View Full Version : Help: Theoretical Optimization

2011-11-17, 11:38 AM
Awhile back I was tinkering with the idea of maxing out unarmed strike damage as much as possible.

Anyway, I came up with this kind of build:
Monk 2/Psychic Warrior 14/Warshaper 1-3/Psychic Warrior+
Kalashtar with Talashtora and Superior Unarmed Strike, so base UAS damage is 2d10.
It's a pretty basic variation on King of Smack.

{table=head]Effective Size Increase|Item/Ability| Sourcebook
+1| Ectoplasmic Fist Quori Shard | ECS
+1| Battle Fists (requires Mighty Arms graft, RoE)| ECS
+1| Improved Natural Attack |SRD
+5| Ring of Greater Mighty Whallop x2 | RoD
+1| Earthhammer| RoS
+1| Sharptooth| Drac
+2| Metamorphisis |XPH
+2| Expansion |XPH
+1| Morphic Weapons | CW
+15| Total|[/table]

I'm not sure if some of the effects stack, but I'm pretty sure most of them do.

Also, what would the damage be for this? I mean... It'd insanely high. I know that much.

I tried it on my own, so I'm really unsure if this is an accurate number, but I got up to 1540d8(x2, because 2d10) damage using the regular damage-by-size increase progression.

I was doing this off the top of my head, and since I'm away from my books atm, I was wondering... Is this possible?

Any corrections/criticisms would be most appreciated.

2011-11-17, 11:51 AM
Why would the rings of Greater Mighty Wallop stack with each other?

2011-11-17, 11:53 AM
Ah... Didn't think about that.
Hmm... Maybe one ring of GMW and something else. Brings down the total to +15, bummer...
Still 512d8 though (... I think).

Any ideas what to replace it with?

Would a psychoactive skin based off bend reality be able to increase effective size?

(Again, I'm AFB, so I'm at a loss there.)

2011-11-18, 01:19 AM
If your request for corrections includes nitpicky ones, Mighty Arms is in FoE not RoE.