Garwain
2011-05-05, 08:34 AM
In 4e the burst areas are squares. While convenient, I don't think it's esthetic. I introduces a little home rule to round the edges: If you take one step diagonal, your next 2 cannot be diagonal.
In play it tends to slow things down as the area isn't a simple square. But I still like it.
Here is the visual effect:
http://img94.imageshack.us/img94/6130/34875402.gif (http://img94.imageshack.us/i/34875402.gif/)
In play it tends to slow things down as the area isn't a simple square. But I still like it.
Here is the visual effect:
http://img94.imageshack.us/img94/6130/34875402.gif (http://img94.imageshack.us/i/34875402.gif/)