graymachine
2012-02-01, 01:43 AM
Just played through some Starcraft and it seems to me that the three races in the game could be excellent for a fantasy setting. I realize this has probably been done to death, but I put forward the condition of NO PSIONICS. While I understand that it is a big part of the setting, and that 3.5 has rules for psionics, they've never really meshed well with me for a fantasy setting. I suspect there is a large percentage of folk out there that dislike psionics as well.
Case to point, I think that at the basis we are looking at three strong social paradigms that would make for an effective world; humans are stubborn and crafty, zerg are numerous and adaptive, and protoss are advanced and mystical. Obviously these three races writ large would make for a decent campaign world, with the obvious conflict between their goals.
Clearly, we could substitute existing races for them: humans are dwarves, protoss are elves, and zerg are orcs on a fantastic day. Again, this seems lazy, unless we can tie the mindsets closer together and throw in some culture and bonuses.
For me, I'm thinking that to humans should get heavy bonuses to several key skills, the protoss should get moderate increases to all casting classes, and the zerg should decent AC and BaB bonuses with some fast healing mixed in. Just some rough thoughts.
Anyone else have some ideas?
Case to point, I think that at the basis we are looking at three strong social paradigms that would make for an effective world; humans are stubborn and crafty, zerg are numerous and adaptive, and protoss are advanced and mystical. Obviously these three races writ large would make for a decent campaign world, with the obvious conflict between their goals.
Clearly, we could substitute existing races for them: humans are dwarves, protoss are elves, and zerg are orcs on a fantastic day. Again, this seems lazy, unless we can tie the mindsets closer together and throw in some culture and bonuses.
For me, I'm thinking that to humans should get heavy bonuses to several key skills, the protoss should get moderate increases to all casting classes, and the zerg should decent AC and BaB bonuses with some fast healing mixed in. Just some rough thoughts.
Anyone else have some ideas?