Artsy Doom (DREAD) heading straight towards Never Going to Finishville)

However, I will give it a shot with this one, to see if I can somehow get rid of the need to have gradients at all. The lineless art is all an experiment, I still do mostly lined art (though I'm starting to like lineless hair instead of lined hair). Also, I'm not really sure how to make a contour gradient effect on an object...I wasn't aware you could do one :smallconfused:

Edit: Two new versions, one a new pose and the other modified from the first. I'm hoping these appear less...flat?

[two snips and we're done.]

They look about as flat as the original. I don't really see what you changed, actually.

By increasing the flying pose, it looks like you asses too much activity, while when you made him standing still, he's fairly motionless and boring. In this situation, the original was probably the better work.

And, it you're looking for depth, I suggest not just adding shadows to the blades, but to the whole avatar. You'd be amazed at what shadows can do for depth.

CrimsonAngel
2011-02-09, 07:27 PM
They look about as flat as the original. I don't really see what you changed, actually.

By increasing the flying pose, it looks like you asses too much activity, while when you made him standing still, he's fairly motionless and boring. In this situation, the original was probably the better work.

And, it you're looking for depth, I suggest not just adding shadows to the blades, but to the whole avatar. You'd be amazed at what shadows can do for depth.

assess*

Not butts.

Derjuin
2011-02-09, 09:34 PM
And, it you're looking for depth, I suggest not just adding shadows to the blades, but to the whole avatar. You'd be amazed at what shadows can do for depth.

The blades don't have shadows on them - they change from a dark green to a bright green color as part of their normal form. Actually, I just noticed they change to bright green in the middle, then start going dark green again at the very tip...

Regardless: sticking with outlines. I'm actually not seeing how to make them not-flat, so any more messing with them will likely only produce attempts without a clear direction.

Gimliggamer
2011-02-10, 12:08 AM
Just something I've been working on:
http://i1085.photobucket.com/albums/j439/Gimliggamer/Bassist.png

Big Version:
http://i1085.photobucket.com/albums/j439/Gimliggamer/Bassist2.png

Ninjaman
2011-02-10, 01:13 AM
My primary reason for using gradients was to show where two identically-colored parts separate or overlap, because I'm otherwise terrible at showing shading (and if I make a shadow in one area, then it'll be even more odd to not have shadows in every other place that would normally have one, which leads me down the Dark Road of Everlasting Artsy Doom (DREAD) heading straight towards Never Going to Finishville)

However, I will give it a shot with this one, to see if I can somehow get rid of the need to have gradients at all. The lineless art is all an experiment, I still do mostly lined art (though I'm starting to like lineless hair instead of lined hair). Also, I'm not really sure how to make a contour gradient effect on an object...I wasn't aware you could do one :smallconfused:

Edit: Two new versions, one a new pose and the other modified from the first. I'm hoping these appear less...flat?

"Double snip"

The first one looks wierdly twisted.
If you dont use outline you need shades inorder not to be flat.

yldenfrei
2011-02-10, 07:26 AM
My primary reason for using gradients was to show where two identically-colored parts separate or overlap, because I'm otherwise terrible at showing shading (and if I make a shadow in one area, then it'll be even more odd to not have shadows in every other place that would normally have one, which leads me down the Dark Road of Everlasting Artsy Doom (DREAD) heading straight towards Never Going to Finishville)

However, I will give it a shot with this one, to see if I can somehow get rid of the need to have gradients at all. The lineless art is all an experiment, I still do mostly lined art (though I'm starting to like lineless hair instead of lined hair). Also, I'm not really sure how to make a contour gradient effect on an object...I wasn't aware you could do one :smallconfused:

Edit: Two new versions, one a new pose and the other modified from the first. I'm hoping these appear less...flat?

*snippage*

I also come across delineation problems when taking out the outline. I find it helpful to gradate the different parts of the body with the same color. Notice how the wingframe is distinct from the face, but they are essentially the same color. Do the same for the other parts, so in order of lightest to darkest: face, his left hand, body, his right hand, his left wing, then his right wing. It might look odd at first, but I think I can see what you're trying to achieve here, and
shadows might actually destroy the art style. Something like Justin Pierce's Misadventures of Wonderella? :smallsmile:
Just like how you do the pants in the first (nearer=lighter, farther=darker), actually, now that I get a better view of it. Hope that helps somewhat. :smallredface:

shimmercat
2011-02-11, 03:56 PM
Made an avatar for myself! Mt first OotS-style character. Not perfect, but I think he looks acceptable....

http://img.photobucket.com/albums/v70/shimmercat/OOTSDieder.png
(Not how I was too lazy to use transparency and just nabbed the color from the sidebar instead...)

