The Vorpal Tribble
2011-02-12, 07:41 PM
For my campaign setting (http://www.giantitp.com/forums/showthread.php?p=10251820#post10251820)...
Saga
Intermediate God (Neutral Good)
http://oi52.tinypic.com/34dh4ya.jpg
"Humans tell stories to be human - to be the place where the falling angel meets the rising ape."
Death, Hogfather
Since the the whole of creation was formed and life grew upon the firmament, there was one to write of their life and compose a song to each of them. Saga is the writer of lives and the singer of the songs. A person's life, no matter how mundane, is filled with silent miracles and desperate evils. She captures the essence of these acts and puts them into the Book of Life where all things that strive and grow, hate and love are written. She wants above all a life of meaning for the creatures of creation, long and full where all reach their potential.
Her favorite are of course sentient peoples who are not bound by instinct, but have risen above it. Their lives are therefore unpredictable and intriguing.
It is Saga who first suggested the rise of humans and encouraged the mating of the Nymph Mother and the Great Wise Ape. She blessed the first children and all that came from them. Since then she has marveled at what mankind has achieved, and cried bitter tears at the horrors they have committed. Still, despite this, they and those of human blood are dear to her heart.
The freedom she wished them to have was met sceptically by all others of the Heavens, but so too did they wish to see what would become of mankind, what their potential, imagination, and adaptability would bring about. If any would consider a way to prevent the end of the world, it would be they. Thus saved would be the other races of the world by association.
For better or worse, whether they lived or died, it would be worthwhile, and something that was striven for. It would be a glorious end, and then they could come home to the Heavens. But if they lived, how much stronger would they be for it, and the tale all the grander.
Though cynical minds say all Saga wishes is the drama, this is not so, for she deeply loves all she writes and composes for, wishing only the best for them. Then, when they have done all they can, they will rest. Such a philosophy she tries to instill in her worshipers, to strive and grow and struggle, to seek out new horizons, but also to preserve what is right and good, and offer a hand to others. Adventurers and mothers, the common man and the hero, all are equally blessed by Saga for their efforts.
Saga is a particularly fierce competitor of the Elder Evils who would wish to halt all stories, and burn the pages. To remain untold forever.
Her particular enemy is the Gurgling God (http://www.giantitp.com/forums/showthread.php?t=138921), who sings a dirge of death instead of the rightful lyrics of life.
Saga's symbol is a pair of hands, either spread out as a book, or thumbs hooked to make the sign of a winged creature. Her favorite weapon is the short sword.
Portfolio: Stories, song, home, hearth, love, potential, heroes, and humanoids.
Domains: Courage, Family, Glory, Good, Song (http://www.dandwiki.com/wiki/Song_%283.5e_Cleric_Domain%29), Travel
Cleric Traing: The clergy of Saga are brave, often idealistic folk who wander from town to town or home to home, going wherever they are needed. They are generally tested in some manner during this wandering, put in situations where they must show their courage and integrity. Those who are weak of heart or with a cruel streak are rarely allowed to continue within the hierarchy of the church unless they show signs of overcoming such weaknesses. However, within the church of Saga, any may stand to speak their peace or tell their tell, and while doing so has the respect according to any cleric.
Quests: Devout worshipers of Saga are encouraged to spend at least one year of their life devoted to wandering Hearth in search of good deeds to perform and take an account of the land. Facing foes monsters, surviving the elements and protecting the weak usually encourages one to grow and discover themselves. At the end of this great quest many will hear Saga's personal song for them being sung. The melody that describes their soul and self. When this ocburs they know that she is pleased with their service, and allowed to return home, or to wherever they feel they belong.
Prayers: Saga is particularly fond of rousing song and hymn, though listens foremost to the silent, desperate prayers of the heart.
Temples: Saga's places of worship are usually acoustically designed constructions where one can speak of their personal journey through life and the coming to Saga and all may hear. Singing together in chorus however is what the churches are truly constructed for, where even the weakest voice may meld and give strength to the song.
