Dakaran
2012-02-03, 01:23 PM
So I opened a campaign that I started with the Level 1 delve from the Dungeon Delve 4e book. In the 3rd encounter there was an enchanted bearskin rug that gave +2 to all defenses of a dwarf standing on it and +1 to all other non-evil races standing on it. I don't know why I didn't see it coming, but of course my players took the rug with them when they left that chamber. Now I'm left with the task of giving a definition of the item as my players wish to possibly use it in combat. The Dungeon Delve book simply defined the enchantment on the rug, but didn't detail anything else. My current thought is to "define" the item kind of like a Battle Standard, but I could really use to help putting the finer points on it.
My main concern is whether "unrolling" the bearskin should be a Standard or Minor action. I was leaning towards Standard until I realized that battle standards have a minimum burst 5 while the bearskin is a 2x2 rug. Should I consider making it a minor to unroll given the size?
Anyway, here's my current definition. Any and all thoughts would be greatly appreciated! Thanks!
Enchanted Bearskin (Level 1)
Wondrous Item ? gp
Power (Encounter * Zone): Standard Action
- When you deploy the enchanted bearskin, it creates a 2x2 zone, which is the size of the bearskin . Dwarves in the zone gain +2 to all defenses. Non-dwarves in the zone who aren't evil gain +1 to all defenses.
- The placement of the bearskin may include your square or an ally's square, but other occupied squares (obstacles or enemies) block squares of the bearskin from being "rolled out". At least one square of the bearskin must be adjacent to the player "rolling it out". As a minor action, a corner of the bearskin that is not "rolled out" may be "rolled out" if the target square is empty (no obstacle or enemy occupying) or occupied by the player or an ally of the player attempting to "roll it out". A player on or adjacent to the bearskin may pick it up as a standard action if no enemies are presently on the bearskin.
My main concern is whether "unrolling" the bearskin should be a Standard or Minor action. I was leaning towards Standard until I realized that battle standards have a minimum burst 5 while the bearskin is a 2x2 rug. Should I consider making it a minor to unroll given the size?
Anyway, here's my current definition. Any and all thoughts would be greatly appreciated! Thanks!
Enchanted Bearskin (Level 1)
Wondrous Item ? gp
Power (Encounter * Zone): Standard Action
- When you deploy the enchanted bearskin, it creates a 2x2 zone, which is the size of the bearskin . Dwarves in the zone gain +2 to all defenses. Non-dwarves in the zone who aren't evil gain +1 to all defenses.
- The placement of the bearskin may include your square or an ally's square, but other occupied squares (obstacles or enemies) block squares of the bearskin from being "rolled out". At least one square of the bearskin must be adjacent to the player "rolling it out". As a minor action, a corner of the bearskin that is not "rolled out" may be "rolled out" if the target square is empty (no obstacle or enemy occupying) or occupied by the player or an ally of the player attempting to "roll it out". A player on or adjacent to the bearskin may pick it up as a standard action if no enemies are presently on the bearskin.