Excession
2011-02-11, 04:29 PM
I've been tweaking my new avatar some more:


Added some colour to his robe to contrast with the yellow flare from the rod.
Added some fine detail that, while not visible in the avatar size, looks good on the printed character sheet.
Made him look a bit older/unhealthy. Being an Invoker takes a lot out of you.
I still can't work out how to put streaks of grey in his hair and beard.


http://i1201.photobucket.com/albums/bb350/ExcessionNZ/Toric_medium.png

Be cleansed by the light of Kelemvor!

Ninjaman
2011-02-11, 04:57 PM
Made an avatar for myself! Mt first OotS-style character. Not perfect, but I think he looks acceptable....

http://img.photobucket.com/albums/v70/shimmercat/OOTSDieder.png
(Not how I was too lazy to use transparency and just nabbed the color from the sidebar instead...)


I've been tweaking my new avatar some more:


Added some colour to his robe to contrast with the yellow flare from the rod.
Added some fine detail that, while not visible in the avatar size, looks good on the printed character sheet.
Made him look a bit older/unhealthy. Being an Invoker takes a lot out of you.
I still can't work out how to put streaks of grey in his hair and beard.


http://i1201.photobucket.com/albums/bb350/ExcessionNZ/Toric_medium.png

Be cleansed by the light of Kelemvor!

Looks good, both of you.

Terry576
2011-02-11, 08:44 PM
Made an avatar for myself! Mt first OotS-style character. Not perfect, but I think he looks acceptable....

http://img.photobucket.com/albums/v70/shimmercat/OOTSDieder.png
(Not how I was too lazy to use transparency and just nabbed the color from the sidebar instead...)

Only problem is that the eyes are a bit too small. That's actually it.

That's an incredibly awesome first try.

And now to begin work on my entry for this IA.

Kris on a Stick
2011-02-11, 08:56 PM
Made an avatar for myself! Mt first OotS-style character. Not perfect, but I think he looks acceptable....

http://img.photobucket.com/albums/v70/shimmercat/OOTSDieder.png
(Not how I was too lazy to use transparency and just nabbed the color from the sidebar instead...)


Excellent! I LOVE your style. I always encourage people to try and move beyond Standard OotS/Trazoi's guide andmake something that's their own.

I'm not quite sure what the circular thing at his waist is though...

Terry576
2011-02-11, 10:36 PM
You guys.

You guys.

Finished the first image of the first part of my entry.

http://i876.photobucket.com/albums/ab324/Terry576/OoTS/Simon.png

Three guesses as to what scene and from what Anime I'm making.

Felyndiira
2011-02-11, 11:31 PM
Made an avatar for myself! Mt first OotS-style character. Not perfect, but I think he looks acceptable....

http://img.photobucket.com/albums/v70/shimmercat/OOTSDieder.png
(Not how I was too lazy to use transparency and just nabbed the color from the sidebar instead...)

That's really impressive for a first time piece, especially the layering on the wings =o. Did you draw a lot/study visual arts before you started OotS style?

araveugnitsuga
2011-02-11, 11:35 PM
You guys.

You guys.

Finished the first image of the first part of my entry.

snip

Three guesses as to what scene and from what Anime I'm making.

That's Simon from TTGL if I'm correct.

shimmercat
2011-02-11, 11:51 PM
Awww, thanks guys. <3 I was proud of it; that's why I posted it. I'm not totally happy with the shading on the wings, so I may go back and fiddle. And make the eyes bigger, now that I know!


That's really impressive for a first time piece, especially the layering on the wings =o. Did you draw a lot/study visual arts before you started OotS style? I draw (http://img.photobucket.com/albums/v70/shimmercat/MurataTornadoes.jpg) every (http://img.photobucket.com/albums/v70/shimmercat/IshkibalDieders.jpg) now (http://img.photobucket.com/albums/v70/shimmercat/DiederFlying2.png) and (http://img.photobucket.com/albums/v70/shimmercat/DiederCOLORS-2.png) then. (http://img.photobucket.com/albums/v70/shimmercat/Drawings%20for%20Others/g_ZhiNightfire-3.png) :smalltongue:

Kid Kris: the round thing at his waist is his holy symbol. I just can't escape the clerics, for some reason. :smallbiggrin:

Mr_Saturn
2011-02-11, 11:52 PM
It looks like you're already naturally good at drawing. It's left to people like me to draw stick figures. :smalltongue:

shimmercat
2011-02-12, 12:00 AM
It looks like you're already naturally good at drawing. It's left to people like me to draw stick figures. :smalltongue: If by "natural" you mean "has a lot of practice and hasn't given up yet." XD

Gulaghar
2011-02-12, 12:02 AM
Awww, thanks guys. <3 I was proud of it; that's why I posted it. I'm not totally happy with the shading on the wings, so I may go back and fiddle. And make the eyes bigger, now that I know!

