Dumbledore lives
2012-02-03, 03:07 AM
http://fc09.deviantart.net/fs70/f/2011/001/5/9/last_wish_by_noah_kh-d365ns2.jpg
Fallen Siren
Large Fey (Extraplanar)
HD: 11d6+88 (126)
Speed: 50 ft. (10 squares); Fly 100 ft. (Good)
Init: +4
AC: 31; touch 23; flat-footed 27
(+4 Dex, +8 Natural, + 10 Deflection, -1 Size)
BAB: +5; Grp: +16
Attack: Claw +14 (1d6+8 plus 5d6+11 sneak attack) or Gore +13 (1d8+8 plus 5d6+11 sneak attack)
Full-Attack: 2 Claws +14 (1d6+8 plus 5d6+11 sneak attack) and Gore +11 (1d8+8 plus 5d6+11 sneak attack)
Space: 10 ft.; Reach 10 ft.
Special Attacks: Spell Like Abilities, Sneak Attack +5d6
Special Qualities: Playmate, Blindsight 60 ft., Damage Reduction 10/Cold Iron, Immune to Cold, Resplendent Defense
Saves: Fort +11 Ref +11 Will +11 (+9 against fear)
Abilities: Str 26, Dex 19, Con 27, Int 20, Wis 19, Cha 30
Skills: Bluff +24, Concentration + 22, Diplomacy + 24, Intimidate + 24, Knowledge (Arcana) + 19, Knowledge (Local) +19, Knowledge (The Planes) + 19, Knowledge (Religion) + 19, Sense Motive +18, Spellcraft + 19, Use Magic Device +24
Feats: Quicken Spell Like Ability (Charm Person), Craven, Multiattack, Weapon Focus (Claws)
Environment: Any
Organization: Solo and Playmate
Challenge Rating: 12
Treasure: Normal
Alignment: Always Neutral Evil
Advancement: 11-15 HD (large); 15-20 HD (Huge)
Level Adjustment: -
A cloaked skeleton with enormous black wings stands before you, and gazes upon you as if he is death himself. Underneath the immense shroud of his vestments lies a beautiful woman, someone you thought you might go home with, but now realize was nothing but a ploy.
A Fallen Siren is a horrible creature from the land of the fey, and one that is utterly and totally mad. Created from a monstrous ritual which rips an en-captured fey from its beauty, leaving it a desolate husk. Wizards often use this to restore their own vitality, but occasionally they leave the broken fey alive, and it rises to seek revenge.
Fallen Sirens avoid direct combat, preferring to dominate and befuddle their foes so they can be murdered in peace. A Fallen Siren does not eat, however it strives for the act of murder, and will go very far to achieve it. It is always flanked by a playmate, one who has been taken under its spell and has lost its free will, possibly many years ago. Sometimes it actually falls in love with its playmates, but they all eventually fall out of favor when their natural beauty degrades.
A Fallen Siren stands 9 or 10 feet tall, and weighs only 100 pounds, given its thin frame. It speaks common but rarely communicates with anyone but its playmate, who it communicates incessantly to, though rarely around others.
Combat:
A Fallen Siren typically seeks out the most beautiful or charismatic member of any opposing force, and attempts to dominate or otherwise seduce he or she. After that it will look for the weaker members of the party and sneak up and attempt to quickly silence them, because it is aware how much a threat they pose.
Playmate (Su): A Fallen Siren may attempt to make a dominated person a permanent companion. The target makes a new will save at DC 25, and if this is a failure they become dominated for a full year, when they can attempt another saving throw. In addition the Fallen Siren and the playmate may communicate telepathically at any distance, the playmate also does not get a new saving throw if an order against their nature is given. A Fallen Siren typically uses the playmate to search for more beautiful playmates, as well as to draw in others to be murdered. A Fallen Siren may only have one Playmate at a time.
Resplendent Defense (Ex): A Fallen Siren adds his charisma modifier to AC.
Spell Like Abilities: At Will - Invisibility, Comprehend Languages, Charm Person (DC 21); 3/day - Quickened Charm Person DC (21), Charm Monster (DC 24); 1/day - Dominate Person (DC 25); Caster Level 11th, the DCs are Charisma based.
