DracoDei
2011-06-08, 04:58 PM
Designing this with Warlocks in mind I don't have the books for any other invocation using class, but I assume that it would be applicable to some or all of them.
I am hoping these are towards the lower end of the min-maxing spectrum for warlocks since they are mostly designed to power up my Coward's Strike Warlock (http://www.giantitp.com/forums/showthread.php?p=9544650#post9544650) prestige class. Then again, I am not so sure that it matters. The first one is a "three for one" but they are all pretty tightly focused and hardly "break the game" type spells. I could have combined the Enhance Familiar and Fortify Familiar effects, or made the equivalent spell level the one for the HIGHEST spell replicated, rather than the LOWEST, but I thought this way would keep it slightly weaker.
Enhance Familiar
Least; 3rd
..Each time you activate this invocation, it acts as ONE of the following spells: Enhance Familiar, Familiar Pocket, or Fortify Familiar. These spells may be found (probably among other places) in Complete Arcane on pages 105, 106, and 108 respectively.
..You may only have one instance of each of these effects in effect at any given time. To emphasize: this means that you can have all three in effect at one time, but not two instances of any one of them.
Imbue Familiar with Invocation
Greater; 5th
..This invocation allows you to transfer the ability to cast one Least or Lesser invocation into your familiar. If your caster level for invocations is at least 18 you may instead transfer either two Least invocations or a single Lesser or Greater invocation. No instances of the invocations to be transferred may be active at the time of the granting of the invocations to the familiar and multiple castings of Imbue Familiar with Invocation do not increase the number or type of invocations that may be transferred.
..You may not use the transferred invocation(s) as long as this invocation is in effect.
..The variable characteristics (range, duration, area, and so on) of a transferred invocation function according to your level. You may not use the invocation(s) so transferred until Imbue Familiar with Invocation is dismissed, dispelled, or otherwise expires.
..In an an Anti-Magic Field, the familiar loses the ability to cast the imbued invocation(s), but regains it again if it leaves the field. This suppression does not qualify as causing the spell to expire.
..If any transferred invocation requires a focus or material component, you must have it on your person each time the invocation is used (components are consumed without requiring you to bring them to hand). Any XP costs from a transferred invocation are deducted from your total when the familiar casts the invocation.
..This invocation is a bit harder to dismiss than most, requiring a 1 hour ritual by the caster of this invocation, the death of the familiar, or that both you and your familiar to use a standard action. In the last case these actions need not be simultaneous, but in the gap between them both this invocation and any transferred invocations are unavailable to BOTH the familiar and you. When dismissed all ongoing effects of an invocations that were transferred with this invocation immediately end.
I am hoping these are towards the lower end of the min-maxing spectrum for warlocks since they are mostly designed to power up my Coward's Strike Warlock (http://www.giantitp.com/forums/showthread.php?p=9544650#post9544650) prestige class. Then again, I am not so sure that it matters. The first one is a "three for one" but they are all pretty tightly focused and hardly "break the game" type spells. I could have combined the Enhance Familiar and Fortify Familiar effects, or made the equivalent spell level the one for the HIGHEST spell replicated, rather than the LOWEST, but I thought this way would keep it slightly weaker.
Enhance Familiar
Least; 3rd
..Each time you activate this invocation, it acts as ONE of the following spells: Enhance Familiar, Familiar Pocket, or Fortify Familiar. These spells may be found (probably among other places) in Complete Arcane on pages 105, 106, and 108 respectively.
..You may only have one instance of each of these effects in effect at any given time. To emphasize: this means that you can have all three in effect at one time, but not two instances of any one of them.
Imbue Familiar with Invocation
Greater; 5th
..This invocation allows you to transfer the ability to cast one Least or Lesser invocation into your familiar. If your caster level for invocations is at least 18 you may instead transfer either two Least invocations or a single Lesser or Greater invocation. No instances of the invocations to be transferred may be active at the time of the granting of the invocations to the familiar and multiple castings of Imbue Familiar with Invocation do not increase the number or type of invocations that may be transferred.
..You may not use the transferred invocation(s) as long as this invocation is in effect.
..The variable characteristics (range, duration, area, and so on) of a transferred invocation function according to your level. You may not use the invocation(s) so transferred until Imbue Familiar with Invocation is dismissed, dispelled, or otherwise expires.
..In an an Anti-Magic Field, the familiar loses the ability to cast the imbued invocation(s), but regains it again if it leaves the field. This suppression does not qualify as causing the spell to expire.
..If any transferred invocation requires a focus or material component, you must have it on your person each time the invocation is used (components are consumed without requiring you to bring them to hand). Any XP costs from a transferred invocation are deducted from your total when the familiar casts the invocation.
..This invocation is a bit harder to dismiss than most, requiring a 1 hour ritual by the caster of this invocation, the death of the familiar, or that both you and your familiar to use a standard action. In the last case these actions need not be simultaneous, but in the gap between them both this invocation and any transferred invocations are unavailable to BOTH the familiar and you. When dismissed all ongoing effects of an invocations that were transferred with this invocation immediately end.