I draw (http://img.photobucket.com/albums/v70/shimmercat/MurataTornadoes.jpg) every (http://img.photobucket.com/albums/v70/shimmercat/IshkibalDieders.jpg) now (http://img.photobucket.com/albums/v70/shimmercat/DiederFlying2.png) and (http://img.photobucket.com/albums/v70/shimmercat/DiederCOLORS-2.png) then. (http://img.photobucket.com/albums/v70/shimmercat/Drawings%20for%20Others/g_ZhiNightfire-3.png) :smalltongue:

Kid Kris: the round thing at his waist is his holy symbol. I just can't escape the clerics, for some reason. :smallbiggrin:

That's quite the see through shirt on the first one. >.> <.<

shimmercat
2011-02-12, 12:03 AM
That's quite the see through shirt on the first one. >.> <.<

Why yes it is. I always forget about that... Well, it's nothing worse than the Nymph in the MM. :smalltongue:

Gulaghar
2011-02-12, 12:07 AM
Nymphs tend to be like that. I don't think it's possible to draw them with any decency. :smalltongue:

Zefir
2011-02-12, 12:07 PM
Long time since I post here but it's worth the time. Well i think so^^.

http://i977.photobucket.com/albums/ae257/Goldmann-andreas/greenZero.png

Comment (I know weapons are missing )

TakeABow
2011-02-15, 10:56 AM
I'm not all that proud of it, but it was my first attempt at anything like this.

http://farm6.static.flickr.com/5045/5380018128_72ab17f1d1_o.png

I am perpetually dissatisfied with the hair.

reference image
http://images.wikia.com/finalfantasy/images/c/c6/FFXIII-Lightning_CG.png

Elder Tsofu
2011-02-15, 11:51 AM
Nice. :smallsmile:
The heir might look better if you move the "top lock" higher on the hair, say halfway between the top of the head and the current position.
You could also add a short line (or stump) going up from the "eye-guard lock's" right side to indicate that the lock falls sideways above the other hair in that region. A short slight curve.

Teutonic Knight
2011-02-15, 10:45 PM
It is very good for a first attempt, even using varying lines thicknesses in hair. If cartoony was what you were going for, you nailed it.

Cealocanth
2011-02-16, 12:12 AM
I'm not all that proud of it, but it was my first attempt at anything like this.

[snip]

I am perpetually dissatisfied with the hair.

reference image
[snip the pic, snip the reference]

It's a fantastic first avatar of this style. As I see it, it's simple, but it's compatibility and character will make it a very easy usual avi.

TLMonkey
2011-02-16, 10:19 AM
Hi, everybody!

I don't really like its hair, but I can't figure how to make it better. If any of you could give me any tips at all, I'd appreciate it (The link is, actually, my current avatar).

http://i1102.photobucket.com/albums/g449/OotS54/OotSAvatar2.png

araveugnitsuga
2011-02-16, 05:19 PM
Hi, everybody!

I don't really like its hair, but I can't figure how to make it better. If any of you could give me any tips at all, I'd appreciate it (The link is, actually, my current avatar).

http://i1102.photobucket.com/albums/g449/OotS54/OotSAvatar2.png

Round the upper part and delete the line crossing it.
Something of an example:
http://i56.tinypic.com/725dfs.png
Also, if it's a female you may want to make her mouth smaller and give the body some curvature so it's a bit more noticeable.

One question, What is that thing crossing his body diagonally?

fimzo
2011-02-16, 05:33 PM
Round the upper part and delete the line crossing it.
Also, if it's a female you may want to make her mouth smaller and give the body some curvature so it's a bit more noticeable.
One question, What is that thing crossing his body diagonally?

I believe it's a spear on the back, and a blue sash in front.

Skeppio
2011-02-17, 02:24 AM
Um, hi everyone. I wanted to show a couple examples of stuff I've worked on. Hope you like them.

A Sahaugin in Plate Armour of the Deep.
http://img404.imageshack.us/img404/9249/deepwarrior.png

And an Ogre in Demon Armour.
http://img13.imageshack.us/img13/3417/g24622.png