So what I plan to do with this thread is take some images from one of my favorite deviantart artists and make monsters or on occasions classes from them. We'll see how this goes, but as is usual, PEACH.
Fallen Siren
Large Fey (Extraplanar)
HD: 11d6+88 (126)
Speed: 50 ft. (10 squares); Fly 100 ft. (Good)
Init: +4
AC: 31; touch 23; flat-footed 27
(+4 Dex, +8 Natural, + 10 Deflection, -1 Size)
BAB: +5; Grp: +16
Attack: Claw +14 (1d6+8 plus 5d6+11 sneak attack) or Gore +13 (1d8+8 plus 5d6+11 sneak attack)
Full-Attack: 2 Claws +14 (1d6+8 plus 5d6+11 sneak attack) and Gore +11 (1d8+8 plus 5d6+11 sneak attack)
Space: 10 ft.; Reach 10 ft.
Special Attacks: Spell Like Abilities, Sneak Attack +5d6
Special Qualities: Playmate, Blindsight 60 ft., Damage Reduction 10/Cold Iron, Immune to Cold, Resplendent Defense
Saves: Fort +11 Ref +11 Will +11 (+9 against fear)
Abilities: Str 26, Dex 19, Con 27, Int 20, Wis 19, Cha 30
Skills: Bluff +24, Concentration + 22, Diplomacy + 24, Intimidate + 24, Knowledge (Arcana) + 19, Knowledge (Local) +19, Knowledge (The Planes) + 19, Knowledge (Religion) + 19, Sense Motive +18, Spellcraft + 19, Use Magic Device +24
Feats: Quicken Spell Like Ability (Charm Person), Craven, Multiattack, Weapon Focus (Claws)
Environment: Any
Organization: Solo and Playmate
Challenge Rating: 12
Treasure: Normal
Alignment: Always Neutral Evil
Advancement: 11-15 HD (large); 15-20 HD (Huge)
Level Adjustment: -
A cloaked skeleton with enormous black wings stands before you, and gazes upon you as if he is death himself. Underneath the immense shroud of his vestments lies a beautiful woman, someone you thought you might go home with, but now realize was nothing but a ploy.
A Fallen Siren is a horrible creature from the land of the fey, and one that is utterly and totally mad. Created from a monstrous ritual which rips an en-captured fey from its beauty, leaving it a desolate husk. Wizards often use this to restore their own vitality, but occasionally they leave the broken fey alive, and it rises to seek revenge.
Fallen Sirens avoid direct combat, preferring to dominate and befuddle their foes so they can be murdered in peace. A Fallen Siren does not eat, however it strives for the act of murder, and will go very far to achieve it. It is always flanked by a playmate, one who has been taken under its spell and has lost its free will, possibly many years ago. Sometimes it actually falls in love with its playmates, but they all eventually fall out of favor when their natural beauty degrades.
A Fallen Siren stands 9 or 10 feet tall, and weighs only 100 pounds, given its thin frame. It speaks common but rarely communicates with anyone but its playmate, who it communicates incessantly to, though rarely around others.
Combat:
A Fallen Siren typically seeks out the most beautiful or charismatic member of any opposing force, and attempts to dominate or otherwise seduce he or she. After that it will look for the weaker members of the party and sneak up and attempt to quickly silence them, because it is aware how much a threat they pose.
Playmate (Su): A Fallen Siren may attempt to make a dominated person a permanent companion. The target makes a new will save at DC 25, and if this is a failure they become dominated for a full year, when they can attempt another saving throw. In addition the Fallen Siren and the playmate may communicate telepathically at any distance, the playmate also does not get a new saving throw if an order against their nature is given. A Fallen Siren typically uses the playmate to search for more beautiful playmates, as well as to draw in others to be murdered. A Fallen Siren may only have one Playmate at a time.
Resplendent Defense (Ex): A Fallen Siren adds his charisma modifier to AC.
Spell Like Abilities: At Will - Invisibility, Comprehend Languages, Charm Person (DC 21); 3/day - Quickened Charm Person DC (21), Charm Monster (DC 24); 1/day - Dominate Person (DC 25); Caster Level 11th, the DCs are Charisma based.
So what I plan to do with this thread is take some images from one of my favorite deviantart artists and make monsters or on occasions classes from them. We'll see how this goes, but as is usual, PEACH.