Saga
Intermediate God (Neutral Good)
http://oi52.tinypic.com/34dh4ya.jpg
"Humans tell stories to be human - to be the place where the falling angel meets the rising ape."
Death, Hogfather
Since the the whole of creation was formed and life grew upon the firmament, there was one to write of their life and compose a song to each of them. Saga is the writer of lives and the singer of the songs. A person's life, no matter how mundane, is filled with silent miracles and desperate evils. She captures the essence of these acts and puts them into the Book of Life where all things that strive and grow, hate and love are written. She wants above all a life of meaning for the creatures of creation, long and full where all reach their potential.
Her favorite are of course sentient peoples who are not bound by instinct, but have risen above it. Their lives are therefore unpredictable and intriguing.
It is Saga who first suggested the rise of humans and encouraged the mating of the Nymph Mother and the Great Wise Ape. She blessed the first children and all that came from them. Since then she has marveled at what mankind has achieved, and cried bitter tears at the horrors they have committed. Still, despite this, they and those of human blood are dear to her heart.
The freedom she wished them to have was met sceptically by all others of the Heavens, but so too did they wish to see what would become of mankind, what their potential, imagination, and adaptability would bring about. If any would consider a way to prevent the end of the world, it would be they. Thus saved would be the other races of the world by association.
For better or worse, whether they lived or died, it would be worthwhile, and something that was striven for. It would be a glorious end, and then they could come home to the Heavens. But if they lived, how much stronger would they be for it, and the tale all the grander.
Though cynical minds say all Saga wishes is the drama, this is not so, for she deeply loves all she writes and composes for, wishing only the best for them. Then, when they have done all they can, they will rest. Such a philosophy she tries to instill in her worshipers, to strive and grow and struggle, to seek out new horizons, but also to preserve what is right and good, and offer a hand to others. Adventurers and mothers, the common man and the hero, all are equally blessed by Saga for their efforts.
Saga is a particularly fierce competitor of the Elder Evils who would wish to halt all stories, and burn the pages. To remain untold forever.
Her particular enemy is the Gurgling God (http://www.giantitp.com/forums/showthread.php?t=138921), who sings a dirge of death instead of the rightful lyrics of life.
Saga's symbol is a pair of hands, either spread out as a book, or thumbs hooked to make the sign of a winged creature. Her favorite weapon is the short sword.
Portfolio: Stories, song, home, hearth, love, potential, heroes, and humanoids.
Domains: Courage, Family, Glory, Good, Song (http://www.dandwiki.com/wiki/Song_%283.5e_Cleric_Domain%29), Travel
Cleric Traing: The clergy of Saga are brave, often idealistic folk who wander from town to town or home to home, going wherever they are needed. They are generally tested in some manner during this wandering, put in situations where they must show their courage and integrity. Those who are weak of heart or with a cruel streak are rarely allowed to continue within the hierarchy of the church unless they show signs of overcoming such weaknesses. However, within the church of Saga, any may stand to speak their peace or tell their tell, and while doing so has the respect according to any cleric.
Quests: Devout worshipers of Saga are encouraged to spend at least one year of their life devoted to wandering Hearth in search of good deeds to perform and take an account of the land. Facing foes monsters, surviving the elements and protecting the weak usually encourages one to grow and discover themselves. At the end of this great quest many will hear Saga's personal song for them being sung. The melody that describes their soul and self. When this ocburs they know that she is pleased with their service, and allowed to return home, or to wherever they feel they belong.
Prayers: Saga is particularly fond of rousing song and hymn, though listens foremost to the silent, desperate prayers of the heart.
Temples: Saga's places of worship are usually acoustically designed constructions where one can speak of their personal journey through life and the coming to Saga and all may hear. Singing together in chorus however is what the churches are truly constructed for, where even the weakest voice may meld and give strength to the song.